Player Matchup

Maeve
Maeve
DrThéou
Maeve
Level 53
Champion Stats
5W - 4L
1,655 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 1
Drogoz
Drogoz
GameWasteOfTime
Drogoz
Level 999
Champion Stats
845W - 500L
1,719 SR
Queue Stats
1,219W - 884L
1,680 Elo+
Solo
Saati
Saati
Grohk24
Saati
Level 757
Champion Stats
106W - 97L
1,456 SR
Queue Stats
1,718W - 1,426L
1,628 Elo+
Solo
Imani
Imani
teftelka1005
Imani
Level 681
Champion Stats
2W - 3L
1,616 SR
Queue Stats
73W - 69L
1,588 Elo+
Solo
Vora
Vora
wolfboy4412
Vora
Level 54
Champion Stats
1W - 2L
1,227 SR
Queue Stats
11W - 11L
1,604 Elo+
Party 1
Team Averages
Level 509
1,535 SR
1,602 Elo+

VS

Team Averages
Level 422
1,447 SR
1,559 Elo+
Ruckus
Ruckus
JorVerdiel
Ruckus
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,444 Elo+
Solo
Evie
Evie
K3fiRR
Evie
Level 526
Champion Stats
3W - 15L
1,183 SR
Queue Stats
302W - 234L
1,643 Elo+
Solo
Grover
Grover
PalaTriviaGuy
Grover
Level 999
Champion Stats
19W - 23L
1,571 SR
Queue Stats
770W - 689L
1,609 Elo+
Solo
Vatu
Vatu
TeBat
Vatu
Level 291
Champion Stats
15W - 15L
1,519 SR
Queue Stats
74W - 68L
1,550 Elo+
Party 2
Willo
Willo
iepuroic
Willo
Level 208
Champion Stats
28W - 27L
1,463 SR
Queue Stats
74W - 67L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
DrThéou
Maeve
33
12 / 11 / 8
3,472
496
43,983
37,827
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

59
13 / 2 / 9
3,400
486
59,924
17,265
0
Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Saati
Grohk24
Saati
59
3 / 5 / 11
2,975
425
36,874
17,858
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
6 / 7 / 5
3,050
436
44,814
22,403
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

42
5 / 15 / 4
2,886
412
30,495
34,008
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
JorVerdiel
Ruckus
46
5 / 8 / 12
2,975
425
26,172
61,640
19,996
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Evie
K3fiRR
Evie
53
5 / 6 / 5
2,655
379
15,719
35,652
0
Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 3.75s.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
8 / 8 / 18
3,585
512
21,115
49,434
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
TeBat
Vatu
59
15 / 8 / 3
3,668
524
37,749
30,067
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Willo
iepuroic
Willo
58
6 / 9 / 10
2,925
418
28,606
39,297
0
Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
76
Kill Participation
87
39
Kills
39
40
Deaths
39
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Maeve
DrThéou
Maeve
12
11
8
1.45
L
13
2
9
8.75
L
Saati
Grohk24
Saati
3
5
11
1.7
W
Ruckus
JorVerdiel
Ruckus
5
8
12
1.38
W
Evie
K3fiRR
Evie
5
6
5
1.25
W
8
8
18
2.13
W
Vatu
TeBat
Vatu
15
8
3
2.06
W
Willo
iepuroic
Willo
6
9
10
1.22
L
6
7
5
1.21
L
5
15
4
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,090
Damage
129,361
129,361
Taken
216,090
0
Shielding
19,996
45,785
Healing
116,192
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
DrThéou
Maeve
43,983
38,382
0
15,508
37,827
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
59,924
37,697
0
12,309
17,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
Grohk24
Saati
36,874
7,912
0
7,161
17,858
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Ruckus
JorVerdiel
Ruckus
26,172
19,339
0
4,460
61,640
19,996
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Evie
K3fiRR
Evie
15,719
15,679
0
9,955
35,652
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
21,115
16,720
62,419
31,046
49,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vatu
TeBat
Vatu
37,749
25,013
0
5,552
30,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Willo
iepuroic
Willo
28,606
21,182
0
2,760
39,297
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
44,814
30,784
0
7,004
22,403
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,495
21,138
0
3,803
34,008
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role