Player Matchup

Tyra
Tyra
Qualifying
Idoeshel
Tyra
Qualifying
Level 193
Champion Stats
2W - 1L
1,520 SR
Queue Stats
8W - 4L
1,605 Elo+
Party 1
Furia
Furia
Qualifying
MrKilliK
Furia
Qualifying
Level 273
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 1
Koga
Koga
Platinum I
Swækëë
Koga
Platinum I
Level 153
Champion Stats
266W - 209L
1,627 SR
Queue Stats
887W - 891L
1,631 Elo+
Solo
Lillith
Lillith
Platinum III
Zeneun
Lillith
Platinum III
Level 427
Champion Stats
90W - 73L
1,600 SR
Queue Stats
439W - 392L
1,552 Elo+
Solo
Ash
Ash
Diamond V
grey454
Ash
Diamond V
Level 999
Champion Stats
49W - 39L
1,707 SR
Queue Stats
187W - 158L
1,610 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 409
1,591 SR
1,565 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,543 SR
1,630 Elo+
Sha Lin
Sha Lin
Gold I
Agentsigers17
Sha Lin
Gold I
Level 143
Champion Stats
9W - 13L
1,596 SR
Queue Stats
145W - 155L
1,559 Elo+
Solo
Seris
Seris
Qualifying
JacqueS68
Seris
Qualifying
Level 91
Champion Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,845 Elo+
Solo
Makoa
Makoa
Platinum III
Kornilov9889
Makoa
Platinum III
Level 76
Champion Stats
9W - 16L
1,495 SR
Queue Stats
224W - 209L
1,591 Elo+
Solo
Fernando
Fernando
Gold V
Mistager
Fernando
Gold V
Level 170
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Viktor
Viktor
Diamond III
Yämatø
Viktor
Diamond III
Level 101
Champion Stats
21W - 23L
1,622 SR
Queue Stats
342W - 309L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
53
12 / 14 / 15
3,417
214
86,352
71,885
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Furia
MrKilliK
Furia
58
8 / 5 / 23
3,650
228
61,449
49,085
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 10%.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Koga
47
13 / 14 / 14
3,427
214
81,717
54,154
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Lillith
Zeneun
Lillith
59
8 / 4 / 30
4,129
258
79,311
50,362
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Level 1

Ash
58
17 / 3 / 27
4,789
299
118,252
146,854
103,654
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Bans
CaspianVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
43
17 / 9 / 9
4,007
250
91,739
48,244
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 10% for 3s after Rapid Shot ends.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Seris
JacqueS68
Seris
52
0 / 8 / 14
3,657
229
15,991
47,770
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

31
7 / 14 / 8
3,578
224
51,977
145,489
63,545
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Fernando
Mistager
Fernando
42
1 / 19 / 10
3,564
223
57,148
138,931
83,294
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Viktor
Yämatø
Viktor
38
15 / 8 / 10
4,299
269
155,485
46,647
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 51s
Objective Time
6m 40s
167
Kill Participation
91
58
Kills
40
40
Deaths
58
109
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
17
9
9
2.39
W
Tyra
12
14
15
1.39
L
Seris
JacqueS68
Seris
0
8
14
0.88
L
7
14
8
0.79
L
Fernando
Mistager
Fernando
1
19
10
0.32
W
Furia
MrKilliK
Furia
8
5
23
3.9
W
Koga
13
14
14
1.43
L
Viktor
Yämatø
Viktor
15
8
10
2.5
W
Lillith
Zeneun
Lillith
8
4
30
5.75
W
Ash
17
3
27
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

427,081
Damage
372,340
372,340
Taken
427,081
103,654
Shielding
146,839
237,036
Healing
180,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
91,739
80,969
0
3,988
48,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
86,352
50,371
0
7,929
71,885
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
JacqueS68
Seris
15,991
13,447
144,203
26,841
47,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
51,977
48,382
0
2,490
145,489
63,545
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Mistager
Fernando
57,148
35,703
0
699
138,931
83,294
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Furia
MrKilliK
Furia
61,449
51,723
58,330
27,529
49,085
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Koga
81,717
52,569
0
17,538
54,154
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Viktor
Yämatø
Viktor
155,485
112,160
0
1,989
46,647
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
Zeneun
Lillith
79,311
39,108
125,239
212
50,362
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ash
118,252
108,346
0
259
146,854
103,654
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role