Player Matchup

Koga
Koga
Diamond V
BestThrowerNA
Koga
Diamond V
Level 112
Champion Stats
16W - 10L
1,778 SR
Queue Stats
175W - 130L
1,720 Elo+
Party 1
Barik
Barik
Diamond III
FURIACOOOOOOMER
Barik
Diamond III
Level 187
Champion Stats
30W - 25L
1,683 SR
Queue Stats
310W - 294L
1,637 Elo+
Solo
Makoa
Makoa
Diamond IV
FonchoKiller
Makoa
Diamond IV
Level 784
Champion Stats
54W - 66L
1,579 SR
Queue Stats
1,008W - 967L
1,582 Elo+
Solo
Seris
Seris
Diamond IV
Leanfot
Seris
Diamond IV
Level 999
Champion Stats
54W - 62L
1,579 SR
Queue Stats
722W - 669L
1,657 Elo+
Solo
Lex
Lex
Diamond I
Pøseidon
Lex
Diamond I
Level 690
Champion Stats
35W - 28L
1,771 SR
Queue Stats
440W - 405L
1,689 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 554
1,678 SR
1,657 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 505
1,629 SR
1,674 Elo+
Fernando
Fernando
Qualifying
Contair
Fernando
Qualifying
Level 171
Champion Stats
1W - 2L
1,276 SR
Queue Stats
47W - 34L
1,663 Elo+
Solo
Ash
Ash
Diamond I
Kapazitäten
Ash
Diamond I
Level 999
Champion Stats
29W - 33L
1,736 SR
Queue Stats
757W - 712L
1,671 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond II
Wizård
Mal'Damba
Diamond II
Level 199
Champion Stats
2W - 1L
1,679 SR
Queue Stats
257W - 231L
1,695 Elo+
Party 2
Viktor
Viktor
Diamond III
namechanged9771
Viktor
Diamond III
Level 157
Champion Stats
5W - 5L
1,752 SR
Queue Stats
582W - 538L
1,662 Elo+
Solo
Androxus
Androxus
Diamond V
riversidelookout
Androxus
Diamond V
Level 999
Champion Stats
4W - 3L
1,704 SR
Queue Stats
151W - 137L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
11 / 7 / 14
3,514
251
112,233
69,678
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

39
5 / 10 / 14
3,291
235
74,548
114,010
113,225
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

48
4 / 12 / 5
2,524
180
47,470
126,887
56,086
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Seris
Leanfot
Seris
59
1 / 0 / 19
3,474
248
5,281
16,453
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

54
14 / 8 / 12
3,875
277
85,624
63,192
0
Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
YingKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
TalusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Contair
Fernando
47
3 / 9 / 11
3,853
275
36,886
102,877
122,236
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
8 / 6 / 18
3,620
259
89,523
89,791
46,502
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Level 1

Mal'Damba
Wizård
Mal'Damba
59
0 / 5 / 28
3,933
281
30,244
24,614
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

49
20 / 7 / 14
4,693
335
154,715
49,599
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
6 / 8 / 18
3,195
228
78,852
58,275
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
8m 3s
99
Kill Participation
126
35
Kills
37
37
Deaths
35
64
Assists
89
Player
Kills
Deaths
Assists
KDA
L
11
7
14
2.57
W
Fernando
Contair
Fernando
3
9
11
0.94
L
5
10
14
1.2
L
4
12
5
0.54
W
8
6
18
2.83
L
Seris
Leanfot
Seris
1
0
19
10.5
L
14
8
12
2.5
W
Mal'Damba
Wizård
Mal'Damba
0
5
28
2.8
W
20
7
14
3.86
W
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,156
Damage
390,220
390,220
Taken
325,156
169,311
Shielding
168,738
240,826
Healing
181,601
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
112,233
110,283
0
11,043
69,678
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Contair
Fernando
36,886
24,517
0
4,701
102,877
122,236
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
74,548
74,548
0
8,269
114,010
113,225
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
47,470
44,566
0
5,081
126,887
56,086
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
89,523
81,685
0
3,664
89,791
46,502
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
Leanfot
Seris
5,281
4,112
197,754
14,190
16,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
85,624
82,449
0
4,489
63,192
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
Wizård
Mal'Damba
30,244
13,773
154,149
12,574
24,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
154,715
122,460
0
5,196
49,599
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
78,852
66,826
0
1,317
58,275
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role