Player Matchup

Buck
Buck
Bronze II
Dannier Snow
Buck
Bronze II
Level 58
Champion Stats
2W - 3L
1,632 SR
Queue Stats
15W - 28L
1,324 Elo+
Party 1
Barik
Barik
Bronze IV
Deton4d0
Barik
Bronze IV
Level 38
Champion Stats
4W - 5L
1,540 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 1
Seris
Seris
Silver I
JacaMamão
Seris
Silver I
Level 65
Champion Stats
8W - 4L
1,740 SR
Queue Stats
14W - 16L
1,420 Elo+
Party 1
Moji
Moji
Gold IV
K1NGOFTH3SHOT
Moji
Gold IV
Level 57
Champion Stats
7W - 10L
1,643 SR
Queue Stats
10W - 12L
1,430 Elo+
Party 1
Skye
Skye
Silver V
letimiueum
Skye
Silver V
Level 43
Champion Stats
8W - 6L
1,734 SR
Queue Stats
10W - 14L
1,380 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 52
1,658 SR
1,396 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 389
1,536 SR
1,425 Elo+
Corvus
Corvus
Silver II
DAKI250206
Corvus
Silver II
Level 134
Champion Stats
3W - 1L
1,347 SR
Queue Stats
39W - 42L
1,381 Elo+
Solo
Zhin
Zhin
Silver II
Dracula009
Zhin
Silver II
Level 338
Champion Stats
4W - 2L
1,723 SR
Queue Stats
35W - 43L
1,442 Elo+
Solo
Saati
Saati
Gold V
Nicod3mo
Saati
Gold V
Level 126
Champion Stats
8W - 12L
1,472 SR
Queue Stats
29W - 36L
1,404 Elo+
Solo
Vora
Vora
Silver V
PinkLi0n
Vora
Silver V
Level 999
Champion Stats
31W - 49L
1,529 SR
Queue Stats
914W - 948L
1,405 Elo+
Solo
Ying
Ying
Silver III
pasokinhapow
Ying
Silver III
Level 350
Champion Stats
2W - 2L
1,610 SR
Queue Stats
152W - 132L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
4 / 14 / 1
2,080
208
36,304
60,950
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Barik
Deton4d0
Barik
22
3 / 6 / 2
2,468
247
37,031
63,635
119,214
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
19
1 / 7 / 6
2,404
240
12,537
43,430
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

21
4 / 16 / 7
2,307
231
46,436
70,084
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

17
4 / 13 / 3
2,146
215
29,011
43,029
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
DrogozCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
WilloBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DAKI250206
Corvus
49
7 / 2 / 25
3,256
326
23,810
24,934
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

49
15 / 5 / 16
3,149
315
74,112
49,501
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
Nicod3mo
Saati
51
11 / 4 / 22
3,574
357
81,898
25,486
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Vora
59
14 / 2 / 15
3,249
325
48,393
29,125
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
9 / 3 / 31
3,272
327
52,915
32,273
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
11m 5s
35
Kill Participation
165
16
Kills
56
56
Deaths
16
19
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Corvus
DAKI250206
Corvus
7
2
25
9.75
L
4
14
1
0.32
L
Barik
Deton4d0
Barik
3
6
2
0.67
W
15
5
16
4.6
L
Seris
1
7
6
0.57
L
4
16
7
0.47
W
Saati
Nicod3mo
Saati
11
4
22
5.5
W
Vora
14
2
15
10.75
L
4
13
3
0.42
W
9
3
31
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,319
Damage
281,128
281,128
Taken
161,319
119,214
Shielding
0
140,935
Healing
114,602
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
DAKI250206
Corvus
23,810
22,564
43,601
6,946
24,934
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,304
34,340
0
8,348
60,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
Deton4d0
Barik
37,031
37,031
0
4,742
63,635
119,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
74,112
61,931
0
7,230
49,501
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Seris
12,537
11,393
88,672
25,535
43,430
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
46,436
46,436
1,807
6,773
70,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Nicod3mo
Saati
81,898
16,613
0
2,012
25,486
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Vora
48,393
41,460
0
4,500
29,125
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,011
23,463
0
5,058
43,029
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
52,915
46,885
34,308
16,005
32,273
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role