Player Matchup

Terminus
Terminus
BrydinTheBard
Terminus
Level 51
Champion Stats
2W - 0L
1,689 SR
Queue Stats
5W - 5L
1,721 Elo+
Party 2
Io
Io
Herokittyneon
Io
Level 70
Champion Stats
16W - 5L
1,078 SR
Queue Stats
18W - 6L
1,329 Elo+
Party 1
Furia
Furia
SupaGerbil
Furia
Level 244
Champion Stats
1W - 0L
1,663 SR
Queue Stats
4W - 3L
1,602 Elo+
Solo
Vatu
Vatu
WEEBBUUU
Vatu
Level 34
Champion Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 2
Vora
Vora
gamiegame
Vora
Level 60
Champion Stats
16W - 5L
1,078 SR
Queue Stats
17W - 5L
1,329 Elo+
Party 1
Team Averages
Level 92
1,402 SR
1,507 Elo+

VS

Team Averages
Level 232
1,678 SR
1,581 Elo+
Zhin
Zhin
ColdBeerKen
Zhin
Level 947
Champion Stats
6W - 6L
1,718 SR
Queue Stats
370W - 382L
1,569 Elo+
Solo
Talus
Talus
EllFort1
Talus
Level 35
Champion Stats
2W - 2L
1,755 SR
Queue Stats
13W - 6L
1,637 Elo+
Party 3
Rei
Rei
W_Killer_Ghost
Rei
Level 52
Champion Stats
1W - 1L
1,833 SR
Queue Stats
18W - 15L
1,567 Elo+
Party 3
Khan
Khan
jacquan401
Khan
Level 75
Champion Stats
0W - 1L
1,463 SR
Queue Stats
15W - 10L
1,634 Elo+
Solo
Saati
Saati
pioed
Saati
Level 49
Champion Stats
0W - 2L
1,623 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BrydinTheBard
Terminus
38
3 / 5 / 15
2,590
518
29,950
70,855
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

36
7 / 0 / 19
2,880
576
34,167
17,141
200
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Furia
56
7 / 4 / 18
2,780
556
32,224
17,224
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Vatu
42
11 / 6 / 8
2,834
567
36,912
25,226
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Vora
17
12 / 2 / 18
3,130
626
44,714
18,569
375
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 32% of its base value.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-19

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 10 / 2
2,573
515
41,104
30,455
0
Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Talus
EllFort1
Talus
16
6 / 8 / 5
2,811
562
38,589
35,165
0
Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

39
1 / 8 / 11
2,755
551
13,910
23,165
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

53
3 / 7 / 5
2,630
526
17,245
63,440
24,228
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
pioed
Saati
50
2 / 7 / 5
2,470
494
38,167
25,742
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
118
Kill Participation
46
40
Kills
18
17
Deaths
40
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terminus
BrydinTheBard
Terminus
3
5
15
2.1
L
6
10
2
0.7
L
Talus
EllFort1
Talus
6
8
5
1.06
W
7
0
19
16.5
W
Furia
7
4
18
4
W
Vatu
11
6
8
2.5
L
1
8
11
0.81
W
Vora
12
2
18
10.5
L
3
7
5
0.79
L
Saati
pioed
Saati
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,967
Damage
149,015
149,015
Taken
177,967
575
Shielding
24,228
100,299
Healing
65,967
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BrydinTheBard
Terminus
29,950
12,416
0
12,768
70,855
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
41,104
35,577
0
1,370
30,455
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Talus
EllFort1
Talus
38,589
37,384
0
3,704
35,165
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,167
31,667
38,943
13,229
17,141
200
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
32,224
17,473
23,655
595
17,224
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
36,912
31,495
0
6,174
25,226
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,910
13,121
42,616
6,000
23,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
44,714
42,424
0
4,935
18,569
375
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,245
14,704
3,617
6,440
63,440
24,228
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
pioed
Saati
38,167
21,690
0
2,220
25,742
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role