Player Matchup

Tiberius
Tiberius
Ghost_fak
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,275 Elo+
Solo
Grover
Grover
JoeMataBoludo
Grover
Level 999
Champion Stats
220W - 182L
1,622 SR
Queue Stats
878W - 920L
1,585 Elo+
Solo
Atlas
Atlas
WalFeix
Atlas
Level 170
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
catnana
Unknown
Level 86
Champion Stats
27W - 39L
1,466 SR
Queue Stats
228W - 222L
1,585 Elo+
Solo
Koga
Koga
furionflesh
Koga
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,259 Elo+
Solo
Team Averages
Level 254
1,518 SR
1,441 Elo+

VS

Team Averages
Level 852
1,638 SR
1,666 Elo+
Ruckus
Ruckus
CarlBrack
Ruckus
Level 797
Champion Stats
7W - 6L
1,584 SR
Queue Stats
116W - 115L
1,604 Elo+
Party 1
Strix
Strix
GonchiMyPet
Strix
Level 468
Champion Stats
200W - 87L
1,695 SR
Queue Stats
1,343W - 562L
1,685 Elo+
Party 1
Evie
Evie
Höruhë
Evie
Level 999
Champion Stats
10W - 5L
1,701 SR
Queue Stats
659W - 573L
1,641 Elo+
Party 1
Vora
Vora
MissElu
Vora
Level 999
Champion Stats
15W - 15L
1,587 SR
Queue Stats
1,025W - 954L
1,697 Elo+
Party 1
Io
Io
fellewin
Io
Level 999
Champion Stats
35W - 35L
1,620 SR
Queue Stats
2,475W - 2,310L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Ghost_fak
Tiberius
9
0 / 9 / 1
598
85
8,379
28,736
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
1 / 4 / 1
1,486
212
26,010
26,248
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
WalFeix
Atlas
53
0 / 8 / 0
1,030
147
14,647
61,527
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

catnana
Unknown
28
1 / 9 / 1
1,225
175
14,150
35,577
700

Level 3

Level 2

Level 4

Level 3

Level 3

Level 1

2
1 / 9 / 0
990
141
14,563
25,595
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
CarlBrack
Ruckus
59
6 / 1 / 5
2,033
290
19,788
22,126
2,000
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

52
16 / 1 / 12
2,558
365
72,194
8,405
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Evie
58
4 / 1 / 9
1,880
269
27,461
12,742
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Vora
MissElu
Vora
59
11 / 0 / 17
2,292
327
46,754
22,706
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
2 / 0 / 15
2,019
288
11,486
11,770
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

27s
Objective Time
4m 24s
6
Kill Participation
97
3
Kills
39
39
Deaths
3
3
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ruckus
CarlBrack
Ruckus
6
1
5
8.5
L
Tiberius
Ghost_fak
Tiberius
0
9
1
0.06
W
16
1
12
22
W
Evie
4
1
9
8.5
L
1
4
1
0.38
W
Vora
MissElu
Vora
11
0
17
19.5
L
Atlas
WalFeix
Atlas
0
8
0
0
L
catnana
Unknown
1
9
1
0.17
W
2
0
15
9.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,749
Damage
177,683
177,683
Taken
77,749
700
Shielding
2,000
60,457
Healing
64,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
CarlBrack
Ruckus
19,788
11,055
0
3,933
22,126
2,000
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Ghost_fak
Tiberius
8,379
6,088
0
1,839
28,736
0
W
72,194
70,826
0
1,318
8,405
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Evie
27,461
26,311
0
3,391
12,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,010
21,938
41,377
14,617
26,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
MissElu
Vora
46,754
36,920
0
4,502
22,706
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
WalFeix
Atlas
14,647
14,647
0
329
61,527
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
catnana
Unknown
14,150
7,875
0
930
35,577
700
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,486
11,204
40,725
10,665
11,770
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,563
10,513
0
1,365
25,595
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role