Player Matchup

Fernando
Fernando
LimeASlime
Fernando
Level 55
Champion Stats
35W - 18L
1,557 SR
Queue Stats
163W - 139L
1,526 Elo+
Party 4
Seris
Seris
Uquii
Seris
Level 15
Champion Stats
8W - 11L
1,507 SR
Queue Stats
29W - 32L
1,407 Elo+
Party 1
Viktor
Viktor
jUzUlEl
Viktor
Level 484
Champion Stats
15W - 8L
1,578 SR
Queue Stats
256W - 219L
1,548 Elo+
Party 4
Kinessa
Kinessa
qz_-Ace
Kinessa
Level 140
Champion Stats
2W - 6L
1,408 SR
Queue Stats
132W - 127L
1,488 Elo+
Party 1
Buck
Buck
tempfreesince23
Buck
Level 100
Champion Stats
7W - 6L
1,624 SR
Queue Stats
93W - 82L
1,554 Elo+
Solo
Team Averages
Level 159
1,535 SR
1,505 Elo+

VS

Team Averages
Level 224
1,590 SR
1,533 Elo+
Buck
Buck
Proven6002
Buck
Level 94
Champion Stats
115W - 90L
1,583 SR
Queue Stats
147W - 131L
1,562 Elo+
Party 3
Zhin
Zhin
SpookeyDBear
Zhin
Level 517
Champion Stats
75W - 54L
1,680 SR
Queue Stats
330W - 328L
1,561 Elo+
Party 2
Dredge
Dredge
Stalliniman
Dredge
Level 40
Champion Stats
50W - 61L
1,479 SR
Queue Stats
58W - 72L
1,455 Elo+
Party 2
Io
Io
ThePoptartFairy
Io
Level 86
Champion Stats
83W - 61L
1,618 SR
Queue Stats
140W - 128L
1,554 Elo+
Party 3
Seris
Seris
laxbackpack
Seris
Level 385
Champion Stats
80W - 68L
1,589 SR
Queue Stats
919W - 926L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LimeASlime
Fernando
21
1 / 5 / 0
1,171
195
5,531
37,521
39,975
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Uquii
Seris
5
0 / 5 / 1
900
150
4,286
15,704
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
jUzUlEl
Viktor
59
3 / 6 / 1
1,490
248
37,634
19,780
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Kinessa
qz_-Ace
Kinessa
59
0 / 7 / 1
937
156
19,219
17,783
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

55
0 / 9 / 0
754
126
6,882
27,111
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

No Escape

No Escape

Weapon

Increase your Movement Speed by 21% for 5s after getting a Killing Blow or Elimination.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
14 / 2 / 7
2,323
387
34,563
19,144
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

58
11 / 0 / 11
2,194
366
44,292
12,172
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
6
3 / 1 / 5
1,850
308
12,970
12,365
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

18
1 / 1 / 18
2,062
344
16,211
19,657
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
3 / 0 / 10
1,816
303
9,863
10,214
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16s
Objective Time
6m 55s
7
Kill Participation
83
4
Kills
32
32
Deaths
4
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fernando
LimeASlime
Fernando
1
5
0
0.2
W
14
2
7
8.75
W
11
0
11
16.5
W
Dredge
3
1
5
5.5
W
1
1
18
10
L
Seris
Uquii
Seris
0
5
1
0.1
L
Viktor
jUzUlEl
Viktor
3
6
1
0.58
W
3
0
10
8
L
Kinessa
qz_-Ace
Kinessa
0
7
1
0.07
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,552
Damage
117,899
117,899
Taken
73,552
39,975
Shielding
0
30,601
Healing
60,171
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
LimeASlime
Fernando
5,531
2,946
0
590
37,521
39,975
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
34,563
25,748
0
7,344
19,144
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,292
42,188
0
1,200
12,172
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
12,970
12,970
0
684
12,365
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,211
15,351
10,770
13,474
19,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
Uquii
Seris
4,286
3,926
18,373
3,528
15,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
jUzUlEl
Viktor
37,634
16,152
0
1,797
19,780
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
9,863
8,222
18,807
7,892
10,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
qz_-Ace
Kinessa
19,219
15,279
0
2,630
17,783
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
6,882
6,282
0
3,683
27,111
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role