Player Matchup

Terminus
Terminus
JewishPrince
Terminus
Level 98
Champion Stats
6W - 5L
1,561 SR
Queue Stats
33W - 26L
1,591 Elo+
Solo
Ying
Ying
KaosKatrina
Ying
Level 718
Champion Stats
409W - 395L
1,637 SR
Queue Stats
498W - 519L
1,601 Elo+
Solo
Cassie
Cassie
Niinjiitsu
Cassie
Level 160
Champion Stats
3W - 3L
1,617 SR
Queue Stats
929W - 989L
1,381 Elo+
Solo
Seris
Seris
mk19971119
Seris
Level 372
Champion Stats
18W - 19L
1,599 SR
Queue Stats
68W - 89L
1,561 Elo+
Party 1
Jenos
Jenos
くまくまお
Jenos
Level 527
Champion Stats
12W - 10L
1,631 SR
Queue Stats
83W - 100L
1,581 Elo+
Party 1
Team Averages
Level 375
1,609 SR
1,543 Elo+

VS

Team Averages
Level 388
1,586 SR
1,564 Elo+
Atlas
Atlas
AbismalAck
Atlas
Level 95
Champion Stats
1W - 1L
1,637 SR
Queue Stats
43W - 40L
1,542 Elo+
Solo
Tyra
Tyra
Chicken_over_rob
Tyra
Level 618
Champion Stats
11W - 23L
1,606 SR
Queue Stats
334W - 387L
1,627 Elo+
Solo
Designer_Eli
Unknown
Level 479
Champion Stats
2W - 2L
1,537 SR
Queue Stats
6W - 10L
1,436 Elo+
Solo
Ying
Ying
Risked
Ying
Level 580
Champion Stats
37W - 31L
1,588 SR
Queue Stats
502W - 491L
1,654 Elo+
Solo
Vora
Vora
vanthropy
Vora
Level 169
Champion Stats
3W - 4L
1,560 SR
Queue Stats
91W - 87L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
JewishPrince
Terminus
34
3 / 14 / 0
4,698
470
34,674
126,883
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

44
2 / 10 / 10
4,682
468
64,853
58,731
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Cassie
Niinjiitsu
Cassie
57
4 / 9 / 2
4,353
435
60,072
54,068
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Seris
42
5 / 4 / 10
4,650
465
75,025
55,915
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
7 / 3 / 8
4,566
457
51,788
31,776
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
33
3 / 3 / 17
5,743
574
55,646
98,038
0
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 6.4s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
11 / 4 / 12
4,809
481
80,562
45,526
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Designer_Eli
Unknown
49
9 / 4 / 17
5,031
503
81,162
53,377
0

Level 3

Level 4

Level 2

Level 4

Level 2

Level 1

Ying
Risked
Ying
59
3 / 2 / 26
5,519
552
21,162
38,283
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
56
16 / 8 / 10
5,259
526
88,841
51,188
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
17m 18s
51
Kill Participation
124
21
Kills
42
40
Deaths
21
30
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
3
17
3.83
W
11
4
12
4.25
W
Designer_Eli
Unknown
9
4
17
4.38
L
Terminus
JewishPrince
Terminus
3
14
0
0.21
L
2
10
10
0.7
L
Cassie
Niinjiitsu
Cassie
4
9
2
0.56
W
Ying
Risked
Ying
3
2
26
8
L
Seris
5
4
10
2.5
W
Vora
16
8
10
2.63
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,412
Damage
327,373
327,373
Taken
286,412
0
Shielding
0
189,039
Healing
199,171
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
55,646
55,646
0
14,111
98,038
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
80,562
69,352
0
2,607
45,526
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Designer_Eli
Unknown
81,162
62,791
0
3,857
53,377
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
JewishPrince
Terminus
34,674
29,781
0
8,984
126,883
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
64,853
27,943
36,383
17,014
58,731
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
Niinjiitsu
Cassie
60,072
54,248
0
482
54,068
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Risked
Ying
21,162
21,162
133,243
33,362
38,283
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
75,025
62,061
14,118
13,960
55,915
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
88,841
69,880
0
11,991
51,188
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
51,788
45,943
85,266
12,832
31,776
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role