Player Matchup

Vora
Vora
Diamond III
FIankology
Vora
Diamond III
Level 700
Champion Stats
1W - 1L
1,824 SR
Queue Stats
91W - 77L
1,588 Elo+
Party 2
Khan
Khan
Platinum III
Flankology
Khan
Platinum III
Level 279
Champion Stats
11W - 12L
1,603 SR
Queue Stats
83W - 68L
1,618 Elo+
Party 2
Cassie
Cassie
Diamond IV
MiniCalisr1532
Cassie
Diamond IV
Level 725
Champion Stats
31W - 61L
1,454 SR
Queue Stats
846W - 801L
1,667 Elo+
Solo
Inara
Inara
Platinum V
Papï
Inara
Platinum V
Level 927
Champion Stats
2W - 2L
1,868 SR
Queue Stats
307W - 285L
1,533 Elo+
Solo
Io
Io
Diamond V
ReiFlankBot
Io
Diamond V
Level 130
Champion Stats
39W - 29L
1,692 SR
Queue Stats
454W - 411L
1,660 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 552
1,688 SR
1,613 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 350
1,517 SR
1,655 Elo+
Tyra
Tyra
Qualifying
CevíchePeruano
Tyra
Qualifying
Level 94
Champion Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,746 Elo+
Party 1
Fernando
Fernando
Platinum II
FredGaymer
Fernando
Platinum II
Level 999
Champion Stats
25W - 12L
1,800 SR
Queue Stats
582W - 531L
1,619 Elo+
Solo
Ash
Ash
Silver I
IK4RM4I
Ash
Silver I
Level 80
Champion Stats
1W - 1L
1,276 SR
Queue Stats
39W - 23L
1,663 Elo+
Party 1
Lian
Lian
Diamond III
KÓNE
Lian
Diamond III
Level 342
Champion Stats
58W - 74L
1,661 SR
Queue Stats
1,219W - 1,217L
1,585 Elo+
Solo
Ying
Ying
Platinum IV
Ribeer
Ying
Platinum IV
Level 233
Champion Stats
1W - 1L
1,345 SR
Queue Stats
43W - 23L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 6 / 5
1,789
199
48,785
34,995
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
1 / 5 / 6
1,642
182
32,083
63,619
18,435
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
6 / 7 / 2
1,908
212
51,866
36,093
0
Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Inara
Papï
Inara
59
0 / 6 / 4
1,583
176
25,115
64,218
11,157
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 4.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

52
1 / 6 / 2
1,609
179
23,710
28,472
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bans
CaspianLex
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
11 / 1 / 11
2,836
315
75,001
40,638
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
FredGaymer
Fernando
58
4 / 3 / 7
2,650
294
42,046
43,496
21,110
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ash
35
7 / 3 / 8
2,468
274
55,352
60,437
12,873
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Lian
KÓNE
Lian
52
8 / 4 / 8
2,299
255
47,715
23,022
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
Ribeer
Ying
51
0 / 1 / 16
2,598
289
7,283
13,966
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 26s
Objective Time
5m 52s
31
Kill Participation
80
12
Kills
30
30
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
L
4
6
5
1.08
L
1
5
6
0.8
W
Fernando
FredGaymer
Fernando
4
3
7
2.5
W
Ash
7
3
8
3.67
W
Lian
KÓNE
Lian
8
4
8
3
L
6
7
2
1
L
Inara
Papï
Inara
0
6
4
0.33
L
1
6
2
0.33
W
Ying
Ribeer
Ying
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,559
Damage
227,397
227,397
Taken
181,559
29,592
Shielding
33,983
129,164
Healing
121,793
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
75,001
55,197
0
3,288
40,638
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
48,785
35,638
0
13,580
34,995
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,083
30,528
1,994
16,641
63,619
18,435
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
FredGaymer
Fernando
42,046
30,146
0
1,369
43,496
21,110
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ash
55,352
53,150
0
431
60,437
12,873
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Lian
KÓNE
Lian
47,715
46,181
0
4,187
23,022
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
51,866
42,713
0
13,246
36,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
Papï
Inara
25,115
23,649
0
5,119
64,218
11,157
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
23,710
21,124
64,755
13,829
28,472
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Ribeer
Ying
7,283
7,283
100,751
11,767
13,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role