Player Matchup

Zhin
Zhin
Platinum III
OscarTZ23
Zhin
Platinum III
Level 999
Champion Stats
51W - 37L
1,610 SR
Queue Stats
635W - 585L
1,569 Elo+
Party 2
Grover
Grover
Gold V
Personalsoap
Grover
Gold V
Level 85
Champion Stats
1W - 3L
1,362 SR
Queue Stats
24W - 24L
1,652 Elo+
Party 2
Ruckus
Ruckus
Platinum III
SRpapasfritas
Ruckus
Platinum III
Level 999
Champion Stats
7W - 10L
1,491 SR
Queue Stats
276W - 259L
1,620 Elo+
Party 2
Lian
Lian
Platinum III
jQuinonez18
Lian
Platinum III
Level 999
Champion Stats
49W - 48L
1,553 SR
Queue Stats
692W - 661L
1,605 Elo+
Party 2
Barik
Barik
Platinum IV
ΡΙΝΚ
Barik
Platinum IV
Level 999
Champion Stats
6W - 15L
1,461 SR
Queue Stats
809W - 757L
1,540 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 816
1,495 SR
1,597 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 686
1,695 SR
1,564 Elo+
Androxus
Androxus
Gold II
BczΞ
Androxus
Gold II
Level 602
Champion Stats
9W - 14L
1,408 SR
Queue Stats
73W - 72L
1,513 Elo+
Solo
Vora
Vora
Platinum II
CGamarra
Vora
Platinum II
Level 492
Champion Stats
44W - 28L
1,708 SR
Queue Stats
202W - 181L
1,598 Elo+
Party 1
Lillith
Lillith
Platinum II
Ilovemulalol
Lillith
Platinum II
Level 999
Champion Stats
49W - 31L
1,757 SR
Queue Stats
205W - 175L
1,573 Elo+
Solo
Ash
Ash
Diamond V
LegendaryGainz
Ash
Diamond V
Level 675
Champion Stats
36W - 27L
1,711 SR
Queue Stats
204W - 179L
1,623 Elo+
Solo
Viktor
Viktor
Platinum V
Wøpløck
Viktor
Platinum V
Level 661
Champion Stats
10W - 0L
1,890 SR
Queue Stats
95W - 83L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
8 / 8 / 5
2,695
193
51,805
46,382
0
Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grover
39
6 / 7 / 11
3,220
230
60,105
53,352
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
6 / 7 / 9
2,746
196
44,961
67,628
30,491
Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
6 / 13 / 11
2,974
212
69,595
45,796
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
ΡΙΝΚ
Barik
59
5 / 5 / 12
3,011
215
60,434
49,450
30,435
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
NyxCaspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
BczΞ
Androxus
57
9 / 8 / 10
2,430
174
44,369
53,083
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Vora
55
17 / 6 / 6
3,028
216
81,922
51,107
1,090
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
Ilovemulalol
Lillith
58
0 / 5 / 17
2,820
201
9,971
41,582
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
3 / 5 / 13
2,523
180
62,810
77,948
24,884
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Level 1

Viktor
Wøpløck
Viktor
58
11 / 7 / 7
2,759
197
63,536
63,180
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 29s
Objective Time
3m 40s
79
Kill Participation
93
31
Kills
40
40
Deaths
31
48
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Androxus
BczΞ
Androxus
9
8
10
1.75
W
Vora
17
6
6
3.33
W
Lillith
Ilovemulalol
Lillith
0
5
17
1.7
W
3
5
13
1.9
L
Zhin
8
8
5
1.31
L
Grover
6
7
11
1.64
L
6
7
9
1.5
W
Viktor
Wøpløck
Viktor
11
7
7
2.07
L
6
13
11
0.88
L
Barik
ΡΙΝΚ
Barik
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,900
Damage
262,608
262,608
Taken
286,900
60,926
Shielding
25,974
151,378
Healing
144,202
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
BczΞ
Androxus
44,369
37,693
0
9,201
53,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
81,922
62,263
0
15,652
51,107
1,090
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
Ilovemulalol
Lillith
9,971
3,101
100,170
550
41,582
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,810
58,658
0
2,852
77,948
24,884
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
51,805
40,929
0
8,968
46,382
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
60,105
49,794
83,340
35,900
53,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,961
36,225
0
7,627
67,628
30,491
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Wøpløck
Viktor
63,536
43,544
0
15,777
63,180
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
69,595
67,298
0
1,150
45,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
ΡΙΝΚ
Barik
60,434
60,434
0
14,393
49,450
30,435
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role