Player Matchup

Khan
Khan
Gold V
AngelSavior16
Khan
Gold V
Level 830
Champion Stats
3W - 3L
1,626 SR
Queue Stats
92W - 80L
1,552 Elo+
Solo
Fernando
Fernando
Silver II
GunnarJunior
Fernando
Silver II
Level 59
Champion Stats
6W - 7L
1,638 SR
Queue Stats
30W - 27L
1,447 Elo+
Solo
Sha Lin
Sha Lin
Platinum V
MaverickFullW
Sha Lin
Platinum V
Level 983
Champion Stats
28W - 27L
1,641 SR
Queue Stats
550W - 527L
1,460 Elo+
Solo
Io
Io
Gold IV
SoZo12
Io
Gold IV
Level 678
Champion Stats
24W - 13L
1,741 SR
Queue Stats
512W - 526L
1,514 Elo+
Solo
Maeve
Maeve
Gold III
yonydm
Maeve
Gold III
Level 537
Champion Stats
12W - 11L
1,641 SR
Queue Stats
272W - 252L
1,535 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 617
1,657 SR
1,502 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 261
1,562 SR
1,437 Elo+
Koga
Koga
Platinum II
SunnySAFADINHA
Koga
Platinum II
Level 36
Champion Stats
13W - 11L
1,651 SR
Queue Stats
56W - 37L
1,632 Elo+
Solo
Tyra
Tyra
Platinum III
VSPIMENTEL90
Tyra
Platinum III
Level 999
Champion Stats
384W - 394L
1,638 SR
Queue Stats
1,765W - 1,721L
1,552 Elo+
Solo
Ruckus
Ruckus
Qualifying
ViníSantosFCY
Ruckus
Qualifying
Level 32
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 1
Furia
Furia
Qualifying
flip1212
Furia
Qualifying
Level 42
Champion Stats
0W - 1L
1,349 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 1
Atlas
Atlas
Gold III
miguelp28
Atlas
Gold III
Level 198
Champion Stats
9W - 11L
1,674 SR
Queue Stats
129W - 127L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 9 / 14
2,452
189
45,785
81,817
17,204
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
GunnarJunior
Fernando
44
10 / 9 / 21
3,288
253
69,747
82,041
63,854
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
58
13 / 9 / 18
2,949
227
77,186
36,227
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Io
58
4 / 6 / 23
2,454
189
26,347
23,164
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Maeve
yonydm
Maeve
54
21 / 9 / 10
3,221
248
72,831
35,270
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

Bans
YingCaspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
23 / 12 / 9
4,155
320
104,361
44,824
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Level 1

56
11 / 9 / 11
3,148
242
68,291
37,020
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

16
2 / 12 / 9
2,840
218
19,153
69,475
35,183
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Furia
flip1212
Furia
30
3 / 11 / 10
2,646
204
28,603
30,450
665
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 30%.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Atlas
miguelp28
Atlas
59
3 / 12 / 4
1,060
82
38,111
110,127
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
6m 49s
142
Kill Participation
85
56
Kills
42
42
Deaths
56
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
9
14
1.67
W
Fernando
GunnarJunior
Fernando
10
9
21
2.28
W
Sha Lin
13
9
18
2.44
W
Io
4
6
23
2.58
L
23
12
9
2.29
L
11
9
11
1.83
L
2
12
9
0.54
L
Furia
flip1212
Furia
3
11
10
0.73
L
Atlas
miguelp28
Atlas
3
12
4
0.42
W
Maeve
yonydm
Maeve
21
9
10
2.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,896
Damage
258,519
258,519
Taken
291,896
81,058
Shielding
35,848
116,819
Healing
58,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,785
42,948
4,226
15,918
81,817
17,204
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
GunnarJunior
Fernando
69,747
53,266
0
9,226
82,041
63,854
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Sha Lin
77,186
77,186
0
2,181
36,227
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Io
26,347
25,483
71,365
8,615
23,164
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
104,361
91,559
0
15,852
44,824
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
68,291
48,498
0
4,163
37,020
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,153
18,153
0
4,012
69,475
35,183
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
flip1212
Furia
28,603
19,025
26,942
2,990
30,450
665
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
miguelp28
Atlas
38,111
38,111
0
4,679
110,127
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
yonydm
Maeve
72,831
69,248
0
5,288
35,270
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role