Player Matchup

Barik
Barik
HeckingHonker
Barik
Level 121
Champion Stats
8W - 4L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 3
Rei
Rei
MisterNailbrain
Rei
Level 427
Champion Stats
68W - 60L
1,607 SR
Queue Stats
329W - 310L
1,565 Elo+
Solo
Bomb King
Bomb King
Pauleeee
Bomb King
Level 72
Champion Stats
9W - 5L
1,575 SR
Queue Stats
15W - 15L
1,588 Elo+
Party 1
Seris
Seris
PunishedFemboy
Seris
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,719 Elo+
Party 3
Betty la Bomba
Betty la Bomba
Timoxswx
Betty la Bomba
Level 52
Champion Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,623 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,599 Elo+

VS

Team Averages
Level 69
1,659 SR
1,597 Elo+
Saati
Saati
AlltSemEr
Saati
Level 61
Champion Stats
1W - 2L
1,626 SR
Queue Stats
72W - 77L
1,537 Elo+
Party 2
Tyra
Tyra
Aplikeytor
Tyra
Level 65
Champion Stats
2W - 1L
1,892 SR
Queue Stats
21W - 19L
1,602 Elo+
Solo
Zhin
Zhin
Katafalq
Zhin
Level 43
Champion Stats
0W - 1L
1,470 SR
Queue Stats
57W - 43L
1,595 Elo+
Party 2
Ash
Ash
Okiti
Ash
Level 132
Champion Stats
66W - 63L
1,643 SR
Queue Stats
645W - 629L
1,631 Elo+
Solo
Ying
Ying
SubKey4536
Ying
Level 43
Champion Stats
63W - 39L
1,665 SR
Queue Stats
163W - 137L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
9 / 6 / 19
3,329
238
40,470
87,842
110,411
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
12 / 2 / 23
3,470
248
48,788
39,992
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bomb King
Pauleeee
Bomb King
44
21 / 7 / 14
3,397
243
77,190
60,343
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

34
8 / 3 / 30
3,520
251
73,029
61,290
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Betty la Bomba
Timoxswx
Betty la Bomba
47
6 / 9 / 21
2,816
201
65,630
51,148
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AlltSemEr
Saati
37
7 / 7 / 11
3,592
257
76,303
30,403
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

50
5 / 10 / 9
3,184
227
59,458
55,909
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Zhin
33
8 / 17 / 4
3,152
225
50,750
55,206
0
Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ash
Okiti
Ash
48
6 / 9 / 7
3,339
239
81,435
108,446
66,913
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

15
1 / 13 / 14
3,181
227
32,669
55,143
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
6m 52s
163
Kill Participation
72
56
Kills
27
27
Deaths
56
107
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Saati
AlltSemEr
Saati
7
7
11
1.79
L
5
10
9
0.95
W
9
6
19
3.08
L
Zhin
8
17
4
0.59
W
12
2
23
11.75
L
Ash
Okiti
Ash
6
9
7
1.06
W
Bomb King
Pauleeee
Bomb King
21
7
14
4
W
8
3
30
7.67
L
1
13
14
0.62
W
Betty la Bomba
Timoxswx
Betty la Bomba
6
9
21
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,107
Damage
300,615
300,615
Taken
305,107
110,411
Shielding
66,913
217,953
Healing
129,287
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
AlltSemEr
Saati
76,303
22,721
0
7,691
30,403
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
59,458
36,650
0
14,002
55,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
40,470
40,470
0
8,278
87,842
110,411
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Zhin
50,750
38,123
0
8,290
55,206
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,788
26,998
91,899
26,024
39,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ash
Okiti
Ash
81,435
75,144
0
6,626
108,446
66,913
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Bomb King
Pauleeee
Bomb King
77,190
71,342
0
4,747
60,343
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,029
59,907
63,208
16,927
61,290
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
32,669
32,669
66,214
26,464
55,143
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
Timoxswx
Betty la Bomba
65,630
31,500
0
6,870
51,148
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role