Player Matchup

VII
VII
Itz_Deoxys
VII
Level 125
Champion Stats
21W - 16L
1,567 SR
Queue Stats
252W - 239L
1,590 Elo+
Party 1
Rei
Rei
igwes
Rei
Level 503
Champion Stats
87W - 76L
1,563 SR
Queue Stats
230W - 260L
1,553 Elo+
Solo
Tyra
Tyra
lilRobBase
Tyra
Level 199
Champion Stats
15W - 11L
1,658 SR
Queue Stats
347W - 376L
1,553 Elo+
Solo
Fernando
Fernando
readyClover2414
Fernando
Level 339
Champion Stats
51W - 35L
1,523 SR
Queue Stats
400W - 400L
1,581 Elo+
Solo
Buck
Buck
vrynii
Buck
Level 133
Champion Stats
2W - 7L
1,436 SR
Queue Stats
296W - 282L
1,587 Elo+
Party 1
Team Averages
Level 260
1,549 SR
1,573 Elo+

VS

Team Averages
Level 358
1,601 SR
1,568 Elo+
Tyra
Tyra
DarkZone117
Tyra
Level 201
Champion Stats
141W - 128L
1,596 SR
Queue Stats
435W - 420L
1,602 Elo+
Solo
Jenos
Jenos
FearTheChoppler
Jenos
Level 999
Champion Stats
6W - 10L
1,643 SR
Queue Stats
319W - 314L
1,588 Elo+
Solo
Skye
Skye
Freshheal17
Skye
Level 432
Champion Stats
3W - 3L
1,741 SR
Queue Stats
133W - 129L
1,642 Elo+
Solo
Khan
Khan
vSweIl
Khan
Level 42
Champion Stats
2W - 1L
1,507 SR
Queue Stats
16W - 24L
1,465 Elo+
Solo
Vivian
Vivian
vicious19124
Vivian
Level 117
Champion Stats
34W - 34L
1,519 SR
Queue Stats
172W - 165L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
4 / 10 / 5
1,769
197
40,551
31,981
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Rei
igwes
Rei
50
2 / 8 / 7
1,876
208
11,288
42,737
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
5 / 12 / 5
1,872
208
45,445
49,598
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
57
2 / 8 / 8
1,971
219
28,357
75,575
74,116
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Buck
vrynii
Buck
48
4 / 10 / 3
1,674
186
42,824
42,603
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
7 / 3 / 19
2,586
287
48,569
39,003
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
13 / 2 / 19
3,015
335
47,812
24,587
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

59
20 / 3 / 7
2,983
331
59,065
33,756
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Khan
vSweIl
Khan
29
0 / 6 / 16
2,670
297
29,191
55,826
38,666
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vivian
30
8 / 3 / 15
2,568
285
57,857
15,293
10,152
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 50s
Objective Time
6m 26s
45
Kill Participation
124
17
Kills
48
48
Deaths
17
28
Assists
76
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
13
2
19
11.25
W
20
3
7
7.83
L
4
10
5
0.65
L
Rei
igwes
Rei
2
8
7
0.69
L
5
12
5
0.63
L
Fernando
2
8
8
0.75
W
Khan
vSweIl
Khan
0
6
16
1.33
W
Vivian
8
3
15
5.17
L
Buck
vrynii
Buck
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,465
Damage
242,494
242,494
Taken
168,465
74,116
Shielding
48,818
110,591
Healing
107,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,569
32,364
0
7,011
39,003
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
47,812
42,259
48,064
16,867
24,587
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,065
45,653
0
16,537
33,756
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,551
32,990
0
6,462
31,981
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Rei
igwes
Rei
11,288
10,620
61,732
21,692
42,737
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,445
25,856
0
532
49,598
0
L
Fernando
28,357
19,383
0
4,731
75,575
74,116
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
vSweIl
Khan
29,191
24,909
1,609
13,828
55,826
38,666
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
57,857
44,847
0
3,273
15,293
10,152
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Buck
vrynii
Buck
42,824
36,132
0
15,442
42,603
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role