Player Matchup

Jenos
Jenos
Darveshgamkhil
Jenos
Level 334
Champion Stats
26W - 36L
1,525 SR
Queue Stats
144W - 140L
1,606 Elo+
Party 1
Buck
Buck
Kenzie7656
Buck
Level 140
Champion Stats
3W - 1L
1,712 SR
Queue Stats
69W - 66L
1,528 Elo+
Solo
Inara
Inara
MichaelPr
Inara
Level 351
Champion Stats
139W - 75L
1,639 SR
Queue Stats
810W - 841L
1,480 Elo+
Solo
Io
Io
Milaguedes12
Io
Level 233
Champion Stats
603W - 545L
1,649 SR
Queue Stats
835W - 771L
1,615 Elo+
Solo
Viktor
Viktor
darveshgamkhil
Viktor
Level 541
Champion Stats
22W - 18L
1,560 SR
Queue Stats
97W - 85L
1,602 Elo+
Party 1
Team Averages
Level 320
1,617 SR
1,566 Elo+

VS

Team Averages
Level 145
1,547 SR
1,584 Elo+
Makoa
Makoa
LePainAuChoc
Makoa
Level 181
Champion Stats
3W - 1L
1,665 SR
Queue Stats
40W - 35L
1,684 Elo+
Solo
Kasumi
Kasumi
MrDogoo
Kasumi
Level 128
Champion Stats
7W - 11L
1,501 SR
Queue Stats
389W - 389L
1,556 Elo+
Solo
Tiberius
Tiberius
Ruxnuur
Tiberius
Level 331
Champion Stats
122W - 102L
1,587 SR
Queue Stats
660W - 662L
1,565 Elo+
Solo
Furia
Furia
antoinefdp
Furia
Level 35
Champion Stats
8W - 14L
1,484 SR
Queue Stats
60W - 67L
1,549 Elo+
Solo
Strix
Strix
enzo__7793
Strix
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
289W - 298L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 3 / 23
2,932
293
24,370
23,793
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

52
13 / 6 / 8
2,920
292
44,064
34,800
0
No Escape

No Escape

Weapon

Increase your Movement Speed by 35% for 5s after getting a Killing Blow or Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Inara
MichaelPr
Inara
58
8 / 3 / 12
3,330
333
39,998
77,064
15,357
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

44
5 / 2 / 16
2,941
294
27,730
20,742
0
Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

58
18 / 7 / 18
3,347
335
62,261
32,518
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 9 / 4
1,850
185
37,408
81,781
19,212
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Kasumi
MrDogoo
Kasumi
58
14 / 11 / 0
2,479
248
45,567
31,195
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Tiberius
Ruxnuur
Tiberius
56
2 / 13 / 4
1,749
175
52,841
34,604
5,010
Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Furia
8
3 / 9 / 4
1,760
176
32,404
27,546
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Strix
40
0 / 10 / 2
912
91
20,697
23,297
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
2m 17s
129
Kill Participation
35
52
Kills
21
21
Deaths
52
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
23
6.5
W
13
6
8
2.83
L
2
9
4
0.44
W
Inara
MichaelPr
Inara
8
3
12
4.67
W
5
2
16
6.5
L
Kasumi
MrDogoo
Kasumi
14
11
0
1.27
L
Tiberius
Ruxnuur
Tiberius
2
13
4
0.31
L
Furia
3
9
4
0.56
W
18
7
18
3.86
L
Strix
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,423
Damage
188,917
188,917
Taken
198,423
15,357
Shielding
24,222
126,139
Healing
48,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,370
18,209
34,311
9,636
23,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
44,064
41,144
0
7,502
34,800
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
37,408
35,453
0
6,546
81,781
19,212
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
MichaelPr
Inara
39,998
33,546
0
3,467
77,064
15,357
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,730
26,297
58,230
11,570
20,742
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
MrDogoo
Kasumi
45,567
33,850
0
7,049
31,195
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Tiberius
Ruxnuur
Tiberius
52,841
32,528
0
3,884
34,604
5,010
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Furia
32,404
29,753
23,130
6,736
27,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,261
46,323
0
1,423
32,518
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
20,697
20,400
0
799
23,297
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role