Player Matchup

Fernando
Fernando
ABort me owo
Fernando
Level 999
Champion Stats
547W - 432L
1,694 SR
Queue Stats
1,412W - 1,249L
1,616 Elo+
Party 2
Makoa
Makoa
PhoenixFrost777
Makoa
Level 999
Champion Stats
39W - 38L
1,546 SR
Queue Stats
444W - 460L
1,554 Elo+
Party 2
Grover
Grover
PirateBooty2474
Grover
Level 15
Champion Stats
95W - 93L
1,635 SR
Queue Stats
303W - 313L
1,560 Elo+
Party 2
Lex
Lex
Tyson6546321
Lex
Level 606
Champion Stats
12W - 15L
1,615 SR
Queue Stats
1,108W - 1,165L
1,473 Elo+
Solo
Willo
Willo
milkietoes
Willo
Level 295
Champion Stats
31W - 35L
1,586 SR
Queue Stats
1,529W - 1,374L
1,635 Elo+
Party 2
Team Averages
Level 583
1,615 SR
1,568 Elo+

VS

Team Averages
Level 542
1,656 SR
1,590 Elo+
Seris
Seris
Druid Domhnall
Seris
Level 93
Champion Stats
26W - 21L
1,611 SR
Queue Stats
191W - 180L
1,533 Elo+
Solo
Tiberius
Tiberius
Duke_Jukemm
Tiberius
Level 999
Champion Stats
28W - 27L
1,561 SR
Queue Stats
1,172W - 1,180L
1,544 Elo+
Solo
Khan
Khan
Nikolaijoseph365
Khan
Level 999
Champion Stats
6W - 2L
1,731 SR
Queue Stats
73W - 62L
1,681 Elo+
Party 1
Koga
Koga
ProEMIMORALES
Koga
Level 443
Champion Stats
39W - 25L
1,614 SR
Queue Stats
548W - 575L
1,526 Elo+
Solo
Ying
Ying
redblur43
Ying
Level 175
Champion Stats
2W - 2L
1,764 SR
Queue Stats
24W - 26L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ABort me owo
Fernando
59
8 / 18 / 17
5,296
230
95,800
208,082
136,290
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
5 / 12 / 13
4,812
209
67,007
156,531
97,423
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

8
2 / 10 / 40
6,366
277
37,984
92,561
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
9 / 23 / 20
5,614
244
124,937
101,896
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Willo
53
34 / 10 / 14
7,195
313
241,323
90,380
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
4 / 11 / 32
5,145
224
72,986
85,444
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tiberius
Duke_Jukemm
Tiberius
59
22 / 12 / 10
5,142
224
157,877
73,319
7,360
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

52
18 / 9 / 36
5,778
251
135,773
214,532
49,538
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

52
17 / 16 / 28
5,089
221
160,797
111,245
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Ying
54
12 / 10 / 40
5,510
240
122,017
82,511
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 34s
Objective Time
10m 20s
162
Kill Participation
219
58
Kills
73
73
Deaths
58
104
Assists
146
Player
Kills
Deaths
Assists
KDA
L
Fernando
ABort me owo
Fernando
8
18
17
0.92
W
4
11
32
1.82
W
Tiberius
Duke_Jukemm
Tiberius
22
12
10
2.25
W
18
9
36
4
L
5
12
13
0.96
L
2
10
40
2.2
W
17
16
28
1.94
L
9
23
20
0.83
L
Willo
34
10
14
4.1
W
Ying
12
10
40
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

567,051
Damage
649,450
649,450
Taken
567,051
233,713
Shielding
56,898
378,333
Healing
388,595
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ABort me owo
Fernando
95,800
49,295
0
10,125
208,082
136,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
72,986
58,758
130,983
24,408
85,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
Duke_Jukemm
Tiberius
157,877
121,056
0
17,848
73,319
7,360
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
135,773
128,594
13,028
23,257
214,532
49,538
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
67,007
63,731
0
11,966
156,531
97,423
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
37,984
27,935
277,209
67,166
92,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
160,797
134,333
0
18,530
111,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
124,937
118,238
0
8,827
101,896
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Willo
241,323
204,619
0
3,040
90,380
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Ying
122,017
98,491
124,139
36,402
82,511
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role