Player Matchup

Talus
Talus
Gurrilla_graN8T3
Talus
Level 300
Champion Stats
3W - 8L
1,428 SR
Queue Stats
279W - 264L
1,538 Elo+
Party 1
Atlas
Atlas
JustCallMeSammie
Atlas
Level 184
Champion Stats
0W - 4L
1,347 SR
Queue Stats
274W - 265L
1,539 Elo+
Party 1
Jenos
Jenos
SparseMantis454
Jenos
Level 999
Champion Stats
70W - 71L
1,502 SR
Queue Stats
638W - 630L
1,656 Elo+
Solo
Io
Io
SykoDad1221
Io
Level 156
Champion Stats
78W - 85L
1,564 SR
Queue Stats
951W - 932L
1,563 Elo+
Solo
Tyra
Tyra
inficcion
Tyra
Level 999
Champion Stats
58W - 43L
1,594 SR
Queue Stats
604W - 604L
1,556 Elo+
Solo
Team Averages
Level 528
1,487 SR
1,570 Elo+

VS

Team Averages
Level 391
1,691 SR
1,595 Elo+
Koga
Koga
A 2B enjoyer
Koga
Level 66
Champion Stats
53W - 25L
1,687 SR
Queue Stats
116W - 98L
1,653 Elo+
Party 2
Atlas
Atlas
Getgamed34
Atlas
Level 216
Champion Stats
78W - 68L
1,667 SR
Queue Stats
408W - 399L
1,595 Elo+
Party 2
Jenos
Jenos
TheTae006
Jenos
Level 999
Champion Stats
122W - 90L
1,633 SR
Queue Stats
766W - 659L
1,642 Elo+
Party 2
Ying
Ying
XAyanoChan
Ying
Level 139
Champion Stats
4W - 0L
1,762 SR
Queue Stats
11W - 7L
1,469 Elo+
Party 2
Viktor
Viktor
atrxo
Viktor
Level 533
Champion Stats
78W - 39L
1,705 SR
Queue Stats
1,717W - 1,196L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 0
910
152
12,468
34,891
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
0 / 6 / 0
1,148
191
17,164
77,789
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
1 / 4 / 0
1,190
198
17,789
18,935
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

32
0 / 6 / 0
1,008
168
5,915
21,932
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Tyra
59
0 / 5 / 0
958
160
25,789
21,582
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
8 / 1 / 10
2,058
343
56,434
23,834
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Atlas
55
3 / 0 / 10
2,198
366
28,108
35,375
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
TheTae006
Jenos
59
2 / 0 / 18
2,097
350
10,498
1,437
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
2 / 0 / 14
1,898
316
21,521
8,407
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
atrxo
Viktor
59
14 / 0 / 8
2,276
379
58,568
10,072
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 12s
Objective Time
5m 5s
1
Kill Participation
89
1
Kills
29
29
Deaths
1
0
Assists
60
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Atlas
3
0
10
8
L
0
8
0
0
L
0
6
0
0
L
1
4
0
0.25
L
0
6
0
0
W
Jenos
TheTae006
Jenos
2
0
18
11
W
2
0
14
9
W
Viktor
atrxo
Viktor
14
0
8
18
L
Tyra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,125
Damage
175,129
175,129
Taken
79,125
0
Shielding
0
85,497
Healing
76,419
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
56,434
51,538
0
2,039
23,834
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
28,108
28,108
0
213
35,375
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
12,468
11,263
0
3,540
34,891
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,164
17,164
0
0
77,789
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,789
12,713
39,375
5,568
18,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,915
5,315
32,405
4,397
21,932
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
TheTae006
Jenos
10,498
7,233
50,606
702
1,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
21,521
15,521
18,814
3,031
8,407
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
atrxo
Viktor
58,568
46,618
0
1,014
10,072
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
25,789
17,671
0
212
21,582
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role