Player Matchup

Jenos
Jenos
DragaoFenix
Jenos
Level 67
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Maeve
Maeve
Nacho192zz
Maeve
Level 110
Champion Stats
107W - 66L
1,675 SR
Queue Stats
373W - 342L
1,583 Elo+
Solo
Androxus
Androxus
VendoJequit
Androxus
Level 321
Champion Stats
22W - 18L
1,659 SR
Queue Stats
83W - 86L
1,588 Elo+
Party 2
Cassie
Cassie
VendoJequitî
Cassie
Level 149
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 2
Makoa
Makoa
xumall
Makoa
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 2
Team Averages
Level 136
1,567 SR
1,516 Elo+

VS

Team Averages
Level 813
1,587 SR
1,605 Elo+
Cassie
Cassie
AinzUruGown
Cassie
Level 999
Champion Stats
11W - 9L
1,625 SR
Queue Stats
353W - 373L
1,613 Elo+
Party 1
Vora
Vora
Dordkion
Vora
Level 907
Champion Stats
11W - 17L
1,552 SR
Queue Stats
998W - 975L
1,626 Elo+
Party 1
Khan
Khan
Jarockanselo
Khan
Level 871
Champion Stats
3W - 7L
1,528 SR
Queue Stats
1,213W - 1,217L
1,538 Elo+
Solo
Furia
Furia
TUSKHA
Furia
Level 290
Champion Stats
13W - 9L
1,666 SR
Queue Stats
164W - 156L
1,607 Elo+
Party 1
Ash
Ash
bigjr
Ash
Level 999
Champion Stats
15W - 14L
1,566 SR
Queue Stats
614W - 598L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
4 / 0 / 7
1,803
301
6,083
2,250
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Maeve
47
4 / 1 / 4
1,666
278
25,089
12,873
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Androxus
VendoJequit
Androxus
56
9 / 2 / 4
1,857
310
27,701
12,686
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

53
0 / 1 / 6
1,577
263
19,942
11,729
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Makoa
xumall
Makoa
22
2 / 0 / 4
1,912
319
9,081
10,535
6,414
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
59
2 / 4 / 2
1,111
185
19,737
16,197
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 12% for 5s after getting an Elimination.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Vora
59
1 / 6 / 1
1,062
177
13,662
18,956
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 0 / 0
716
119
0
0
0
Furia
TUSKHA
Furia
58
0 / 3 / 1
796
133
4,067
10,578
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Ash
bigjr
Ash
59
1 / 6 / 0
1,052
175
12,607
42,165
17,828
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 18s
Objective Time
31s
44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cassie
2
4
2
0.75
L
Vora
1
6
1
0.25
W
4
0
7
7.5
L
0
0
0
0
W
Maeve
4
1
4
6
L
Furia
TUSKHA
Furia
0
3
1
0.17
W
Androxus
VendoJequit
Androxus
9
2
4
5.5
W
0
1
6
3
L
Ash
bigjr
Ash
1
6
0
0.17
W
Makoa
xumall
Makoa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,896
Damage
50,073
50,073
Taken
87,896
6,414
Shielding
17,828
36,732
Healing
21,694
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
19,737
17,364
0
3,320
16,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
13,662
9,104
0
3,618
18,956
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
6,083
1,254
18,767
2,250
2,250
0
L
0
0
0
0
0
0
W
Maeve
25,089
23,765
0
5,466
12,873
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Furia
TUSKHA
Furia
4,067
2,465
8,362
3,469
10,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
VendoJequit
Androxus
27,701
24,243
0
4,122
12,686
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,942
17,270
0
2,622
11,729
0
L
Ash
bigjr
Ash
12,607
11,855
0
2,925
42,165
17,828
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
xumall
Makoa
9,081
8,096
0
3,505
10,535
6,414
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role