Player Matchup
VS
Match Stats
![Terror](https://static.paladins.guru/i/items/27913.jpg)
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 10%.
Level 2
![Aggressive Dodge](https://static.paladins.guru/i/items/27910.jpg)
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 5%.
Level 1
![The Night](https://static.paladins.guru/i/items/27912.jpg)
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5
![Never Look](https://static.paladins.guru/i/items/27902.jpg)
Never Look
Armor
Increase your maximum Health by 100.
Level 2
![Latch and Fire](https://static.paladins.guru/i/items/27911.jpg)
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
![Spring Loaded](https://static.paladins.guru/i/items/27931.jpg)
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
![Verdant Expanse](https://static.paladins.guru/i/items/12974.jpg)
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
![Chop Down](https://static.paladins.guru/i/items/15161.jpg)
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 0.6s.
Level 1
![Fatalis](https://static.paladins.guru/i/items/13052.jpg)
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
![Adrenaline](https://static.paladins.guru/i/items/12442.jpg)
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.6s.
Level 4
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
![Dire Need](https://static.paladins.guru/i/items/12749.jpg)
Dire Need
Shield
Increase your Movement Speed by 8% while using Shield.
Level 1
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![The Little Things](https://static.paladins.guru/i/items/32117.jpg)
The Little Things
Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 5
![True Freedom](https://static.paladins.guru/i/items/32115.jpg)
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
![Face To Face](https://static.paladins.guru/i/items/32187.jpg)
Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 40%.
Level 2
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 450.
Level 3
![Devastating Blows](https://static.paladins.guru/i/items/32118.jpg)
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 20 units.
Level 4
![Show Of Force](https://static.paladins.guru/i/items/31890.jpg)
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
![Flora](https://static.paladins.guru/i/items/16819.jpg)
Flora
Armor
Increase your maximum Health by 100.
Level 2
![Flitter](https://static.paladins.guru/i/items/17034.jpg)
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
![Hummingbird](https://static.paladins.guru/i/items/17042.jpg)
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
![Spritely](https://static.paladins.guru/i/items/17038.jpg)
Spritely
Flutter
Reduce your damage taken by 25% for 3s after activating Flutter.
Level 5
![Just Believe!](https://static.paladins.guru/i/items/16999.jpg)
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
![Blastflower](https://static.paladins.guru/i/items/17137.jpg)
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
![Broken Deity](https://static.paladins.guru/i/items/24560.jpg)
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
![Sky-Walker](https://static.paladins.guru/i/items/24553.jpg)
Sky-Walker
Armor
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Level 3
![Half Moon](https://static.paladins.guru/i/items/24563.jpg)
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 4s.
Level 5
![Full Moon](https://static.paladins.guru/i/items/24565.jpg)
Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3
![Crescent](https://static.paladins.guru/i/items/24564.jpg)
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3
![Sacrifice](https://static.paladins.guru/i/items/24663.jpg)
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
![Street Cred](https://static.paladins.guru/i/items/16411.jpg)
Street Cred
Armor
Increase your maximum Health by 250.
Level 5
![Predation](https://static.paladins.guru/i/items/16407.jpg)
Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1
![Streetrunner](https://static.paladins.guru/i/items/16442.jpg)
Streetrunner
Prowl
Increase the duration of Prowl by 0.5s.
Level 1
![Chase](https://static.paladins.guru/i/items/16438.jpg)
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
![Sixth Sense](https://static.paladins.guru/i/items/16461.jpg)
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
![Crow's Nest](https://static.paladins.guru/i/items/23747.jpg)
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
![Abyss Cannon](https://static.paladins.guru/i/items/23749.jpg)
Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3
![Gun Deck](https://static.paladins.guru/i/items/23745.jpg)
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
![Hurl](https://static.paladins.guru/i/items/23688.jpg)
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
![Crag](https://static.paladins.guru/i/items/16633.jpg)
Crag
Impasse
Heal for 600 after activating Impasse.
Level 4
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 4 Ammo after activating Warder's Field.
Level 2
![Summit](https://static.paladins.guru/i/items/16634.jpg)
Summit
Impasse
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
![Treacherous Ground](https://static.paladins.guru/i/items/16600.jpg)
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
![Palisade](https://static.paladins.guru/i/items/12932.jpg)
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
![Foundation](https://static.paladins.guru/i/items/12929.jpg)
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
![Bunker](https://static.paladins.guru/i/items/12369.jpg)
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
![Fortify](https://static.paladins.guru/i/items/16397.jpg)
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.