Player Matchup

Viktor
Viktor
Gold IV
Kav1e
Viktor
Gold IV
Level 181
Champion Stats
3W - 3L
1,798 SR
Queue Stats
11W - 7L
1,764 Elo+
Party 3
Ash
Ash
Gold III
Mellidor
Ash
Gold III
Level 37
Champion Stats
2W - 3L
1,647 SR
Queue Stats
48W - 29L
1,675 Elo+
Party 3
Grover
Grover
Diamond IV
Yonzyy
Grover
Diamond IV
Level 999
Champion Stats
339W - 252L
1,676 SR
Queue Stats
1,420W - 1,395L
1,544 Elo+
Solo
Makoa
Makoa
Platinum IV
daxakBasado
Makoa
Platinum IV
Level 74
Champion Stats
3W - 1L
1,797 SR
Queue Stats
28W - 16L
1,682 Elo+
Party 3
Zhin
Zhin
Platinum II
skipper36
Zhin
Platinum II
Level 710
Champion Stats
18W - 10L
1,718 SR
Queue Stats
125W - 115L
1,724 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 400
1,727 SR
1,678 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 322
1,553 SR
1,641 Elo+
Fernando
Fernando
Diamond IV
Enecoo
Fernando
Diamond IV
Level 158
Champion Stats
30W - 26L
1,692 SR
Queue Stats
440W - 386L
1,707 Elo+
Party 2
Rei
Rei
Diamond V
HaraldFors
Rei
Diamond V
Level 98
Champion Stats
4W - 2L
1,659 SR
Queue Stats
445W - 430L
1,691 Elo+
Party 2
Caspian
Caspian
Diamond V
Snípe
Caspian
Diamond V
Level 42
Champion Stats
1W - 3L
1,239 SR
Queue Stats
105W - 97L
1,625 Elo+
Party 1
Inara
Inara
Platinum II
Terminal523
Inara
Platinum II
Level 621
Champion Stats
5W - 5L
1,586 SR
Queue Stats
254W - 239L
1,614 Elo+
Solo
Saati
Saati
Platinum IV
gamimene
Saati
Platinum IV
Level 690
Champion Stats
16W - 12L
1,587 SR
Queue Stats
1,063W - 1,019L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Kav1e
Viktor
46
20 / 3 / 12
3,219
322
96,158
29,447
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

20
5 / 0 / 12
2,592
259
44,146
53,795
23,892
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Grover
Yonzyy
Grover
59
1 / 0 / 31
3,478
348
26,634
24,490
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
3 / 4 / 13
2,560
256
49,020
71,568
55,696
Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Zhin
58
17 / 3 / 14
3,029
303
74,404
38,666
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Enecoo
Fernando
51
4 / 7 / 4
2,516
252
57,132
79,219
56,959
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

37
2 / 10 / 3
2,502
250
14,795
44,829
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Caspian
Snípe
Caspian
25
3 / 10 / 3
2,061
206
32,206
41,102
1,800
The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 30 after it expires.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

57
1 / 8 / 3
2,290
229
53,373
86,108
11,929
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
gamimene
Saati
54
0 / 11 / 2
1,865
187
60,460
39,104
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
3m 51s
128
Kill Participation
25
46
Kills
10
10
Deaths
46
82
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fernando
Enecoo
Fernando
4
7
4
0.86
L
2
10
3
0.35
W
Viktor
Kav1e
Viktor
20
3
12
8.67
W
5
0
12
11
L
Caspian
Snípe
Caspian
3
10
3
0.45
L
1
8
3
0.31
W
Grover
Yonzyy
Grover
1
0
31
16.5
W
3
4
13
2.38
L
Saati
gamimene
Saati
0
11
2
0.09
W
Zhin
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,362
Damage
217,966
217,966
Taken
290,362
79,588
Shielding
70,688
166,753
Healing
143,582
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Enecoo
Fernando
57,132
40,139
0
7,249
79,219
56,959
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,795
11,045
100,074
19,889
44,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
Kav1e
Viktor
96,158
58,314
0
66
29,447
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
44,146
39,954
0
4,781
53,795
23,892
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
Snípe
Caspian
32,206
18,701
0
2,423
41,102
1,800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,373
45,876
0
13,947
86,108
11,929
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
Yonzyy
Grover
26,634
21,060
123,013
24,509
24,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,020
47,627
0
5,524
71,568
55,696
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
gamimene
Saati
60,460
13,874
0
0
39,104
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
74,404
61,204
0
8,860
38,666
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role