Player Matchup

Tyra
Tyra
CasualAnimeLover
Tyra
Level 121
Champion Stats
61W - 74L
1,519 SR
Queue Stats
184W - 212L
1,542 Elo+
Party 2
Androxus
Androxus
Tatsumi224
Androxus
Level 159
Champion Stats
27W - 31L
1,554 SR
Queue Stats
204W - 212L
1,550 Elo+
Party 2
Makoa
Makoa
gothajix
Makoa
Level 999
Champion Stats
160W - 163L
1,640 SR
Queue Stats
2,293W - 1,910L
1,744 Elo+
Party 1
Pip
Pip
so1oleveling
Pip
Level 132
Champion Stats
10W - 6L
1,617 SR
Queue Stats
986W - 544L
1,787 Elo+
Party 1
Talus
Talus
weiro
Talus
Level 999
Champion Stats
24W - 32L
1,645 SR
Queue Stats
1,433W - 1,287L
1,727 Elo+
Solo
Team Averages
Level 482
1,595 SR
1,670 Elo+

VS

Team Averages
Level 253
1,658 SR
1,655 Elo+
Tiberius
Tiberius
PoJIb3MyT
Tiberius
Level 475
Champion Stats
36W - 39L
1,597 SR
Queue Stats
511W - 506L
1,638 Elo+
Solo
Kasumi
Kasumi
Shockflash
Kasumi
Level 91
Champion Stats
48W - 47L
1,699 SR
Queue Stats
313W - 281L
1,715 Elo+
Solo
Khan
Khan
ZENOVÎA
Khan
Level 333
Champion Stats
110W - 132L
1,565 SR
Queue Stats
989W - 1,009L
1,615 Elo+
Solo
Ying
Ying
beegCabbage
Ying
Level 270
Champion Stats
5W - 6L
1,619 SR
Queue Stats
268W - 239L
1,615 Elo+
Solo
Lex
Lex
ДевкаБезРуки
Lex
Level 95
Champion Stats
45W - 21L
1,810 SR
Queue Stats
404W - 364L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
10 / 2 / 7
2,390
299
36,372
17,358
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Androxus
Tatsumi224
Androxus
33
4 / 3 / 10
2,172
272
44,159
29,255
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Makoa
gothajix
Makoa
59
6 / 5 / 12
2,577
322
34,355
62,851
25,058
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

43
2 / 2 / 20
2,972
372
50,890
21,813
12,361
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Talus
weiro
Talus
56
9 / 6 / 8
2,452
307
41,215
33,530
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
PoJIb3MyT
Tiberius
56
6 / 6 / 4
1,731
216
50,357
33,005
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Kasumi
Shockflash
Kasumi
25
5 / 6 / 7
1,574
197
30,837
34,346
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Khan
49
1 / 8 / 7
1,553
194
21,616
70,216
24,391
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
0 / 6 / 13
1,774
222
10,674
28,815
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
5 / 5 / 5
1,743
218
51,323
40,609
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 52s
Objective Time
41s
88
Kill Participation
53
31
Kills
17
18
Deaths
31
57
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
2
7
6.75
L
Tiberius
PoJIb3MyT
Tiberius
6
6
4
1.33
L
Kasumi
Shockflash
Kasumi
5
6
7
1.42
W
Androxus
Tatsumi224
Androxus
4
3
10
3
L
Khan
1
8
7
0.56
L
0
6
13
1.08
W
Makoa
gothajix
Makoa
6
5
12
2.4
W
2
2
20
6
W
Talus
weiro
Talus
9
6
8
2.17
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,991
Damage
164,807
164,807
Taken
206,991
37,419
Shielding
24,391
110,647
Healing
113,714
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,372
21,048
0
7,666
17,358
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
PoJIb3MyT
Tiberius
50,357
39,607
0
5,018
33,005
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
Shockflash
Kasumi
30,837
24,972
0
8,548
34,346
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
Tatsumi224
Androxus
44,159
40,808
0
8,373
29,255
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
21,616
19,288
1,365
7,846
70,216
24,391
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,674
10,674
76,485
12,321
28,815
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
gothajix
Makoa
34,355
32,848
0
1,620
62,851
25,058
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
50,890
46,143
61,940
17,113
21,813
12,361
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Talus
weiro
Talus
41,215
38,241
0
13,935
33,530
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
51,323
48,804
0
2,131
40,609
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role