Player Matchup

Maeve
Maeve
Andreaelizabeth
Maeve
Level 192
Champion Stats
6W - 10L
1,510 SR
Queue Stats
83W - 77L
1,577 Elo+
Solo
Caspian
Caspian
BigJoe84
Caspian
Level 834
Champion Stats
3W - 5L
1,610 SR
Queue Stats
40W - 68L
1,527 Elo+
Solo
Seris
Seris
DeKaN08
Seris
Level 257
Champion Stats
0W - 1L
1,711 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 1
Koga
Koga
kerberos74
Koga
Level 269
Champion Stats
2W - 1L
1,824 SR
Queue Stats
4W - 8L
1,530 Elo+
Party 1
Makoa
Makoa
lucaelhunter200
Makoa
Level 682
Champion Stats
2W - 4L
1,566 SR
Queue Stats
6W - 15L
1,449 Elo+
Party 1
Team Averages
Level 447
1,644 SR
1,493 Elo+

VS

Team Averages
Level 899
1,830 SR
1,885 Elo+
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
21W - 3L
1,898 SR
Queue Stats
68W - 6L
1,972 Elo+
Party 2
Cassie
Cassie
Køji
Cassie
Level 999
Champion Stats
173W - 48L
1,846 SR
Queue Stats
895W - 230L
1,868 Elo+
Party 2
Tiberius
Tiberius
Ransepter
Tiberius
Level 499
Champion Stats
10W - 3L
1,697 SR
Queue Stats
51W - 36L
1,643 Elo+
Solo
Buck
Buck
Røø7y
Buck
Level 999
Champion Stats
140W - 15L
1,956 SR
Queue Stats
306W - 29L
2,050 Elo+
Party 2
Jenos
Jenos
TrimManatee2704
Jenos
Level 999
Champion Stats
9W - 4L
1,752 SR
Queue Stats
550W - 148L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
1 / 10 / 2
2,131
533
19,189
26,304
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 24% for 2s after using Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Caspian
BigJoe84
Caspian
58
6 / 8 / 2
2,563
641
27,041
27,306
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Seris
DeKaN08
Seris
56
0 / 6 / 2
2,030
508
9,854
22,089
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
3 / 8 / 3
2,432
608
23,878
30,189
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Level 1

57
2 / 8 / 4
2,400
600
21,562
54,921
34,370
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

-24

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
45
3 / 1 / 5
2,100
525
11,893
32,087
44,497
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
Køji
Cassie
55
11 / 3 / 9
2,540
635
45,831
18,256
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Tiberius
Ransepter
Tiberius
59
14 / 4 / 10
2,680
670
44,430
22,503
960
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Buck
Røø7y
Buck
59
10 / 2 / 14
2,465
616
45,347
19,487
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
2 / 2 / 21
2,405
601
13,308
9,191
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
25
Kill Participation
99
12
Kills
40
40
Deaths
12
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Caspian
BigJoe84
Caspian
6
8
2
0.88
L
Seris
DeKaN08
Seris
0
6
2
0.17
W
Fernando
3
1
5
5.5
W
Cassie
Køji
Cassie
11
3
9
5.17
W
Tiberius
Ransepter
Tiberius
14
4
10
4.75
W
Buck
Røø7y
Buck
10
2
14
8.5
W
2
2
21
6.25
L
3
8
3
0.56
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,524
Damage
160,809
160,809
Taken
101,524
34,370
Shielding
45,457
53,733
Healing
68,171
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,189
16,664
0
2,367
26,304
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Caspian
BigJoe84
Caspian
27,041
15,353
0
4,073
27,306
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Seris
DeKaN08
Seris
9,854
8,754
33,962
9,721
22,089
0
W
Fernando
11,893
7,871
0
2,236
32,087
44,497
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Cassie
Køji
Cassie
45,831
31,646
0
4,662
18,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
Ransepter
Tiberius
44,430
32,374
0
3,717
22,503
960
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Buck
Røø7y
Buck
45,347
39,034
0
9,754
19,487
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
13,308
7,131
43,635
4,167
9,191
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
23,878
20,938
0
3,210
30,189
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,562
19,752
0
400
54,921
34,370
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role