Player Matchup

Koga
Koga
BatsyWill
Koga
Level 364
Champion Stats
142W - 111L
1,625 SR
Queue Stats
1,839W - 1,826L
1,564 Elo+
Solo
Dredge
Dredge
Karma40
Dredge
Level 176
Champion Stats
81W - 72L
1,576 SR
Queue Stats
991W - 951L
1,587 Elo+
Solo
Raum
Raum
MistaDuckowo
Raum
Level 38
Champion Stats
2W - 3L
1,440 SR
Queue Stats
84W - 80L
1,674 Elo+
Party 1
Rei
Rei
jaylinj932
Rei
Level 880
Champion Stats
25W - 35L
1,502 SR
Queue Stats
383W - 383L
1,598 Elo+
Solo
Barik
Barik
lsshinAshina
Barik
Level 303
Champion Stats
3W - 3L
1,691 SR
Queue Stats
623W - 576L
1,684 Elo+
Party 1
Team Averages
Level 352
1,567 SR
1,621 Elo+

VS

Team Averages
Level 116
1,672 SR
1,668 Elo+
Nyx
Nyx
Cheri Squad
Nyx
Level 155
Champion Stats
18W - 14L
1,630 SR
Queue Stats
156W - 146L
1,608 Elo+
Party 2
Tiberius
Tiberius
Craneman99
Tiberius
Level 50
Champion Stats
6W - 6L
1,491 SR
Queue Stats
76W - 70L
1,596 Elo+
Party 2
Pip
Pip
Deskdrawer
Pip
Level 102
Champion Stats
3W - 3L
1,858 SR
Queue Stats
3W - 3L
1,883 Elo+
Solo
Ying
Ying
JPUP87
Ying
Level 169
Champion Stats
16W - 13L
1,624 SR
Queue Stats
192W - 156L
1,625 Elo+
Party 2
Skye
Skye
JuanLord69
Skye
Level 105
Champion Stats
5W - 1L
1,755 SR
Queue Stats
123W - 102L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
58
6 / 9 / 3
1,722
215
24,305
27,643
0
Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Dredge
Karma40
Dredge
31
6 / 8 / 2
1,667
208
39,697
31,102
4,527
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

15
1 / 8 / 7
1,625
203
25,926
103,518
1,911
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
2 / 7 / 10
1,779
222
9,621
28,920
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
1 / 9 / 4
1,487
186
37,933
57,985
38,818
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 4 / 12
2,521
315
17,076
48,655
31,080
A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 20 units.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 12% for 5s after casting Rift Slash.

Level 3

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Tiberius
Craneman99
Tiberius
31
4 / 4 / 7
2,067
258
27,356
21,799
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

17
13 / 4 / 13
2,532
317
66,709
27,792
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ying
JPUP87
Ying
59
9 / 2 / 25
2,882
360
80,104
15,619
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
12 / 2 / 14
2,638
330
57,923
23,617
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
6m 2s
42
Kill Participation
112
16
Kills
41
41
Deaths
16
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Koga
6
9
3
0.83
W
3
4
12
2.25
W
Tiberius
Craneman99
Tiberius
4
4
7
1.88
W
13
4
13
4.88
W
Ying
JPUP87
Ying
9
2
25
10.75
W
12
2
14
9.5
L
Dredge
Karma40
Dredge
6
8
2
0.88
L
1
8
7
0.56
L
2
7
10
1
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,482
Damage
249,168
249,168
Taken
137,482
45,256
Shielding
31,080
79,979
Healing
78,714
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
24,305
19,643
0
3,098
27,643
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
17,076
12,934
0
6,284
48,655
31,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
Craneman99
Tiberius
27,356
25,707
0
4,641
21,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
66,709
58,289
8,497
10,239
27,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
JPUP87
Ying
80,104
65,919
35,179
9,430
15,619
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
57,923
39,806
0
4,444
23,617
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
Karma40
Dredge
39,697
34,433
0
1,556
31,102
4,527
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,926
19,224
0
12,971
103,518
1,911
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
9,621
9,083
43,870
12,883
28,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
37,933
37,933
0
5,601
57,985
38,818
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role