Player Matchup

Furia
Furia
AshleyJWilliams
Furia
Level 81
Champion Stats
15W - 17L
1,503 SR
Queue Stats
134W - 120L
1,582 Elo+
Party 1
Willo
Willo
BigBoootyBB
Willo
Level 54
Champion Stats
5W - 4L
1,530 SR
Queue Stats
30W - 26L
1,451 Elo+
Party 2
Ash
Ash
Pr3sid3ntWooki3
Ash
Level 118
Champion Stats
21W - 12L
1,564 SR
Queue Stats
102W - 85L
1,584 Elo+
Party 1
Khan
Khan
WineWyrm
Khan
Level 597
Champion Stats
112W - 103L
1,581 SR
Queue Stats
615W - 632L
1,624 Elo+
Solo
Tyra
Tyra
YouseDaMouse
Tyra
Level 78
Champion Stats
12W - 5L
1,607 SR
Queue Stats
108W - 72L
1,517 Elo+
Party 2
Team Averages
Level 186
1,557 SR
1,552 Elo+

VS

Team Averages
Level 92
1,558 SR
1,570 Elo+
Pip
Pip
Awynze
Pip
Level 87
Champion Stats
2W - 7L
1,498 SR
Queue Stats
362W - 350L
1,595 Elo+
Solo
Backshotbandit
Unknown
Level 92
Champion Stats
25W - 24L
1,608 SR
Queue Stats
310W - 299L
1,556 Elo+
Solo
Seris
Seris
RunningmanJB310
Seris
Level 80
Champion Stats
22W - 20L
1,534 SR
Queue Stats
204W - 159L
1,539 Elo+
Solo
Mal'Damba
Mal'Damba
aadavidc
Mal'Damba
Level 121
Champion Stats
112W - 133L
1,562 SR
Queue Stats
624W - 629L
1,564 Elo+
Solo
Atlas
Atlas
kisaragagi
Atlas
Level 79
Champion Stats
74W - 70L
1,586 SR
Queue Stats
272W - 265L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
13 / 8 / 22
4,967
292
69,388
41,767
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

37
7 / 13 / 17
3,814
224
58,403
48,113
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

43
12 / 9 / 22
5,033
296
72,840
126,104
52,097
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Khan
59
14 / 8 / 16
4,966
292
57,560
117,749
87,918
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

58
18 / 10 / 17
4,758
280
103,787
56,511
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Awynze
Pip
49
19 / 13 / 7
3,192
188
94,067
73,472
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

26
15 / 18 / 8
3,431
202
96,355
52,378
6,336

Level 1

Level 3

Level 2

Level 4

Level 5

Level 1

58
4 / 6 / 21
3,108
183
76,989
59,159
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Mal'Damba
aadavidc
Mal'Damba
33
8 / 13 / 14
2,910
171
81,505
64,468
11,515
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 375-health Shield for 3s after Slither ends.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Atlas
14
2 / 15 / 6
2,309
136
41,328
112,501
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 45s
Objective Time
5m 17s
158
Kill Participation
104
64
Kills
48
48
Deaths
65
94
Assists
56
Player
Kills
Deaths
Assists
KDA
W
13
8
22
3
L
Pip
Awynze
Pip
19
13
7
1.73
L
15
18
8
1.06
W
7
13
17
1.19
W
12
9
22
2.56
L
4
6
21
2.42
W
Khan
14
8
16
2.75
W
18
10
17
2.65
L
Mal'Damba
aadavidc
Mal'Damba
8
13
14
1.15
L
Atlas
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,978
Damage
390,244
390,244
Taken
361,978
140,015
Shielding
17,851
229,201
Healing
160,058
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
69,388
49,488
137,918
21,743
41,767
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Pip
Awynze
Pip
94,067
86,661
5,538
30,307
73,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
96,355
56,039
0
2,339
52,378
6,336
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
58,403
37,758
0
6,538
48,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
72,840
68,026
0
8,302
126,104
52,097
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
76,989
62,767
37,423
27,597
59,159
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
57,560
45,676
12,219
35,529
117,749
87,918
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
103,787
77,499
0
6,952
56,511
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
aadavidc
Mal'Damba
81,505
40,522
21,591
19,691
64,468
11,515
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
41,328
41,328
0
15,572
112,501
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role