Player Matchup

Vivian
Vivian
Baked_Spider-Man
Vivian
Level 60
Champion Stats
7W - 5L
1,578 SR
Queue Stats
105W - 88L
1,568 Elo+
Party 1
Azaan
Azaan
Javonne37
Azaan
Level 46
Champion Stats
11W - 8L
1,635 SR
Queue Stats
40W - 42L
1,584 Elo+
Party 1
Lian
Lian
PredatorAOD
Lian
Level 569
Champion Stats
9W - 17L
1,472 SR
Queue Stats
476W - 462L
1,650 Elo+
Solo
Corvus
Corvus
Shark_I_Guess
Corvus
Level 39
Champion Stats
0W - 2L
1,288 SR
Queue Stats
77W - 72L
1,541 Elo+
Party 1
Kasumi
Kasumi
steverogers99
Kasumi
Level 83
Champion Stats
16W - 9L
1,665 SR
Queue Stats
239W - 233L
1,520 Elo+
Party 1
Team Averages
Level 159
1,528 SR
1,573 Elo+

VS

Team Averages
Level 128
1,594 SR
1,547 Elo+
Tiberius
Tiberius
IElPol
Tiberius
Level 21
Champion Stats
6W - 7L
1,558 SR
Queue Stats
19W - 19L
1,517 Elo+
Party 2
Viktor
Viktor
daninichols
Viktor
Level 69
Champion Stats
49W - 52L
1,603 SR
Queue Stats
60W - 69L
1,487 Elo+
Party 2
Zhin
Zhin
dolper211
Zhin
Level 86
Champion Stats
36W - 27L
1,650 SR
Queue Stats
212W - 201L
1,594 Elo+
Solo
Atlas
Atlas
shockdecent
Atlas
Level 179
Champion Stats
29W - 19L
1,608 SR
Queue Stats
203W - 205L
1,568 Elo+
Solo
Jenos
Jenos
zG01DnG0ATz
Jenos
Level 283
Champion Stats
130W - 140L
1,551 SR
Queue Stats
578W - 564L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
1 / 15 / 1
1,172
147
16,520
39,476
22,813
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 2.4000000000000004s.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Azaan
Javonne37
Azaan
30
0 / 11 / 0
1,045
131
15,887
83,292
8,075
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

57
2 / 7 / 0
584
73
15,893
15,890
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

31
0 / 16 / 0
881
110
3,938
36,880
1,820
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

57
0 / 14 / 0
846
106
7,080
33,939
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
IElPol
Tiberius
11
21 / 0 / 22
2,966
371
57,037
7,500
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Viktor
19
17 / 2 / 21
2,719
340
43,556
14,458
0
Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Zhin
51
11 / 1 / 25
2,603
325
52,379
22,624
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
5 / 0 / 23
2,176
272
36,302
10,755
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
8 / 0 / 35
2,570
321
20,203
3,981
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2s
Objective Time
5m 7s
4
Kill Participation
188
3
Kills
62
63
Deaths
3
1
Assists
126
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
Tiberius
IElPol
Tiberius
21
0
22
32
L
Azaan
Javonne37
Azaan
0
11
0
0
L
2
7
0
0.29
L
0
16
0
0
W
Viktor
17
2
21
13.75
W
Zhin
11
1
25
23.5
W
5
0
23
16.5
L
0
14
0
0
W
8
0
35
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,318
Damage
209,477
209,477
Taken
59,318
32,708
Shielding
0
25,181
Healing
62,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,520
16,032
0
2,274
39,476
22,813
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tiberius
IElPol
Tiberius
57,037
49,925
0
6,027
7,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Azaan
Javonne37
Azaan
15,887
12,093
0
11,953
83,292
8,075
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,893
9,773
0
1,470
15,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
3,938
3,538
6,855
82
36,880
1,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
43,556
35,844
0
3,575
14,458
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Zhin
52,379
48,087
0
3,923
22,624
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
36,302
36,302
0
59
10,755
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
7,080
3,900
0
2,547
33,939
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,203
15,822
45,644
2,775
3,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role