Player Matchup

Io
Io
Platinum V
TheCrizzo
Io
Platinum V
Level 45
Champion Stats
1W - 0L
1,341 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 1
Bomb King
Bomb King
Silver V
Yetti0011
Bomb King
Silver V
Level 32
Champion Stats
2W - 4L
1,551 SR
Queue Stats
3W - 5L
1,376 Elo+
Party 1
Barik
Barik
Qualifying
rgb5gz5hh5hrc5h
Barik
Qualifying
Level 46
Champion Stats
2W - 1L
1,318 SR
Queue Stats
10W - 13L
1,134 Elo+
Party 4
Lex
Lex
Silver V
sweati-spaghetti
Lex
Silver V
Level 48
Champion Stats
1W - 1L
1,688 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 1
Khan
Khan
Qualifying
xKjellx
Khan
Qualifying
Level 67
Champion Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,134 Elo+
Party 4
Team Averages
Silver V
Silver V
Average Tier
Level 48
1,480 SR
1,313 Elo+

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,588 SR
1,387 Elo+
Saati
Saati
Qualifying
IPHONOTiK08
Saati
Qualifying
Level 36
Champion Stats
0W - 2L
1,501 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 3
Azaan
Azaan
Qualifying
Morty79
Azaan
Qualifying
Level 34
Champion Stats
3W - 11L
1,412 SR
Queue Stats
6W - 18L
1,420 Elo+
Party 2
Talus
Talus
Silver II
WyjebkaTotalna
Talus
Silver II
Level 111
Champion Stats
3W - 1L
1,734 SR
Queue Stats
32W - 37L
1,434 Elo+
Solo
Fernando
Fernando
Qualifying
ZaraKiWi
Fernando
Qualifying
Level 64
Champion Stats
0W - 1L
1,772 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 3
Seris
Seris
Qualifying
artemoid0880
Seris
Qualifying
Level 45
Champion Stats
1W - 7L
1,518 SR
Queue Stats
3W - 11L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
3 / 0 / 17
2,732
390
44,571
12,380
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bomb King
Yetti0011
Bomb King
30
8 / 3 / 8
2,329
333
45,064
23,782
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

44
5 / 0 / 12
2,626
375
50,955
43,855
30,958
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

48
11 / 4 / 4
2,466
352
45,006
26,332
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Khan
xKjellx
Khan
38
6 / 2 / 12
2,412
345
34,756
47,730
14,787
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Bans
InaraAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
DrogozTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
3 / 6 / 3
1,509
216
45,931
25,670
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Azaan
Morty79
Azaan
34
2 / 8 / 1
1,640
234
15,768
68,352
34,938
Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

54
3 / 5 / 1
1,245
178
36,893
23,491
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Fernando
ZaraKiWi
Fernando
20
0 / 8 / 4
1,654
236
20,275
67,974
71,377
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

28
1 / 6 / 5
1,721
246
35,212
34,865
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
2m 39s
86
Kill Participation
23
33
Kills
9
9
Deaths
33
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Azaan
Morty79
Azaan
2
8
1
0.31
W
3
0
17
11.5
L
3
5
1
0.7
W
Bomb King
Yetti0011
Bomb King
8
3
8
4
L
Fernando
ZaraKiWi
Fernando
0
8
4
0.25
L
1
6
5
0.58
W
5
0
12
11
W
11
4
4
3.25
W
Khan
xKjellx
Khan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,352
Damage
154,079
154,079
Taken
220,352
45,745
Shielding
106,315
118,962
Healing
101,603
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,931
38,492
0
993
25,670
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Azaan
Morty79
Azaan
15,768
10,175
0
5,155
68,352
34,938
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
44,571
40,199
88,485
12,128
12,380
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,893
35,719
0
7,386
23,491
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
Yetti0011
Bomb King
45,064
24,428
0
0
23,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
ZaraKiWi
Fernando
20,275
15,926
0
4,346
67,974
71,377
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,212
28,232
63,480
20,243
34,865
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
50,955
50,955
0
7,305
43,855
30,958
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,006
42,128
0
4,957
26,332
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
xKjellx
Khan
34,756
30,146
2,361
3,726
47,730
14,787
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role