Player Matchup

Grover
Grover
Platinum II
BALDERELTORO
Grover
Platinum II
Level 999
Champion Stats
3W - 6L
1,558 SR
Queue Stats
52W - 73L
1,544 Elo+
Solo
Kinessa
Kinessa
Diamond V
ParkourIsMe
Kinessa
Diamond V
Level 335
Champion Stats
7W - 10L
1,653 SR
Queue Stats
203W - 154L
1,792 Elo+
Solo
Yagorath
Yagorath
Platinum I
TheShadow619555
Yagorath
Platinum I
Level 999
Champion Stats
35W - 33L
1,618 SR
Queue Stats
141W - 119L
1,607 Elo+
Party 1
Fernando
Fernando
Platinum III
anthonox1909
Fernando
Platinum III
Level 999
Champion Stats
7W - 10L
1,584 SR
Queue Stats
102W - 85L
1,603 Elo+
Party 1
Androxus
Androxus
Diamond V
DéǚsEⅹMáchiNà
Androxus
Diamond V
Level 116
Champion Stats
28W - 18L
1,687 SR
Queue Stats
126W - 90L
1,596 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 690
1,620 SR
1,628 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 233
1,624 SR
1,638 Elo+
Ying
Ying
Platinum I
IITrueLegendII
Ying
Platinum I
Level 402
Champion Stats
16W - 12L
1,709 SR
Queue Stats
697W - 663L
1,638 Elo+
Solo
Atlas
Atlas
Platinum II
YourPHdream
Atlas
Platinum II
Level 388
Champion Stats
21W - 27L
1,559 SR
Queue Stats
680W - 653L
1,611 Elo+
Solo
Bomb King
Bomb King
Platinum IV
menonas
Bomb King
Platinum IV
Level 55
Champion Stats
1W - 3L
1,562 SR
Queue Stats
15W - 20L
1,658 Elo+
Solo
Lex
Lex
Diamond III
namechanged9771
Lex
Diamond III
Level 155
Champion Stats
39W - 38L
1,625 SR
Queue Stats
582W - 538L
1,610 Elo+
Solo
Khan
Khan
Diamond III
ßDSM
Khan
Diamond III
Level 165
Champion Stats
17W - 23L
1,664 SR
Queue Stats
177W - 136L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
54
2 / 3 / 15
2,748
344
27,074
18,808
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kinessa
ParkourIsMe
Kinessa
46
10 / 3 / 11
2,701
338
100,093
13,080
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Yagorath
59
6 / 2 / 19
2,401
300
53,938
46,020
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Fernando
anthonox1909
Fernando
57
7 / 1 / 13
2,697
337
42,881
45,993
65,611
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
14 / 2 / 8
2,499
312
59,066
17,279
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
VivianSkye
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 5 / 5
1,882
235
8,028
23,306
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
3 / 7 / 0
1,897
237
33,430
114,626
0
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bomb King
menonas
Bomb King
54
1 / 12 / 1
1,211
151
15,000
36,555
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

49
3 / 6 / 2
1,804
226
41,718
35,329
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Khan
ßDSM
Khan
51
3 / 9 / 4
1,823
228
43,004
73,236
16,810
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
1m 15s
105
Kill Participation
23
39
Kills
11
11
Deaths
39
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Grover
2
3
15
3.17
L
1
5
5
0.7
W
Kinessa
ParkourIsMe
Kinessa
10
3
11
5.17
W
Yagorath
6
2
19
7.75
L
3
7
0
0.43
W
Fernando
anthonox1909
Fernando
7
1
13
13.5
L
Bomb King
menonas
Bomb King
1
12
1
0.13
L
3
6
2
0.67
L
Khan
ßDSM
Khan
3
9
4
0.56
W
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,052
Damage
141,180
141,180
Taken
283,052
65,611
Shielding
16,810
101,404
Healing
132,277
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
27,074
21,649
69,882
8,835
18,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
8,028
8,028
95,210
10,898
23,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
ParkourIsMe
Kinessa
100,093
88,538
0
1,950
13,080
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Yagorath
53,938
36,705
0
8,640
46,020
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,430
33,430
0
7,197
114,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
anthonox1909
Fernando
42,881
31,688
0
7,241
45,993
65,611
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
menonas
Bomb King
15,000
11,724
0
1,136
36,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
41,718
41,718
0
1,398
35,329
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
ßDSM
Khan
43,004
40,614
4,169
12,269
73,236
16,810
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,066
49,347
0
4,856
17,279
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role