Player Matchup

Fernando
Fernando
Silver III
AtticusAD
Fernando
Silver III
Level 304
Champion Stats
4W - 1L
1,893 SR
Queue Stats
75W - 78L
1,383 Elo+
Solo
Cassie
Cassie
Bronze II
Bugnito
Cassie
Bronze II
Level 25
Champion Stats
1W - 4L
1,500 SR
Queue Stats
4W - 11L
1,233 Elo+
Party 3
Grover
Grover
Platinum III
ShinyBlueberry
Grover
Platinum III
Level 482
Champion Stats
1W - 1L
1,499 SR
Queue Stats
6W - 11L
1,354 Elo+
Party 3
Makoa
Makoa
Silver V
Sulfurus
Makoa
Silver V
Level 42
Champion Stats
5W - 6L
1,622 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 3
Ruckus
Ruckus
Silver V
hNnZ
Ruckus
Silver V
Level 22
Champion Stats
1W - 3L
1,236 SR
Queue Stats
4W - 10L
1,261 Elo+
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 175
1,550 SR
1,314 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 297
1,581 SR
1,360 Elo+
Ash
Ash
Bronze III
BluePeppermint
Ash
Bronze III
Level 187
Champion Stats
17W - 11L
1,650 SR
Queue Stats
104W - 121L
1,317 Elo+
Party 1
Barik
Barik
Bronze I
CHAMPION049
Barik
Bronze I
Level 826
Champion Stats
22W - 27L
1,500 SR
Queue Stats
125W - 151L
1,356 Elo+
Solo
Io
Io
Silver IV
MeMyself120
Io
Silver IV
Level 162
Champion Stats
6W - 9L
1,525 SR
Queue Stats
129W - 158L
1,326 Elo+
Party 1
Viktor
Viktor
Silver III
tskune
Viktor
Silver III
Level 43
Champion Stats
2W - 0L
1,696 SR
Queue Stats
20W - 20L
1,424 Elo+
Party 2
Skye
Skye
Bronze I
valgamerslo
Skye
Bronze I
Level 268
Champion Stats
3W - 2L
1,534 SR
Queue Stats
13W - 14L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AtticusAD
Fernando
57
3 / 9 / 10
2,845
285
38,638
96,360
106,991
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
Bugnito
Cassie
12
5 / 12 / 6
1,901
190
49,243
44,536
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
2 / 9 / 14
2,702
270
28,590
54,171
1,650
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Makoa
Sulfurus
Makoa
30
12 / 12 / 3
2,936
294
51,808
103,800
44,369
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ruckus
hNnZ
Ruckus
32
6 / 14 / 4
2,327
233
46,285
88,376
24,904
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Bans
ZhinNyx
Team 1 Score

0

VS

Team 2 Score

4

Bans
CaspianInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
11 / 2 / 19
3,478
348
76,343
68,139
18,694
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

56
4 / 5 / 26
3,500
350
70,733
57,068
43,422
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
5 / 7 / 16
3,038
304
54,121
28,746
1,400
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Viktor
tskune
Viktor
57
16 / 8 / 14
3,393
339
102,899
29,901
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
20 / 6 / 13
3,428
343
83,147
30,710
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 45s
Objective Time
12m 20s
65
Kill Participation
144
28
Kills
56
56
Deaths
28
37
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fernando
AtticusAD
Fernando
3
9
10
0.89
W
11
2
19
10.25
L
Cassie
Bugnito
Cassie
5
12
6
0.67
W
4
5
26
3.4
W
5
7
16
1.86
L
2
9
14
1
L
Makoa
Sulfurus
Makoa
12
12
3
1.13
L
Ruckus
hNnZ
Ruckus
6
14
4
0.57
W
Viktor
tskune
Viktor
16
8
14
2.88
W
20
6
13
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,564
Damage
387,243
387,243
Taken
214,564
177,914
Shielding
63,516
163,800
Healing
119,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AtticusAD
Fernando
38,638
27,957
0
6,964
96,360
106,991
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
76,343
67,215
0
3,887
68,139
18,694
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
Bugnito
Cassie
49,243
32,628
0
4,355
44,536
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
70,733
70,733
0
12,293
57,068
43,422
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
54,121
46,387
68,572
13,822
28,746
1,400
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,590
22,363
107,341
33,489
54,171
1,650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
Sulfurus
Makoa
51,808
45,890
0
1,500
103,800
44,369
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
hNnZ
Ruckus
46,285
32,691
0
10,151
88,376
24,904
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Viktor
tskune
Viktor
102,899
77,876
0
5,550
29,901
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
83,147
52,165
0
15,269
30,710
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role