Player Matchup

Fernando
Fernando
Juisoadap
Fernando
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,682 Elo+
Party 1
Dredge
Dredge
Okverimbus
Dredge
Level 188
Champion Stats
2W - 3L
1,511 SR
Queue Stats
104W - 83L
1,713 Elo+
Party 1
Furia
Furia
ntandothehuman
Furia
Level 989
Champion Stats
0W - 2L
1,582 SR
Queue Stats
93W - 90L
1,675 Elo+
Solo
Betty la Bomba
Betty la Bomba
ovaigricasmrdi
Betty la Bomba
Level 92
Champion Stats
0W - 1L
1,633 SR
Queue Stats
49W - 44L
1,736 Elo+
Party 1
Maeve
Maeve
ŽEMLIKUDJO
Maeve
Level 64
Champion Stats
9W - 7L
1,610 SR
Queue Stats
57W - 46L
1,733 Elo+
Party 1
Team Averages
Level 273
1,568 SR
1,708 Elo+

VS

Team Averages
Level 623
1,542 SR
1,618 Elo+
Fernando
Fernando
ColonelLiam
Fernando
Level 540
Champion Stats
21W - 17L
1,711 SR
Queue Stats
283W - 286L
1,608 Elo+
Solo
Tyra
Tyra
GerBerHa
Tyra
Level 337
Champion Stats
1W - 5L
1,500 SR
Queue Stats
84W - 69L
1,663 Elo+
Solo
Dredge
Dredge
IICosmicFrogII
Dredge
Level 999
Champion Stats
36W - 45L
1,533 SR
Queue Stats
545W - 541L
1,609 Elo+
Solo
Ruckus
Ruckus
Nalza
Ruckus
Level 240
Champion Stats
49W - 59L
1,455 SR
Queue Stats
232W - 195L
1,578 Elo+
Solo
Jenos
Jenos
PrettyYoungGirl
Jenos
Level 999
Champion Stats
292W - 288L
1,510 SR
Queue Stats
1,330W - 1,338L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Juisoadap
Fernando
23
2 / 11 / 3
2,011
223
25,796
78,914
94,172
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
Okverimbus
Dredge
59
3 / 7 / 5
1,768
196
59,124
34,652
3,256
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
4 / 5 / 8
1,986
221
27,721
29,005
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Betty la Bomba
ovaigricasmrdi
Betty la Bomba
44
2 / 9 / 6
1,907
212
66,110
31,870
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Level 1

43
7 / 11 / 6
2,189
243
49,971
33,039
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ColonelLiam
Fernando
54
11 / 2 / 12
2,907
323
36,214
79,880
56,386
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tyra
56
11 / 3 / 17
2,854
317
54,827
30,738
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
9 / 5 / 8
2,504
278
59,812
24,582
900
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
Nalza
Ruckus
52
6 / 6 / 17
2,723
303
33,707
77,249
32,311
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
6 / 2 / 30
3,416
380
22,920
16,273
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 29s
Objective Time
6m 41s
46
Kill Participation
127
18
Kills
43
43
Deaths
18
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fernando
ColonelLiam
Fernando
11
2
12
8.5
W
Tyra
11
3
17
6.5
W
9
5
8
2.6
L
Fernando
Juisoadap
Fernando
2
11
3
0.32
W
Ruckus
Nalza
Ruckus
6
6
17
2.42
L
Dredge
Okverimbus
Dredge
3
7
5
0.79
W
6
2
30
10.5
L
4
5
8
1.6
L
Betty la Bomba
ovaigricasmrdi
Betty la Bomba
2
9
6
0.56
L
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

228,722
Damage
207,480
207,480
Taken
228,722
97,428
Shielding
89,597
85,166
Healing
156,805
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ColonelLiam
Fernando
36,214
22,710
0
5,489
79,880
56,386
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
54,827
34,157
0
5,650
30,738
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,812
36,644
0
956
24,582
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Juisoadap
Fernando
25,796
19,623
0
3,273
78,914
94,172
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ruckus
Nalza
Ruckus
33,707
18,384
0
17,502
77,249
32,311
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
Okverimbus
Dredge
59,124
43,058
0
12,314
34,652
3,256
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,920
11,534
115,522
11,686
16,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,721
18,514
50,354
15,495
29,005
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
ovaigricasmrdi
Betty la Bomba
66,110
41,069
0
1,608
31,870
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
49,971
46,771
0
2,122
33,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role