Player Matchup

Fernando
Fernando
Platinum IV
CapitainQc
Fernando
Platinum IV
Level 266
Champion Stats
40W - 57L
1,508 SR
Queue Stats
164W - 138L
1,568 Elo+
Party 2
Imani
Imani
Gold III
KenjiQc
Imani
Gold III
Level 469
Champion Stats
3W - 1L
1,684 SR
Queue Stats
207W - 178L
1,514 Elo+
Party 2
Yagorath
Yagorath
Diamond V
Yokosume
Yagorath
Diamond V
Level 816
Champion Stats
8W - 4L
1,571 SR
Queue Stats
102W - 107L
1,605 Elo+
Solo
Grover
Grover
Platinum II
smkAC
Grover
Platinum II
Level 438
Champion Stats
41W - 32L
1,692 SR
Queue Stats
827W - 761L
1,567 Elo+
Party 3
Talus
Talus
Diamond IV
warriorwolf66
Talus
Diamond IV
Level 999
Champion Stats
64W - 51L
1,630 SR
Queue Stats
767W - 730L
1,578 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 598
1,617 SR
1,566 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 495
1,619 SR
1,551 Elo+
Grohk
Grohk
Qualifying
Killaspike
Grohk
Qualifying
Level 126
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Willo
Willo
Platinum I
Naacho
Willo
Platinum I
Level 999
Champion Stats
18W - 14L
1,649 SR
Queue Stats
303W - 291L
1,554 Elo+
Party 1
Vora
Vora
Platinum I
Pikes-kun
Vora
Platinum I
Level 357
Champion Stats
107W - 126L
1,580 SR
Queue Stats
499W - 511L
1,540 Elo+
Solo
Ying
Ying
Platinum I
WennCG
Ying
Platinum I
Level 826
Champion Stats
33W - 31L
1,651 SR
Queue Stats
446W - 435L
1,563 Elo+
Party 1
Makoa
Makoa
Platinum II
Yamsiee
Makoa
Platinum II
Level 168
Champion Stats
3W - 8L
1,714 SR
Queue Stats
485W - 441L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CapitainQc
Fernando
56
0 / 1 / 2
1,811
302
7,163
22,781
17,926
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
KenjiQc
Imani
58
1 / 2 / 0
1,483
247
20,350
7,327
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Yagorath
Yokosume
Yagorath
59
2 / 0 / 2
1,556
259
11,325
29,112
6,741
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Grover
smkAC
Grover
59
1 / 0 / 4
1,734
289
11,220
13,568
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
6 / 2 / 3
1,749
292
25,347
11,837
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Daredevil

Daredevil

Blitz Upper

Heal for 70 after activating Blitz Upper.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
SkyeCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
AndroxusNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
31
0 / 2 / 0
503
84
483
5,481
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Willo
Naacho
Willo
59
0 / 2 / 2
1,057
176
43,439
14,902
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Vora
46
4 / 3 / 1
883
147
23,245
17,363
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
WennCG
Ying
59
0 / 1 / 2
930
155
8,538
6,782
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
Yamsiee
Makoa
58
1 / 2 / 0
933
156
8,920
30,877
6,412
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
15s
21
Kill Participation
10
10
Kills
5
5
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fernando
CapitainQc
Fernando
0
1
2
1
W
Imani
KenjiQc
Imani
1
2
0
0.5
L
Grohk
0
2
0
0
L
Willo
Naacho
Willo
0
2
2
0.5
L
Vora
4
3
1
1.5
L
Ying
WennCG
Ying
0
1
2
1
L
Makoa
Yamsiee
Makoa
1
2
0
0.5
W
Yagorath
Yokosume
Yagorath
2
0
2
3
W
Grover
smkAC
Grover
1
0
4
3
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,405
Damage
84,625
84,625
Taken
75,405
24,667
Shielding
6,412
65,292
Healing
38,013
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CapitainQc
Fernando
7,163
3,140
0
4,216
22,781
17,926
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Imani
KenjiQc
Imani
20,350
17,075
0
302
7,327
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
483
483
825
496
5,481
0
L
Willo
Naacho
Willo
43,439
26,187
0
246
14,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
23,245
17,431
0
4,940
17,363
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
WennCG
Ying
8,538
8,538
27,705
3,060
6,782
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
Yamsiee
Makoa
8,920
8,420
0
741
30,877
6,412
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
Yokosume
Yagorath
11,325
6,275
0
10,751
29,112
6,741
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
smkAC
Grover
11,220
9,145
35,165
12,283
13,568
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,347
25,347
0
2,575
11,837
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role