Player Matchup

Dredge
Dredge
Platinum II
Fake971
Dredge
Platinum II
Level 999
Champion Stats
9W - 1L
1,627 SR
Queue Stats
19W - 12L
1,716 Elo+
Solo
Zhin
Zhin
Diamond V
Pyramidhead161
Zhin
Diamond V
Level 27
Champion Stats
5W - 4L
1,756 SR
Queue Stats
10W - 4L
1,906 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
RCrispy
Mal'Damba
Gold I
Level 142
Champion Stats
26W - 28L
1,594 SR
Queue Stats
145W - 132L
1,554 Elo+
Party 1
Inara
Inara
Diamond IV
W0ND3R_l-_-l
Inara
Diamond IV
Level 999
Champion Stats
11W - 11L
1,695 SR
Queue Stats
143W - 136L
1,665 Elo+
Solo
Raum
Raum
Gold I
sphynxnoir
Raum
Gold I
Level 159
Champion Stats
47W - 36L
1,710 SR
Queue Stats
152W - 147L
1,535 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 465
1,677 SR
1,675 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 783
1,537 SR
1,626 Elo+
Skye
Skye
Platinum V
ICEandCold
Skye
Platinum V
Level 563
Champion Stats
1W - 1L
1,634 SR
Queue Stats
192W - 184L
1,583 Elo+
Solo
Saati
Saati
Platinum I
TheRealJet
Saati
Platinum I
Level 657
Champion Stats
3W - 13L
1,444 SR
Queue Stats
186W - 169L
1,700 Elo+
Solo
Khan
Khan
Diamond IV
matrix_hando06
Khan
Diamond IV
Level 999
Champion Stats
1W - 4L
1,547 SR
Queue Stats
136W - 142L
1,599 Elo+
Solo
Io
Io
Platinum V
акило
Io
Platinum V
Level 697
Champion Stats
61W - 43L
1,633 SR
Queue Stats
240W - 238L
1,594 Elo+
Party 2
Terminus
Terminus
Diamond IV
сMurchik
Terminus
Diamond IV
Level 999
Champion Stats
2W - 5L
1,427 SR
Queue Stats
759W - 759L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Fake971
Dredge
56
16 / 8 / 8
3,981
284
103,940
60,192
9,746
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

17
13 / 2 / 15
3,690
264
107,324
42,182
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Mal'Damba
RCrispy
Mal'Damba
52
5 / 5 / 23
3,957
283
41,039
30,957
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
4 / 5 / 19
3,418
244
70,304
118,058
20,574
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

42
9 / 5 / 27
4,546
325
74,651
152,891
3,000
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
Sha LinCaspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
Ying
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 21 / 4
1,769
126
64,165
56,600
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Saati
57
5 / 4 / 12
3,063
219
145,268
40,649
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

49
10 / 9 / 5
2,768
198
67,746
115,354
23,730
Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
0 / 4 / 13
2,947
211
27,840
41,695
600
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
сMurchik
Terminus
59
8 / 5 / 2
2,984
213
99,261
142,960
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
4m 47s
139
Kill Participation
61
47
Kills
25
25
Deaths
43
92
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Dredge
Fake971
Dredge
16
8
8
2.5
L
2
21
4
0.19
W
13
2
15
10.25
W
Mal'Damba
RCrispy
Mal'Damba
5
5
23
3.3
L
Saati
5
4
12
2.75
W
4
5
19
2.7
L
10
9
5
1.39
W
9
5
27
4.5
L
0
4
13
1.63
L
Terminus
сMurchik
Terminus
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,258
Damage
404,280
404,280
Taken
397,258
33,320
Shielding
24,330
238,056
Healing
255,818
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Fake971
Dredge
103,940
53,072
0
19,575
60,192
9,746
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
64,165
36,850
0
7,115
56,600
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
107,324
92,224
0
6,772
42,182
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Mal'Damba
RCrispy
Mal'Damba
41,039
24,246
111,323
9,549
30,957
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
145,268
18,061
0
141
40,649
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
70,304
50,250
0
12,420
118,058
20,574
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
67,746
65,439
7,173
20,115
115,354
23,730
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
74,651
57,783
50,735
27,682
152,891
3,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
27,840
23,640
178,479
26,482
41,695
600
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
сMurchik
Terminus
99,261
82,554
0
16,313
142,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role