Player Matchup

Buck
Buck
FAR33D
Buck
Level 56
Champion Stats
25W - 23L
1,613 SR
Queue Stats
133W - 107L
1,680 Elo+
Party 1
Ruckus
Ruckus
KiefJar710
Ruckus
Level 106
Champion Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,607 Elo+
Party 1
Bomb King
Bomb King
Nickernack5
Bomb King
Level 102
Champion Stats
123W - 108L
1,625 SR
Queue Stats
268W - 267L
1,623 Elo+
Party 1
Furia
Furia
TITAN14
Furia
Level 281
Champion Stats
88W - 69L
1,626 SR
Queue Stats
222W - 203L
1,617 Elo+
Party 1
Zhin
Zhin
squiddydaddy23
Zhin
Level 96
Champion Stats
0W - 2L
1,239 SR
Queue Stats
239W - 243L
1,599 Elo+
Party 1
Team Averages
Level 128
1,521 SR
1,625 Elo+

VS

Team Averages
Level 287
1,525 SR
1,594 Elo+
Moji
Moji
FoxSinBan13
Moji
Level 268
Champion Stats
2W - 4L
1,416 SR
Queue Stats
215W - 187L
1,594 Elo+
Party 2
Tiberius
Tiberius
MadCoyote108
Tiberius
Level 160
Champion Stats
40W - 25L
1,619 SR
Queue Stats
553W - 543L
1,563 Elo+
Solo
Corvus
Corvus
Newedge1996
Corvus
Level 208
Champion Stats
6W - 3L
1,557 SR
Queue Stats
243W - 223L
1,621 Elo+
Party 2
Cassie
Cassie
OrganicNutmilk
Cassie
Level 627
Champion Stats
13W - 17L
1,490 SR
Queue Stats
861W - 860L
1,711 Elo+
Party 2
Khan
Khan
tyairoinu7
Khan
Level 173
Champion Stats
178W - 138L
1,543 SR
Queue Stats
260W - 243L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
FAR33D
Buck
25
20 / 11 / 10
3,649
243
86,146
62,588
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
KiefJar710
Ruckus
58
9 / 11 / 16
3,266
218
72,519
86,958
45,515
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Bomb King
Nickernack5
Bomb King
43
14 / 11 / 16
3,570
238
74,122
45,425
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 650 after using Grumpy Bomb.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Furia
TITAN14
Furia
50
6 / 14 / 21
3,470
231
46,482
44,069
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

39
2 / 16 / 8
2,064
138
31,223
50,715
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 12 / 16
4,153
277
45,568
62,354
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
MadCoyote108
Tiberius
45
20 / 10 / 16
4,206
280
93,161
52,709
1,300
Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Corvus
59
3 / 7 / 32
3,864
258
22,021
33,670
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

45
20 / 11 / 22
4,607
307
92,034
60,196
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

34
4 / 11 / 18
3,707
247
36,971
101,563
38,705
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 38s
Objective Time
7m 29s
122
Kill Participation
167
51
Kills
63
63
Deaths
51
71
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Buck
FAR33D
Buck
20
11
10
2.27
W
16
12
16
2
L
Ruckus
KiefJar710
Ruckus
9
11
16
1.55
W
Tiberius
MadCoyote108
Tiberius
20
10
16
2.8
W
Corvus
3
7
32
2.71
L
Bomb King
Nickernack5
Bomb King
14
11
16
2
W
20
11
22
2.82
L
Furia
TITAN14
Furia
6
14
21
1.18
L
2
16
8
0.38
W
4
11
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,492
Damage
289,755
289,755
Taken
310,492
45,515
Shielding
40,005
125,027
Healing
149,069
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
FAR33D
Buck
86,146
71,833
0
15,273
62,588
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
45,568
43,093
0
3,791
62,354
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
KiefJar710
Ruckus
72,519
56,442
0
3,025
86,958
45,515
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tiberius
MadCoyote108
Tiberius
93,161
59,817
0
4,758
52,709
1,300
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Corvus
22,021
19,824
93,132
11,899
33,670
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
Nickernack5
Bomb King
74,122
65,414
0
13,639
45,425
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
92,034
83,520
0
16,288
60,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Furia
TITAN14
Furia
46,482
25,701
79,591
13,174
44,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
31,223
24,420
0
325
50,715
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
36,971
35,831
5,843
13,358
101,563
38,705
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role