Player Matchup
VS
Match Stats
![Salvage](https://static.paladins.guru/i/items/15067.jpg)
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
![Surf](https://static.paladins.guru/i/items/14664.jpg)
Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2
![Barrier Reef](https://static.paladins.guru/i/items/14864.jpg)
Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.
Level 4
![Determination](https://static.paladins.guru/i/items/15065.jpg)
Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4
![Strongarm](https://static.paladins.guru/i/items/15066.jpg)
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
![Half Shell](https://static.paladins.guru/i/items/16525.jpg)
Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
![Propel](https://static.paladins.guru/i/items/14096.jpg)
Propel
Thrust
Restore 50% of your maximum Booster fuel after using Thrust.
Level 5
![Thrill of the Hunt](https://static.paladins.guru/i/items/14065.jpg)
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Level 1
![Rain of Fire](https://static.paladins.guru/i/items/14073.jpg)
Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5
![Survival](https://static.paladins.guru/i/items/14068.jpg)
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
![Hot Swap](https://static.paladins.guru/i/items/14116.jpg)
Hot Swap
Weapon
Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.
Level 1
![W.Y.R.M. Jets](https://static.paladins.guru/i/items/16364.jpg)
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
![Spring to Action](https://static.paladins.guru/i/items/27329.jpg)
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
![Enveloping Magic](https://static.paladins.guru/i/items/27333.jpg)
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
![Midnight Stroll](https://static.paladins.guru/i/items/27330.jpg)
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Level 3
![Arcane Focus](https://static.paladins.guru/i/items/27327.jpg)
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
![Focus](https://static.paladins.guru/i/items/27315.jpg)
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
![Necromantic Might](https://static.paladins.guru/i/items/19922.jpg)
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
![Hulking Monstrosity](https://static.paladins.guru/i/items/19913.jpg)
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
![It Watches](https://static.paladins.guru/i/items/19926.jpg)
It Watches
Armor
Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.
Level 1
![Abomination](https://static.paladins.guru/i/items/20043.jpg)
Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5
![Devastation](https://static.paladins.guru/i/items/19996.jpg)
Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3
![Decimation](https://static.paladins.guru/i/items/19944.jpg)
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
![Seething Hatred](https://static.paladins.guru/i/items/14654.jpg)
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Level 5
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1
![Buying Time](https://static.paladins.guru/i/items/14216.jpg)
Buying Time
Reversal
Generate 4 Ammo after activating Reversal.
Level 4
![Disrupt](https://static.paladins.guru/i/items/14655.jpg)
Disrupt
Reversal
Reduce the Cooldown of Reversal by 2.4s.
Level 2
![Power of the Abyss](https://static.paladins.guru/i/items/13319.jpg)
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3
![Godslayer](https://static.paladins.guru/i/items/16368.jpg)
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
![Insurmountable](https://static.paladins.guru/i/items/16670.jpg)
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Grenadier](https://static.paladins.guru/i/items/14435.jpg)
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
![Run and Gun](https://static.paladins.guru/i/items/15063.jpg)
Run and Gun
Hustle
Regenerate 6 Ammo every 1s while using Hustle.
Level 3
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
![Compensator](https://static.paladins.guru/i/items/14432.jpg)
Compensator
Iron Sights
Reduce your weapon recoil by 80% while using Iron Sights.
Level 4
![Shrapnel](https://static.paladins.guru/i/items/20100.jpg)
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 600.
Level 4
![All Will Kneel](https://static.paladins.guru/i/items/32230.jpg)
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 12%.
Level 1
![True Freedom](https://static.paladins.guru/i/items/32115.jpg)
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
![Abyssal Authority](https://static.paladins.guru/i/items/32188.jpg)
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 80%.
Level 4
![Center Of Combat](https://static.paladins.guru/i/items/32186.jpg)
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
![Show Of Force](https://static.paladins.guru/i/items/31890.jpg)
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
![Dusk-Walker](https://static.paladins.guru/i/items/16822.jpg)
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 4s.
Level 5
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.
Level 1
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Deadly Trap](https://static.paladins.guru/i/items/31310.jpg)
Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3
![Blood Mist](https://static.paladins.guru/i/items/31313.jpg)
Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4
![Surrounded by Fear](https://static.paladins.guru/i/items/31320.jpg)
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
![Soulfire](https://static.paladins.guru/i/items/31312.jpg)
Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1
![Unwilling Victim](https://static.paladins.guru/i/items/31311.jpg)
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3
![Spirit Bombs](https://static.paladins.guru/i/items/31304.jpg)
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.