Player Matchup

Ying
Ying
Platinum IV
Gumiito
Ying
Platinum IV
Level 729
Champion Stats
10W - 11L
1,602 SR
Queue Stats
89W - 78L
1,532 Elo+
Solo
Saati
Saati
Platinum I
JeshusDark
Saati
Platinum I
Level 957
Champion Stats
27W - 15L
1,714 SR
Queue Stats
229W - 197L
1,583 Elo+
Solo
Vatu
Vatu
Platinum III
RaulxGamer
Vatu
Platinum III
Level 195
Champion Stats
16W - 13L
1,513 SR
Queue Stats
287W - 240L
1,542 Elo+
Solo
Fernando
Fernando
Gold V
Siamat2k
Fernando
Gold V
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,648 Elo+
Solo
Ash
Ash
Platinum II
mewmew2393
Ash
Platinum II
Level 999
Champion Stats
1W - 3L
1,396 SR
Queue Stats
125W - 111L
1,615 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 589
1,545 SR
1,584 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 495
1,666 SR
1,590 Elo+
Tiberius
Tiberius
Diamond V
Jayrant
Tiberius
Diamond V
Level 566
Champion Stats
9W - 13L
1,582 SR
Queue Stats
237W - 223L
1,648 Elo+
Solo
Skye
Skye
Gold V
ShyMinotaur916
Skye
Gold V
Level 667
Champion Stats
54W - 45L
1,679 SR
Queue Stats
692W - 687L
1,494 Elo+
Solo
Drogoz
Drogoz
Diamond IV
itssamu1
Drogoz
Diamond IV
Level 999
Champion Stats
29W - 20L
1,700 SR
Queue Stats
391W - 340L
1,577 Elo+
Solo
Io
Io
Platinum I
suzukaze6
Io
Platinum I
Level 49
Champion Stats
28W - 14L
1,740 SR
Queue Stats
59W - 55L
1,573 Elo+
Solo
Barik
Barik
Qualifying
ºfig
Barik
Qualifying
Level 194
Champion Stats
5W - 3L
1,626 SR
Queue Stats
27W - 12L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Gumiito
Ying
59
0 / 8 / 7
1,676
239
12,262
34,039
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
59
3 / 5 / 3
1,310
187
32,831
24,449
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

58
6 / 5 / 1
1,459
208
22,642
33,218
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
Siamat2k
Fernando
47
2 / 7 / 3
1,605
229
23,598
73,438
45,133
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 5 / 3
1,467
210
31,560
51,924
33,963
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Level 1

Bans
CaspianKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Jayrant
Tiberius
59
6 / 3 / 9
2,150
307
43,192
21,071
1,200
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

55
6 / 6 / 1
2,006
287
37,667
27,644
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Drogoz
itssamu1
Drogoz
55
10 / 2 / 6
2,267
324
46,746
14,792
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

36
1 / 2 / 12
2,255
322
17,216
16,794
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Barik
ºfig
Barik
57
7 / 0 / 11
2,857
408
72,247
42,592
38,156
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 57s
Objective Time
6m 13s
30
Kill Participation
69
13
Kills
30
30
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ying
Gumiito
Ying
0
8
7
0.44
W
Tiberius
Jayrant
Tiberius
6
3
9
3.5
L
Saati
3
5
3
0.9
L
6
5
1
1.3
W
6
6
1
1.08
L
Fernando
Siamat2k
Fernando
2
7
3
0.5
W
Drogoz
itssamu1
Drogoz
10
2
6
6.5
L
2
5
3
0.7
W
1
2
12
3.5
W
Barik
ºfig
Barik
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,893
Damage
217,068
217,068
Taken
122,893
79,096
Shielding
39,356
118,763
Healing
89,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Gumiito
Ying
12,262
12,262
79,629
16,440
34,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Jayrant
Tiberius
43,192
37,489
0
4,530
21,071
1,200
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
32,831
25,632
0
6,419
24,449
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,642
15,639
0
12,158
33,218
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
37,667
22,667
0
1,727
27,644
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Siamat2k
Fernando
23,598
18,319
0
1,657
73,438
45,133
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
itssamu1
Drogoz
46,746
21,471
0
2,011
14,792
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
31,560
27,873
0
2,460
51,924
33,963
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,216
16,634
64,098
12,621
16,794
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
ºfig
Barik
72,247
72,247
0
4,993
42,592
38,156
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role