Player Matchup

Saati
Saati
Diamond IV
Amaronsky
Saati
Diamond IV
Level 300
Champion Stats
59W - 42L
1,708 SR
Queue Stats
342W - 318L
1,628 Elo+
Solo
Io
Io
Diamond V
CookieUwUCrumbz
Io
Diamond V
Level 348
Champion Stats
19W - 9L
1,763 SR
Queue Stats
38W - 24L
1,658 Elo+
Party 2
Torvald
Torvald
Platinum IV
Pandamania1408
Torvald
Platinum IV
Level 233
Champion Stats
2W - 1L
1,525 SR
Queue Stats
27W - 16L
1,639 Elo+
Party 2
Fernando
Fernando
Gold I
kiriuine
Fernando
Gold I
Level 270
Champion Stats
3W - 2L
1,761 SR
Queue Stats
44W - 35L
1,642 Elo+
Solo
Zhin
Zhin
Platinum I
sunower
Zhin
Platinum I
Level 999
Champion Stats
33W - 54L
1,591 SR
Queue Stats
520W - 518L
1,631 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 430
1,669 SR
1,640 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 407
1,586 SR
1,621 Elo+
Inara
Inara
Platinum IV
Aulam
Inara
Platinum IV
Level 114
Champion Stats
16W - 25L
1,528 SR
Queue Stats
242W - 207L
1,563 Elo+
Party 1
Talus
Talus
Diamond V
DokezenKero
Talus
Diamond V
Level 999
Champion Stats
34W - 22L
1,587 SR
Queue Stats
588W - 554L
1,631 Elo+
Solo
Sha Lin
Sha Lin
Platinum II
Zarga1000
Sha Lin
Platinum II
Level 309
Champion Stats
0W - 1L
1,775 SR
Queue Stats
20W - 14L
1,621 Elo+
Solo
Jenos
Jenos
Diamond V
Zhumy
Jenos
Diamond V
Level 26
Champion Stats
0W - 1L
1,559 SR
Queue Stats
40W - 33L
1,641 Elo+
Party 1
Makoa
Makoa
Platinum II
lauchakapeer
Makoa
Platinum II
Level 588
Champion Stats
9W - 12L
1,482 SR
Queue Stats
138W - 111L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Amaronsky
Saati
50
20 / 8 / 8
3,943
329
127,411
36,178
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

57
2 / 8 / 19
3,104
259
42,338
36,890
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

56
1 / 7 / 16
2,859
238
51,753
40,727
89,046
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Fernando
kiriuine
Fernando
47
10 / 4 / 16
3,691
308
59,039
79,314
82,021
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
sunower
Zhin
59
7 / 8 / 8
2,749
229
50,810
29,663
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Aulam
Inara
43
2 / 10 / 12
2,720
227
41,319
111,549
14,733
Summit

Summit

Impasse

Apply a Knockback of 1200 to yourself after using Impasse underneath yourself.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
11 / 10 / 11
2,574
215
55,878
47,932
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Sha Lin
Zarga1000
Sha Lin
50
11 / 8 / 5
2,838
237
57,504
43,576
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Jenos
Zhumy
Jenos
19
7 / 5 / 22
3,720
310
37,105
27,561
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
4 / 7 / 8
2,321
193
30,966
100,733
21,514
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 9s
Objective Time
6m 28s
107
Kill Participation
93
40
Kills
35
35
Deaths
40
67
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Saati
Amaronsky
Saati
20
8
8
3
L
Inara
Aulam
Inara
2
10
12
0.8
W
2
8
19
1.44
L
11
10
11
1.65
W
1
7
16
1.29
L
Sha Lin
Zarga1000
Sha Lin
11
8
5
1.69
L
Jenos
Zhumy
Jenos
7
5
22
3.6
W
Fernando
kiriuine
Fernando
10
4
16
4.5
L
4
7
8
1.14
W
Zhin
sunower
Zhin
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,351
Damage
222,772
222,772
Taken
331,351
171,067
Shielding
36,247
126,936
Healing
180,159
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Amaronsky
Saati
127,411
87,386
0
2,215
36,178
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Inara
Aulam
Inara
41,319
36,249
0
2,661
111,549
14,733
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
42,338
41,588
87,373
16,431
36,890
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
55,878
54,677
0
7,061
47,932
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
51,753
43,913
6,295
1,125
40,727
89,046
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
Zarga1000
Sha Lin
57,504
57,504
0
1,158
43,576
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Jenos
Zhumy
Jenos
37,105
34,219
144,067
16,102
27,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
kiriuine
Fernando
59,039
41,869
0
8,028
79,314
82,021
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
30,966
28,188
0
9,110
100,733
21,514
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Zhin
sunower
Zhin
50,810
39,326
0
5,469
29,663
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role