Player Matchup

Ying
Ying
BLUE_TIGER974
Ying
Level 126
Champion Stats
63W - 65L
1,406 SR
Queue Stats
95W - 103L
1,503 Elo+
Solo
Kasumi
Kasumi
JOKER945
Kasumi
Level 68
Champion Stats
1W - 1L
1,253 SR
Queue Stats
19W - 28L
1,448 Elo+
Solo
Bomb King
Bomb King
MaxOneShot_
Bomb King
Level 188
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,526 Elo+
Solo
Khan
Khan
ProstiNas
Khan
Level 155
Champion Stats
21W - 26L
1,523 SR
Queue Stats
493W - 427L
1,601 Elo+
Solo
Viktor
Viktor
Rychu_PL123
Viktor
Level 346
Champion Stats
312W - 312L
1,501 SR
Queue Stats
319W - 318L
1,477 Elo+
Solo
Team Averages
Level 177
1,437 SR
1,511 Elo+

VS

Team Averages
Level 178
1,630 SR
1,547 Elo+
Tiberius
Tiberius
HyperBeast98
Tiberius
Level 224
Champion Stats
3W - 3L
1,593 SR
Queue Stats
203W - 178L
1,566 Elo+
Solo
Dredge
Dredge
NY0H0H0
Dredge
Level 295
Champion Stats
3W - 2L
1,550 SR
Queue Stats
84W - 81L
1,544 Elo+
Party 1
Viktor
Viktor
Ninebour
Viktor
Level 64
Champion Stats
20W - 18L
1,557 SR
Queue Stats
50W - 62L
1,472 Elo+
Solo
Zhin
Zhin
ShanuTheBest
Zhin
Level 284
Champion Stats
76W - 64L
1,605 SR
Queue Stats
537W - 520L
1,601 Elo+
Solo
Evie
Evie
TransGirlAmy
Evie
Level 22
Champion Stats
3W - 6L
1,846 SR
Queue Stats
31W - 36L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
3 / 6 / 23
3,830
239
32,280
53,793
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kasumi
JOKER945
Kasumi
53
19 / 12 / 14
4,113
257
61,074
58,581
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Bomb King
MaxOneShot_
Bomb King
46
3 / 13 / 2
1,985
124
15,062
50,095
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 520 after using Grumpy Bomb.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Khan
26
19 / 9 / 13
4,677
292
58,450
125,398
55,063
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Viktor
48
17 / 11 / 11
3,896
244
63,627
63,027
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
HyperBeast98
Tiberius
46
7 / 13 / 9
2,705
169
66,246
38,641
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Dredge
NY0H0H0
Dredge
57
11 / 9 / 10
3,070
192
72,844
39,622
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Viktor
Ninebour
Viktor
42
9 / 13 / 10
3,074
192
81,692
55,250
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

53
15 / 11 / 8
3,556
222
87,027
58,416
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

9
9 / 15 / 10
2,662
166
43,085
38,564
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
4m 4s
124
Kill Participation
98
61
Kills
51
51
Deaths
61
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
6
23
2.42
L
Tiberius
HyperBeast98
Tiberius
7
13
9
0.88
W
Kasumi
JOKER945
Kasumi
19
12
14
2.17
W
Bomb King
MaxOneShot_
Bomb King
3
13
2
0.31
L
Dredge
NY0H0H0
Dredge
11
9
10
1.78
L
Viktor
Ninebour
Viktor
9
13
10
1.08
W
Khan
19
9
13
2.83
W
Viktor
17
11
11
2.05
L
15
11
8
1.73
L
9
15
10
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,493
Damage
350,894
350,894
Taken
230,493
55,063
Shielding
0
210,067
Healing
83,028
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
32,280
10,293
106,562
37,511
53,793
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tiberius
HyperBeast98
Tiberius
66,246
48,665
0
7,329
38,641
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Kasumi
JOKER945
Kasumi
61,074
50,196
0
9,917
58,581
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
MaxOneShot_
Bomb King
15,062
12,672
0
9,520
50,095
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Dredge
NY0H0H0
Dredge
72,844
52,483
0
18,822
39,622
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
Ninebour
Viktor
81,692
72,808
0
21,022
55,250
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Khan
58,450
51,475
7,508
20,210
125,398
55,063
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
63,627
47,209
0
18,839
63,027
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
87,027
74,587
0
24,113
58,416
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,085
41,415
0
11,742
38,564
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role