Player Matchup

Furia
Furia
GreenArch3r
Furia
Level 414
Champion Stats
21W - 14L
1,662 SR
Queue Stats
1,697W - 1,337L
1,658 Elo+
Solo
Fernando
Fernando
Kontrolled_Key
Fernando
Level 76
Champion Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,258 Elo+
Solo
Tyra
Tyra
RaisedPolecat77
Tyra
Level 56
Champion Stats
4W - 3L
1,553 SR
Queue Stats
11W - 9L
1,550 Elo+
Solo
Koga
Koga
lICazIl
Koga
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,345 Elo+
Solo
Saati
Saati
mentalsleep
Saati
Level 44
Champion Stats
1W - 2L
1,501 SR
Queue Stats
20W - 15L
1,586 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,480 Elo+

VS

Team Averages
Level 88
1,647 SR
1,565 Elo+
Khan
Khan
IIBelfegorII
Khan
Level 115
Champion Stats
4W - 1L
1,824 SR
Queue Stats
151W - 77L
1,665 Elo+
Solo
Vora
Vora
MightyGosling98
Vora
Level 50
Champion Stats
6W - 3L
1,704 SR
Queue Stats
10W - 13L
1,527 Elo+
Solo
Vivian
Vivian
TrumpIsAFascist
Vivian
Level 133
Champion Stats
3W - 3L
1,672 SR
Queue Stats
29W - 37L
1,555 Elo+
Solo
Saati
Saati
Twoohsix1
Saati
Level 67
Champion Stats
12W - 10L
1,534 SR
Queue Stats
35W - 29L
1,653 Elo+
Solo
Pip
Pip
koko1911
Pip
Level 75
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 6 / 1
2,344
469
24,012
23,119
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
46
2 / 2 / 1
2,316
463
9,932
18,643
28,262
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
2 / 11 / 0
2,277
455
22,671
31,460
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
lICazIl
Koga
30
0 / 8 / 2
2,132
426
15,226
30,943
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

29
1 / 9 / 2
1,138
228
16,354
22,861
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
6 / 1 / 16
3,212
642
31,106
31,575
6,635
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

32
18 / 2 / 5
3,081
616
43,581
20,318
1,500
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

45
2 / 4 / 8
2,253
451
11,017
11,882
1,076
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 80% while using Precision Sights.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Saati
Twoohsix1
Saati
47
6 / 1 / 11
3,070
614
36,494
11,272
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

56
4 / 1 / 3
3,186
637
4,828
13,148
8,880
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

36s
Objective Time
10m 6s
14
Kill Participation
79
8
Kills
36
36
Deaths
9
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
6
1
16
14
L
Fernando
2
2
1
1.25
W
18
2
5
10.25
L
2
11
0
0.18
W
2
4
8
1.5
W
Saati
Twoohsix1
Saati
6
1
11
11.5
W
4
1
3
5.5
L
Koga
lICazIl
Koga
0
8
2
0.13
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,195
Damage
127,026
127,026
Taken
88,195
28,262
Shielding
18,091
41,527
Healing
64,206
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,012
14,834
23,350
9,924
23,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
31,106
30,497
200
1,271
31,575
6,635
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
9,932
4,695
0
4,675
18,643
28,262
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
43,581
34,192
0
6,633
20,318
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,671
12,641
0
1,416
31,460
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
11,017
10,748
0
2,455
11,882
1,076
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Saati
Twoohsix1
Saati
36,494
9,156
0
1,030
11,272
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
4,828
4,347
41,669
10,948
13,148
8,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
lICazIl
Koga
15,226
13,910
0
512
30,943
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
16,354
10,126
0
1,650
22,861
0

Damage Done by Role

Damage Taken by Role