Player Matchup

Bomb King
Bomb King
DarkDogeusz
Bomb King
Level 7
Champion Stats
2W - 3L
1,208 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tyra
Tyra
Siummatore
Tyra
Level 51
Champion Stats
1W - 1L
1,448 SR
Queue Stats
11W - 15L
1,299 Elo+
Solo
Koga
Koga
WasideFox2504
Koga
Level 36
Champion Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,393 Elo+
Solo
Androxus
Androxus
bananekpolo
Androxus
Level 47
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,684 Elo+
Party 1
Io
Io
rcll
Io
Level 640
Champion Stats
609W - 491L
1,609 SR
Queue Stats
1,534W - 1,400L
1,610 Elo+
Solo
Team Averages
Level 156
1,453 SR
1,497 Elo+

VS

Team Averages
Level 78
1,458 SR
1,609 Elo+
Rei
Rei
Bolero II
Rei
Level 75
Champion Stats
6W - 4L
1,545 SR
Queue Stats
11W - 6L
1,710 Elo+
Solo
Viktor
Viktor
Surgut1986
Viktor
Level 97
Champion Stats
3W - 11L
1,290 SR
Queue Stats
46W - 78L
1,426 Elo+
Solo
Vatu
Vatu
bimber2323
Vatu
Level 59
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Maeve
Maeve
urichorra
Maeve
Level 83
Champion Stats
2W - 6L
1,457 SR
Queue Stats
29W - 30L
1,532 Elo+
Solo
Dredge
Dredge
wsfsfsefsfe
Dredge
Level 74
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,877 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DarkDogeusz
Bomb King
2
7 / 7 / 3
2,455
491
16,598
38,169
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

15
8 / 4 / 15
2,780
556
34,836
41,650
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

16
4 / 8 / 14
2,569
514
27,428
32,990
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Androxus
bananekpolo
Androxus
49
11 / 9 / 7
2,783
557
31,069
35,320
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Io
rcll
Io
46
10 / 2 / 14
3,115
623
26,925
25,484
0
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

-6

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
8 / 5 / 7
2,830
566
29,818
18,505
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
Surgut1986
Viktor
54
4 / 11 / 3
1,110
222
28,744
30,836
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

45
9 / 9 / 8
3,115
623
45,499
32,361
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 6% for 2s after activating Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Maeve
urichorra
Maeve
39
8 / 6 / 4
2,548
510
45,904
24,932
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
59
1 / 9 / 2
2,145
429
23,648
30,222
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
93
Kill Participation
54
40
Kills
30
30
Deaths
40
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
W
Bomb King
DarkDogeusz
Bomb King
7
7
3
1.21
W
8
4
15
3.88
L
Viktor
Surgut1986
Viktor
4
11
3
0.5
W
4
8
14
1.38
W
Androxus
bananekpolo
Androxus
11
9
7
1.61
L
9
9
8
1.44
W
Io
rcll
Io
10
2
14
8.5
L
Maeve
urichorra
Maeve
8
6
4
1.67
L
Dredge
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,856
Damage
173,613
173,613
Taken
136,856
0
Shielding
0
99,519
Healing
48,426
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,818
23,263
20,097
6,285
18,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
DarkDogeusz
Bomb King
16,598
11,821
0
5,699
38,169
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
34,836
29,598
0
6,367
41,650
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
Surgut1986
Viktor
28,744
19,701
0
1,544
30,836
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
27,428
27,428
0
2,281
32,990
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
bananekpolo
Androxus
31,069
24,079
0
2,669
35,320
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,499
33,729
0
7,646
32,361
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Io
rcll
Io
26,925
24,643
62,057
20,446
25,484
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Maeve
urichorra
Maeve
45,904
41,802
0
7,520
24,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
23,648
16,798
0
5,334
30,222
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role