Player Matchup

Viktor
Viktor
Qualifying
NovaShiny
Viktor
Qualifying
Level 43
Champion Stats
1W - 0L
1,687 SR
Queue Stats
3W - 3L
1,144 Elo+
Solo
Zhin
Zhin
Bronze IV
Victor_23_mm
Zhin
Bronze IV
Level 49
Champion Stats
2W - 2L
1,740 SR
Queue Stats
19W - 27L
1,243 Elo+
Solo
Corvus
Corvus
Qualifying
Xkabagallx
Corvus
Qualifying
Level 79
Champion Stats
4W - 3L
1,522 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Azaan
Azaan
Bronze II
YaBuddy98
Azaan
Bronze II
Level 31
Champion Stats
10W - 7L
1,607 SR
Queue Stats
73W - 73L
1,303 Elo+
Solo
Inara
Inara
Gold IV
neveee
Inara
Gold IV
Level 116
Champion Stats
15W - 15L
1,568 SR
Queue Stats
178W - 187L
1,460 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,625 SR
1,330 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 256
1,374 SR
1,396 Elo+
Rei
Rei
Silver III
Magic-003-
Rei
Silver III
Level 75
Champion Stats
14W - 11L
1,507 SR
Queue Stats
83W - 82L
1,384 Elo+
Party 1
Khan
Khan
Silver III
Roryy18
Khan
Silver III
Level 87
Champion Stats
7W - 15L
1,404 SR
Queue Stats
168W - 148L
1,406 Elo+
Party 1
Grover
Grover
Gold III
TOASTER_HEAD17
Grover
Gold III
Level 53
Champion Stats
0W - 1L
1,300 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 1
Silver III
crib405malicious
Unknown
Silver III
Level 999
Champion Stats
19W - 27L
1,510 SR
Queue Stats
279W - 297L
1,356 Elo+
Solo
Vatu
Vatu
Silver V
xGameOver531
Vatu
Silver V
Level 67
Champion Stats
0W - 1L
1,149 SR
Queue Stats
112W - 103L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
NovaShiny
Viktor
31
19 / 5 / 7
4,283
357
127,485
32,692
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

24
7 / 6 / 9
2,895
241
66,282
42,083
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Corvus
Xkabagallx
Corvus
54
6 / 5 / 16
3,789
316
43,560
26,276
0
By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Azaan
YaBuddy98
Azaan
16
2 / 3 / 13
3,571
298
65,856
78,726
24,761
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Inara
neveee
Inara
45
6 / 7 / 16
3,637
303
81,558
87,401
23,519
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
CaspianVora
Team 1 Score

4

VS

Team 2 Score

2

Bans
DredgeSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
1 / 7 / 10
2,397
200
24,985
50,038
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Khan
Roryy18
Khan
39
7 / 7 / 4
2,634
220
59,303
161,291
67,734
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

31
1 / 7 / 21
2,716
226
32,057
79,241
1,740
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
11 / 6 / 6
2,594
216
102,514
45,918
4,274

Level 4

Level 3

Level 3

Level 3

Level 2

Level 1

42
6 / 13 / 4
2,041
170
48,319
48,253
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 7s
Objective Time
4m 52s
101
Kill Participation
71
40
Kills
26
26
Deaths
40
61
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Viktor
NovaShiny
Viktor
19
5
7
4.5
L
Khan
Roryy18
Khan
7
7
4
1.29
L
1
7
21
1.64
W
7
6
9
1.92
W
Corvus
Xkabagallx
Corvus
6
5
16
2.8
W
Azaan
YaBuddy98
Azaan
2
3
13
2.83
L
11
6
6
2.33
W
Inara
neveee
Inara
6
7
16
2
L
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

384,741
Damage
267,178
267,178
Taken
384,741
48,280
Shielding
73,748
169,973
Healing
277,429
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,985
24,257
114,378
19,779
50,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
NovaShiny
Viktor
127,485
97,785
0
7,285
32,692
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
Roryy18
Khan
59,303
54,798
5,362
18,222
161,291
67,734
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
32,057
30,975
72,379
41,033
79,241
1,740
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
66,282
62,098
0
10,826
42,083
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
Xkabagallx
Corvus
43,560
40,418
125,696
15,137
26,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Azaan
YaBuddy98
Azaan
65,856
48,153
0
8,284
78,726
24,761
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
102,514
59,598
0
5,243
45,918
4,274
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
neveee
Inara
81,558
56,263
0
2,745
87,401
23,519
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,319
38,098
0
1,033
48,253
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role