Player Matchup

Moji
Moji
Silver III
Duraznita
Moji
Silver III
Level 999
Champion Stats
16W - 13L
1,504 SR
Queue Stats
792W - 820L
1,459 Elo+
Party 2
Lian
Lian
Gold II
Nemph
Lian
Gold II
Level 333
Champion Stats
1W - 1L
1,615 SR
Queue Stats
72W - 72L
1,508 Elo+
Party 1
Grover
Grover
Gold III
Og Sliverfox
Grover
Gold III
Level 397
Champion Stats
82W - 85L
1,544 SR
Queue Stats
391W - 401L
1,486 Elo+
Party 1
Khan
Khan
Gold II
Udnt_wantsmoke
Khan
Gold II
Level 150
Champion Stats
101W - 108L
1,587 SR
Queue Stats
678W - 694L
1,503 Elo+
Solo
Barik
Barik
Gold III
killer-wolf2319
Barik
Gold III
Level 129
Champion Stats
34W - 33L
1,690 SR
Queue Stats
488W - 490L
1,516 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 402
1,588 SR
1,494 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 454
1,565 SR
1,480 Elo+
Lex
Lex
Gold I
CERG93
Lex
Gold I
Level 389
Champion Stats
36W - 41L
1,598 SR
Queue Stats
85W - 109L
1,464 Elo+
Party 3
Azaan
Azaan
Gold III
GreenMr
Azaan
Gold III
Level 660
Champion Stats
78W - 88L
1,602 SR
Queue Stats
290W - 307L
1,448 Elo+
Solo
Skye
Skye
Silver III
Jonaparis
Skye
Silver III
Level 652
Champion Stats
15W - 9L
1,655 SR
Queue Stats
29W - 37L
1,419 Elo+
Party 3
Fernando
Fernando
Gold I
Mr_Mach98
Fernando
Gold I
Level 401
Champion Stats
156W - 134L
1,629 SR
Queue Stats
462W - 466L
1,536 Elo+
Solo
Cassie
Cassie
Gold V
RomanFPS
Cassie
Gold V
Level 166
Champion Stats
2W - 0L
1,340 SR
Queue Stats
90W - 64L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
59
4 / 19 / 10
2,044
128
36,542
67,819
0
Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2.5s.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Lian
Nemph
Lian
59
13 / 8 / 17
3,494
218
102,071
42,393
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
59
4 / 12 / 29
4,046
253
38,866
84,560
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
16 / 11 / 15
4,255
266
98,380
148,916
32,913
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

53
11 / 13 / 10
4,096
256
71,110
94,107
136,342
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
CaspianTalus
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
CERG93
Lex
34
19 / 11 / 17
4,976
311
79,478
59,486
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Azaan
GreenMr
Azaan
56
16 / 9 / 5
4,400
275
98,983
97,727
39,395
Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Skye
52
10 / 16 / 17
4,066
254
84,643
58,678
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Fernando
Mr_Mach98
Fernando
58
7 / 4 / 22
4,756
297
71,954
90,174
125,926
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
RomanFPS
Cassie
59
10 / 8 / 24
4,104
257
102,737
40,904
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 50% for 1.5s after using Dodge Roll.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 43s
Objective Time
12m 50s
129
Kill Participation
147
48
Kills
62
63
Deaths
48
81
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Lex
CERG93
Lex
19
11
17
2.5
L
Moji
4
19
10
0.47
W
Azaan
GreenMr
Azaan
16
9
5
2.06
W
Skye
10
16
17
1.16
W
Fernando
Mr_Mach98
Fernando
7
4
22
4.5
L
Lian
Nemph
Lian
13
8
17
2.69
L
Grover
4
12
29
1.54
W
Cassie
RomanFPS
Cassie
10
8
24
2.75
L
16
11
15
2.14
L
11
13
10
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,969
Damage
437,795
437,795
Taken
346,969
169,255
Shielding
165,321
238,403
Healing
168,596
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
CERG93
Lex
79,478
75,548
0
19,646
59,486
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
36,542
36,542
6,713
3,277
67,819
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Azaan
GreenMr
Azaan
98,983
77,710
0
18,298
97,727
39,395
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
84,643
55,129
66,714
26,080
58,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Mr_Mach98
Fernando
71,954
50,291
0
21,096
90,174
125,926
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
Nemph
Lian
102,071
96,470
0
936
42,393
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
38,866
30,108
136,909
46,388
84,560
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Cassie
RomanFPS
Cassie
102,737
78,791
0
16,762
40,904
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
98,380
91,315
14,103
24,272
148,916
32,913
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
71,110
70,660
0
5,805
94,107
136,342
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role