Player Matchup

Rei
Rei
SashkaSanyaSan
Rei
Level 28
Champion Stats
12W - 11L
1,590 SR
Queue Stats
24W - 24L
1,572 Elo+
Solo
Maeve
Maeve
Xeron97
Maeve
Level 27
Champion Stats
50W - 45L
1,537 SR
Queue Stats
72W - 87L
1,447 Elo+
Solo
Buck
Buck
iLaFurV
Buck
Level 40
Champion Stats
38W - 33L
1,375 SR
Queue Stats
333W - 283L
1,600 Elo+
Party 1
Vatu
Vatu
iiMeowV
Vatu
Level 486
Champion Stats
4W - 7L
1,444 SR
Queue Stats
1,034W - 953L
1,625 Elo+
Party 1
Viktor
Viktor
skizzoskill3
Viktor
Level 39
Champion Stats
21W - 20L
1,572 SR
Queue Stats
41W - 37L
1,574 Elo+
Solo
Team Averages
Level 124
1,504 SR
1,564 Elo+

VS

Team Averages
Level 37
1,549 SR
1,498 Elo+
Io
Io
Homme2Qualité5
Io
Level 31
Champion Stats
4W - 4L
1,510 SR
Queue Stats
5W - 5L
1,551 Elo+
Solo
VII
VII
Kwaterback
VII
Level 45
Champion Stats
11W - 13L
1,489 SR
Queue Stats
77W - 70L
1,542 Elo+
Solo
Ying
Ying
littleAlu
Ying
Level 57
Champion Stats
1W - 2L
1,594 SR
Queue Stats
25W - 27L
1,466 Elo+
Party 2
Viktor
Viktor
sapadi2
Viktor
Level 27
Champion Stats
1W - 1L
1,591 SR
Queue Stats
5W - 6L
1,274 Elo+
Solo
Maeve
Maeve
xAimKirito
Maeve
Level 24
Champion Stats
8W - 1L
1,560 SR
Queue Stats
26W - 11L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
1 / 9 / 10
2,715
453
23,411
29,043
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Maeve
Xeron97
Maeve
13
6 / 11 / 6
3,020
503
24,701
26,290
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

Buck
iLaFurV
Buck
11
6 / 7 / 6
2,858
476
21,382
36,336
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Vatu
iiMeowV
Vatu
59
5 / 4 / 3
2,661
444
29,985
23,932
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Viktor
13
6 / 9 / 5
2,795
466
24,941
27,336
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

-11

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
4 / 7 / 15
2,790
465
25,594
34,397
400
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

21
9 / 4 / 9
2,885
481
35,769
18,494
0
Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ying
39
2 / 2 / 9
2,490
415
12,002
11,948
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
sapadi2
Viktor
36
14 / 7 / 7
3,140
523
39,554
35,146
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Maeve
22
9 / 5 / 6
2,903
484
30,018
24,435
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
54
Kill Participation
84
24
Kills
38
40
Deaths
25
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
7
15
1.64
W
9
4
9
3.38
L
1
9
10
0.67
L
Maeve
Xeron97
Maeve
6
11
6
0.82
L
Buck
iLaFurV
Buck
6
7
6
1.29
L
Vatu
iiMeowV
Vatu
5
4
3
1.63
W
Ying
2
2
9
3.25
W
Viktor
sapadi2
Viktor
14
7
7
2.5
L
Viktor
6
9
5
0.94
W
Maeve
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,420
Damage
142,937
142,937
Taken
124,420
0
Shielding
400
56,152
Healing
68,356
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,594
24,795
17,776
14,608
34,397
400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,769
29,586
0
3,495
18,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
23,411
20,419
21,409
9,308
29,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
Xeron97
Maeve
24,701
21,424
0
1,862
26,290
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
iLaFurV
Buck
21,382
21,382
0
6,464
36,336
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vatu
iiMeowV
Vatu
29,985
16,789
0
13,445
23,932
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
12,002
5,193
13,588
5,561
11,948
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
sapadi2
Viktor
39,554
27,221
0
6,143
35,146
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Viktor
24,941
15,873
0
3,664
27,336
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
30,018
27,005
0
7,185
24,435
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role