Player Matchup

Lian
Lian
Gold I
MasterRac-_-oon
Lian
Gold I
Level 249
Champion Stats
7W - 10L
1,746 SR
Queue Stats
67W - 63L
1,558 Elo+
Solo
Ruckus
Ruckus
Platinum V
SwooGameZ
Ruckus
Platinum V
Level 72
Champion Stats
11W - 8L
1,620 SR
Queue Stats
468W - 447L
1,579 Elo+
Party 3
VII
VII
Gold II
Wínstxn
VII
Gold II
Level 694
Champion Stats
10W - 15L
1,628 SR
Queue Stats
246W - 229L
1,553 Elo+
Solo
Rei
Rei
Qualifying
hugmax01
Rei
Qualifying
Level 59
Champion Stats
5W - 7L
1,531 SR
Queue Stats
34W - 35L
1,503 Elo+
Solo
Inara
Inara
Gold I
zourix1234
Inara
Gold I
Level 231
Champion Stats
26W - 13L
1,757 SR
Queue Stats
261W - 253L
1,553 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 261
1,657 SR
1,549 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 634
1,609 SR
1,546 Elo+
Barik
Barik
Bronze I
CannibalHouse
Barik
Bronze I
Level 999
Champion Stats
252W - 212L
1,569 SR
Queue Stats
1,539W - 1,559L
1,362 Elo+
Party 1
Strix
Strix
Platinum III
FormerSaturn109
Strix
Platinum III
Level 573
Champion Stats
4W - 3L
1,613 SR
Queue Stats
86W - 70L
1,655 Elo+
Party 2
Corvus
Corvus
Gold I
JojoRider
Corvus
Gold I
Level 390
Champion Stats
22W - 17L
1,653 SR
Queue Stats
89W - 66L
1,653 Elo+
Party 2
Raum
Raum
Gold II
LiviuGTX
Raum
Gold II
Level 209
Champion Stats
9W - 7L
1,641 SR
Queue Stats
289W - 292L
1,575 Elo+
Solo
Talus
Talus
Platinum IV
christineellis06
Talus
Platinum IV
Level 999
Champion Stats
48W - 42L
1,572 SR
Queue Stats
547W - 536L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 13 / 10
2,929
172
99,552
47,931
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
SwooGameZ
Ruckus
34
8 / 9 / 9
3,196
188
100,572
70,654
77,809
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

57
17 / 16 / 7
3,685
217
84,021
53,744
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

36
2 / 11 / 15
3,212
189
31,588
54,290
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
59
5 / 10 / 11
3,868
228
103,995
121,397
21,139
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Shear

Shear

Earthen Guard

Generate 2 Ammo after activating Earthen Guard.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
CaspianKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
KogaTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 10 / 18
4,336
255
71,173
111,551
89,846
Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
24 / 10 / 9
4,369
257
88,996
43,414
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Corvus
JojoRider
Corvus
54
3 / 7 / 25
3,788
223
29,076
28,380
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Raum
59
15 / 4 / 26
4,939
291
77,246
180,514
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
15 / 8 / 16
3,826
225
81,525
55,869
0
Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
10m 32s
91
Kill Participation
153
39
Kills
59
59
Deaths
39
52
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
10
18
1.1
W
24
10
9
2.85
W
Corvus
JojoRider
Corvus
3
7
25
2.21
W
Raum
15
4
26
7
L
7
13
10
0.92
L
Ruckus
SwooGameZ
Ruckus
8
9
9
1.39
L
17
16
7
1.28
W
15
8
16
2.88
L
2
11
15
0.86
L
Inara
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

419,728
Damage
348,016
348,016
Taken
419,728
98,948
Shielding
89,846
169,927
Healing
193,518
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
71,173
71,173
0
10,510
111,551
89,846
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
88,996
85,680
0
1,655
43,414
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
JojoRider
Corvus
29,076
25,717
107,749
5,531
28,380
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Raum
77,246
69,461
21,744
34,772
180,514
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
99,552
97,613
0
5,472
47,931
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
SwooGameZ
Ruckus
100,572
82,110
0
18,567
70,654
77,809
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
84,021
74,326
0
11,885
53,744
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
81,525
76,746
0
11,557
55,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
31,588
29,882
90,283
29,484
54,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
103,995
90,467
0
14,236
121,397
21,139
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role