Player Matchup

Rei
Rei
ASSASSIN-9805
Rei
Level 67
Champion Stats
52W - 35L
1,679 SR
Queue Stats
189W - 170L
1,672 Elo+
Party 3
Tiberius
Tiberius
Cubhead99
Tiberius
Level 687
Champion Stats
20W - 20L
1,506 SR
Queue Stats
349W - 315L
1,648 Elo+
Party 1
Raum
Raum
Keiss96759
Raum
Level 596
Champion Stats
6W - 8L
1,438 SR
Queue Stats
368W - 333L
1,645 Elo+
Party 1
Ash
Ash
Scouter73
Ash
Level 328
Champion Stats
16W - 12L
1,612 SR
Queue Stats
205W - 173L
1,641 Elo+
Party 1
Zhin
Zhin
xSiXez
Zhin
Level 69
Champion Stats
18W - 18L
1,576 SR
Queue Stats
189W - 180L
1,636 Elo+
Party 3
Team Averages
Level 349
1,562 SR
1,648 Elo+

VS

Team Averages
Level 348
1,576 SR
1,660 Elo+
Grover
Grover
DeliriousDanzig
Grover
Level 383
Champion Stats
3W - 4L
1,607 SR
Queue Stats
114W - 87L
1,636 Elo+
Party 2
Maeve
Maeve
Exodia Prisma
Maeve
Level 175
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,555 Elo+
Party 2
Vatu
Vatu
Wow_ThatzCrazy
Vatu
Level 238
Champion Stats
68W - 64L
1,637 SR
Queue Stats
1,001W - 961L
1,623 Elo+
Solo
Khan
Khan
iRanFromFairies
Khan
Level 220
Champion Stats
1W - 5L
1,500 SR
Queue Stats
9W - 9L
1,817 Elo+
Party 2
Saati
Saati
zeusiron64
Saati
Level 722
Champion Stats
82W - 61L
1,634 SR
Queue Stats
252W - 233L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
2 / 3 / 9
2,381
340
15,506
17,505
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tiberius
Cubhead99
Tiberius
58
2 / 4 / 6
1,947
278
47,389
20,061
900
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
2 / 4 / 11
2,146
307
27,518
82,415
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

58
7 / 1 / 6
2,344
335
42,195
22,424
12,989
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Zhin
xSiXez
Zhin
27
8 / 2 / 7
2,502
357
55,235
33,956
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 5 / 6
1,622
232
18,995
44,254
234
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
2 / 4 / 2
1,169
167
25,644
22,186
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

48
4 / 3 / 2
1,368
195
44,448
30,458
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

50
1 / 4 / 2
1,406
201
19,798
60,833
40,712
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Saati
59
7 / 5 / 2
1,854
265
67,476
30,112
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
1m 46s
60
Kill Participation
28
21
Kills
14
14
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Tiberius
Cubhead99
Tiberius
2
4
6
1.25
L
0
5
6
0.6
L
2
4
2
0.75
W
2
4
11
1.88
W
7
1
6
10
L
4
3
2
1.67
L
1
4
2
0.5
W
Zhin
xSiXez
Zhin
8
2
7
5.75
L
Saati
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,843
Damage
176,361
176,361
Taken
187,843
13,889
Shielding
40,946
88,575
Healing
129,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
15,506
15,427
51,392
9,839
17,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
Cubhead99
Tiberius
47,389
26,196
0
1,986
20,061
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
18,995
16,768
69,336
30,130
44,254
234
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,644
23,888
0
4,344
22,186
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,518
19,862
9,626
11,712
82,415
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,195
38,339
0
1,040
22,424
12,989
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,448
35,793
0
7,392
30,458
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,798
16,746
4,597
12,433
60,833
40,712
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
xSiXez
Zhin
55,235
51,158
0
2,980
33,956
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
67,476
55,397
0
1,220
30,112
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role