Player Matchup

Barik
Barik
Platinum I
CelticWizard400
Barik
Platinum I
Level 38
Champion Stats
1W - 1L
1,636 SR
Queue Stats
25W - 27L
1,632 Elo+
Solo
Ying
Ying
Platinum IV
L0VELL7
Ying
Platinum IV
Level 31
Champion Stats
2W - 2L
1,866 SR
Queue Stats
36W - 40L
1,546 Elo+
Solo
Koga
Koga
Diamond V
StarSnake94
Koga
Diamond V
Level 76
Champion Stats
72W - 51L
1,775 SR
Queue Stats
280W - 263L
1,665 Elo+
Solo
Ash
Ash
Diamond V
rané
Ash
Diamond V
Level 114
Champion Stats
39W - 40L
1,617 SR
Queue Stats
348W - 320L
1,634 Elo+
Solo
Bomb King
Bomb King
Diamond V
zombihuy
Bomb King
Diamond V
Level 52
Champion Stats
4W - 8L
1,579 SR
Queue Stats
141W - 135L
1,660 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 62
1,694 SR
1,627 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 58
1,607 SR
1,645 Elo+
Grover
Grover
Silver II
CuteRosa
Grover
Silver II
Level 30
Champion Stats
2W - 1L
1,869 SR
Queue Stats
19W - 18L
1,491 Elo+
Party 1
Fernando
Fernando
Platinum I
Dambaconda
Fernando
Platinum I
Level 38
Champion Stats
1W - 2L
1,300 SR
Queue Stats
84W - 67L
1,657 Elo+
Solo
Drogoz
Drogoz
Diamond IV
LegenDarkness
Drogoz
Diamond IV
Level 95
Champion Stats
3W - 4L
1,448 SR
Queue Stats
346W - 318L
1,691 Elo+
Solo
Androxus
Androxus
Gold III
WhenYouSeeIt727
Androxus
Gold III
Level 25
Champion Stats
6W - 2L
1,772 SR
Queue Stats
32W - 24L
1,612 Elo+
Party 1
Khan
Khan
Diamond III
Yämatø
Khan
Diamond III
Level 100
Champion Stats
30W - 22L
1,648 SR
Queue Stats
344W - 310L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
1 / 17 / 10
3,060
180
91,966
95,259
93,029
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
L0VELL7
Ying
14
3 / 14 / 17
3,281
193
36,280
63,150
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

17
16 / 19 / 6
3,845
226
101,464
58,972
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ash
rané
Ash
44
4 / 11 / 19
3,586
211
109,900
99,203
96,409
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bomb King
zombihuy
Bomb King
46
17 / 14 / 9
3,997
235
117,915
76,705
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
TorvaldVatu
Team 1 Score

3

VS

Team 2 Score

4

Bans
JenosCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
CuteRosa
Grover
17
7 / 9 / 48
6,315
371
34,548
73,443
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Dambaconda
Fernando
30
13 / 5 / 32
5,578
328
92,601
146,435
123,093
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
21 / 9 / 21
4,824
284
107,584
60,332
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Androxus
18
21 / 12 / 14
4,592
270
63,142
68,629
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Khan
38
13 / 6 / 29
4,680
275
95,414
108,686
18,040
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
13m 0s
102
Kill Participation
219
41
Kills
75
75
Deaths
41
61
Assists
144
Player
Kills
Deaths
Assists
KDA
L
1
17
10
0.35
W
Grover
CuteRosa
Grover
7
9
48
3.44
W
Fernando
Dambaconda
Fernando
13
5
32
5.8
L
Ying
L0VELL7
Ying
3
14
17
0.82
W
21
9
21
3.5
L
16
19
6
1
W
Androxus
21
12
14
2.33
W
Khan
13
6
29
4.58
L
Ash
rané
Ash
4
11
19
1.23
L
Bomb King
zombihuy
Bomb King
17
14
9
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

457,525
Damage
393,289
393,289
Taken
457,525
189,438
Shielding
141,133
190,527
Healing
321,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
91,966
91,966
0
13,430
95,259
93,029
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
CuteRosa
Grover
34,548
27,399
225,046
50,604
73,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Dambaconda
Fernando
92,601
62,603
0
4,451
146,435
123,093
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
L0VELL7
Ying
36,280
36,280
113,619
29,053
63,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
107,584
81,258
0
4,293
60,332
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
101,464
61,207
0
22,265
58,972
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
63,142
53,919
0
7,659
68,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
95,414
88,368
11,372
18,328
108,686
18,040
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
rané
Ash
109,900
101,300
0
2,228
99,203
96,409
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
zombihuy
Bomb King
117,915
98,747
0
9,932
76,705
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role