Player Matchup

Fernando
Fernando
Gold I
Elòna
Fernando
Gold I
Level 511
Champion Stats
18W - 16L
1,777 SR
Queue Stats
301W - 261L
1,618 Elo+
Solo
Seris
Seris
Platinum II
HeeBigMan
Seris
Platinum II
Level 203
Champion Stats
3W - 5L
1,439 SR
Queue Stats
333W - 309L
1,618 Elo+
Party 1
Lian
Lian
Diamond I
Kayumie
Lian
Diamond I
Level 176
Champion Stats
11W - 10L
1,629 SR
Queue Stats
379W - 330L
1,658 Elo+
Party 2
Azaan
Azaan
Diamond I
eliyahu121
Azaan
Diamond I
Level 976
Champion Stats
40W - 49L
1,650 SR
Queue Stats
399W - 378L
1,643 Elo+
Party 2
Tyra
Tyra
Diamond IV
Ämîne
Tyra
Diamond IV
Level 606
Champion Stats
12W - 5L
1,811 SR
Queue Stats
315W - 274L
1,640 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 494
1,661 SR
1,636 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 612
1,650 SR
1,661 Elo+
Cassie
Cassie
Diamond I
Chinikoi
Cassie
Diamond I
Level 916
Champion Stats
36W - 37L
1,785 SR
Queue Stats
97W - 89L
1,723 Elo+
Party 4
Inara
Inara
Platinum I
Macaci
Inara
Platinum I
Level 115
Champion Stats
5W - 9L
1,589 SR
Queue Stats
151W - 125L
1,667 Elo+
Party 3
Sha Lin
Sha Lin
Diamond IV
SAALL
Sha Lin
Diamond IV
Level 999
Champion Stats
2W - 2L
1,569 SR
Queue Stats
131W - 106L
1,659 Elo+
Solo
Grover
Grover
Platinum I
StepsisterUwU
Grover
Platinum I
Level 617
Champion Stats
28W - 19L
1,689 SR
Queue Stats
172W - 154L
1,630 Elo+
Party 4
Ash
Ash
Platinum IV
m24stefan
Ash
Platinum IV
Level 415
Champion Stats
15W - 14L
1,619 SR
Queue Stats
212W - 190L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Elòna
Fernando
58
3 / 4 / 6
2,569
285
23,133
53,131
56,701
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
HeeBigMan
Seris
55
4 / 3 / 15
2,827
314
25,533
19,032
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Lian
Kayumie
Lian
51
5 / 7 / 14
2,628
292
66,726
32,819
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Azaan
59
12 / 4 / 10
2,741
305
76,994
83,126
15,467
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tyra
Ämîne
Tyra
56
9 / 5 / 12
2,864
318
69,294
24,593
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
YingCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Chinikoi
Cassie
59
4 / 6 / 11
2,147
239
64,665
40,414
0
Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Inara
Macaci
Inara
55
2 / 7 / 4
1,936
215
33,598
82,658
14,048
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
SAALL
Sha Lin
59
8 / 6 / 7
2,312
257
62,781
36,355
0
Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

58
2 / 5 / 16
2,661
296
28,918
38,889
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
5 / 9 / 3
2,091
232
22,739
63,364
8,452
Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
4m 42s
90
Kill Participation
62
33
Kills
21
23
Deaths
33
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cassie
Chinikoi
Cassie
4
6
11
1.58
W
Fernando
Elòna
Fernando
3
4
6
1.5
W
Seris
HeeBigMan
Seris
4
3
15
3.83
W
Lian
Kayumie
Lian
5
7
14
1.71
L
Inara
Macaci
Inara
2
7
4
0.57
L
Sha Lin
SAALL
Sha Lin
8
6
7
1.92
L
2
5
16
2
W
Azaan
12
4
10
4.25
L
5
9
3
0.72
W
Tyra
Ämîne
Tyra
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,680
Damage
212,701
212,701
Taken
261,680
72,168
Shielding
22,500
122,629
Healing
138,257
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
Chinikoi
Cassie
64,665
52,758
0
2,853
40,414
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Elòna
Fernando
23,133
16,603
0
1,682
53,131
56,701
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
HeeBigMan
Seris
25,533
21,276
87,502
10,849
19,032
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Kayumie
Lian
66,726
65,222
0
1,132
32,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Macaci
Inara
33,598
24,903
0
253
82,658
14,048
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
SAALL
Sha Lin
62,781
62,781
0
11
36,355
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,918
23,431
106,757
27,233
38,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
76,994
64,282
0
17,839
83,126
15,467
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
22,739
19,355
0
1,150
63,364
8,452
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
Ämîne
Tyra
69,294
60,125
0
3,625
24,593
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role