Player Matchup

Lian
Lian
EviMarlette
Lian
Level 126
Champion Stats
11W - 12L
1,658 SR
Queue Stats
349W - 343L
1,629 Elo+
Solo
Furia
Furia
MrBean477
Furia
Level 208
Champion Stats
2W - 3L
1,439 SR
Queue Stats
177W - 149L
1,602 Elo+
Party 1
Maeve
Maeve
Suarej
Maeve
Level 189
Champion Stats
4W - 3L
1,629 SR
Queue Stats
229W - 203L
1,637 Elo+
Solo
Bomb King
Bomb King
Zubara23
Bomb King
Level 999
Champion Stats
383W - 415L
1,450 SR
Queue Stats
1,466W - 1,431L
1,569 Elo+
Party 1
Fernando
Fernando
tynmiass
Fernando
Level 172
Champion Stats
19W - 7L
1,767 SR
Queue Stats
151W - 134L
1,623 Elo+
Solo
Team Averages
Level 339
1,589 SR
1,612 Elo+

VS

Team Averages
Level 592
1,552 SR
1,595 Elo+
Khan
Khan
IkeSr05
Khan
Level 997
Champion Stats
10W - 20L
1,354 SR
Queue Stats
631W - 624L
1,619 Elo+
Solo
Willo
Willo
USSFSINGH
Willo
Level 910
Champion Stats
247W - 201L
1,606 SR
Queue Stats
634W - 650L
1,562 Elo+
Solo
Grover
Grover
betaboo
Grover
Level 486
Champion Stats
9W - 8L
1,565 SR
Queue Stats
501W - 470L
1,573 Elo+
Solo
Moji
Moji
eSama
Moji
Level 211
Champion Stats
3W - 4L
1,570 SR
Queue Stats
109W - 111L
1,606 Elo+
Party 2
Koga
Koga
juansnoobot
Koga
Level 355
Champion Stats
80W - 63L
1,665 SR
Queue Stats
98W - 101L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
18 / 12 / 28
4,685
276
124,692
55,938
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Furia
MrBean477
Furia
50
24 / 9 / 29
5,250
309
79,955
49,263
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Maeve
Suarej
Maeve
52
14 / 11 / 12
3,626
213
74,717
51,023
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bomb King
Zubara23
Bomb King
59
10 / 10 / 13
3,387
199
39,550
36,432
0
Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 28% for 3s after using Grumpy Bomb.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Fernando
tynmiass
Fernando
59
6 / 10 / 16
4,086
240
69,417
110,833
105,523
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
IkeSr05
Khan
59
1 / 13 / 8
2,979
175
33,053
133,462
56,710
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Willo
USSFSINGH
Willo
58
10 / 13 / 8
3,057
180
76,458
50,726
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
betaboo
Grover
54
4 / 8 / 27
3,866
227
56,880
70,559
2,924
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Moji
eSama
Moji
54
17 / 18 / 9
3,750
221
61,338
77,863
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 40% for 2s after being hit while Magic Barrier is active.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

53
20 / 20 / 6
3,865
227
75,760
55,721
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
5m 9s
170
Kill Participation
110
72
Kills
52
52
Deaths
72
98
Assists
58
Player
Kills
Deaths
Assists
KDA
W
18
12
28
2.67
L
Khan
IkeSr05
Khan
1
13
8
0.38
W
Furia
MrBean477
Furia
24
9
29
4.28
W
Maeve
Suarej
Maeve
14
11
12
1.82
L
Willo
USSFSINGH
Willo
10
13
8
1.08
W
Bomb King
Zubara23
Bomb King
10
10
13
1.65
L
Grover
betaboo
Grover
4
8
27
2.19
L
Moji
eSama
Moji
17
18
9
1.19
L
20
20
6
1.15
W
Fernando
tynmiass
Fernando
6
10
16
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

388,331
Damage
303,489
303,489
Taken
388,331
105,523
Shielding
59,634
168,360
Healing
218,484
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
124,692
123,578
0
4,505
55,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Khan
IkeSr05
Khan
33,053
26,876
6,804
21,025
133,462
56,710
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Furia
MrBean477
Furia
79,955
60,979
92,638
29,460
49,263
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Maeve
Suarej
Maeve
74,717
69,461
0
18,455
51,023
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
USSFSINGH
Willo
76,458
40,149
0
3,639
50,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
Zubara23
Bomb King
39,550
30,157
0
5,010
36,432
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grover
betaboo
Grover
56,880
46,314
104,329
49,056
70,559
2,924
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Moji
eSama
Moji
61,338
61,338
992
7,101
77,863
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
75,760
40,098
0
25,538
55,721
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
tynmiass
Fernando
69,417
46,234
0
18,292
110,833
105,523
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role