Player Matchup

Azaan
Azaan
Gold I
SamOldSam
Azaan
Gold I
Level 260
Champion Stats
21W - 12L
1,571 SR
Queue Stats
84W - 75L
1,543 Elo+
Solo
Khan
Khan
Silver IV
Sitxx_
Khan
Silver IV
Level 270
Champion Stats
4W - 3L
1,579 SR
Queue Stats
13W - 18L
1,534 Elo+
Solo
Tiberius
Tiberius
Silver III
Zeus1213
Tiberius
Silver III
Level 282
Champion Stats
3W - 2L
1,621 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 2
Maeve
Maeve
Gold IV
iRooy
Maeve
Gold IV
Level 444
Champion Stats
15W - 7L
1,488 SR
Queue Stats
33W - 38L
1,409 Elo+
Party 2
Jenos
Jenos
Gold V
kalielgaspar
Jenos
Gold V
Level 296
Champion Stats
5W - 9L
1,460 SR
Queue Stats
495W - 480L
1,477 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 310
1,544 SR
1,475 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 340
1,569 SR
1,516 Elo+
Rei
Rei
Gold II
Angeleath
Rei
Gold II
Level 256
Champion Stats
44W - 34L
1,631 SR
Queue Stats
177W - 150L
1,576 Elo+
Party 1
Tyra
Tyra
Gold II
Angelo_W7
Tyra
Gold II
Level 919
Champion Stats
29W - 25L
1,748 SR
Queue Stats
526W - 478L
1,483 Elo+
Solo
Barik
Barik
Gold V
VinnySouza
Barik
Gold V
Level 383
Champion Stats
3W - 9L
1,516 SR
Queue Stats
99W - 100L
1,510 Elo+
Party 1
Raum
Raum
Bronze I
lucasfpn2000
Raum
Bronze I
Level 28
Champion Stats
0W - 1L
1,398 SR
Queue Stats
4W - 7L
1,431 Elo+
Solo
Zhin
Zhin
Platinum IV
mariosilvafox3
Zhin
Platinum IV
Level 116
Champion Stats
58W - 70L
1,552 SR
Queue Stats
407W - 416L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
SamOldSam
Azaan
38
6 / 0 / 16
3,315
237
84,640
73,254
36,910
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Khan
Sitxx_
Khan
46
11 / 5 / 12
3,008
215
56,815
79,922
20,001
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Tiberius
Zeus1213
Tiberius
53
8 / 8 / 7
2,875
205
77,230
34,394
1,926
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
iRooy
Maeve
48
13 / 7 / 9
3,122
223
81,437
45,914
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Level 1

50
4 / 5 / 25
3,347
239
20,558
21,964
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
CaspianYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 6 / 5
2,686
192
21,395
32,015
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Tyra
59
8 / 7 / 7
3,076
220
80,312
53,967
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Barik
56
3 / 12 / 6
2,960
211
45,229
69,362
64,585
Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

32
2 / 10 / 7
2,806
200
39,972
118,285
9,711
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

54
10 / 7 / 7
3,303
236
68,540
47,051
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
7m 39s
111
Kill Participation
57
42
Kills
25
25
Deaths
42
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Tyra
8
7
7
1.64
W
Azaan
SamOldSam
Azaan
6
0
16
14
W
Khan
Sitxx_
Khan
11
5
12
3.4
L
Barik
3
12
6
0.5
W
Tiberius
Zeus1213
Tiberius
8
8
7
1.44
W
Maeve
iRooy
Maeve
13
7
9
2.5
W
4
5
25
3.3
L
2
10
7
0.55
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,680
Damage
255,448
255,448
Taken
320,680
58,837
Shielding
74,296
178,082
Healing
138,819
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,395
12,581
82,260
18,112
32,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
80,312
61,721
0
5,135
53,967
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Azaan
SamOldSam
Azaan
84,640
73,616
0
13,106
73,254
36,910
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
Sitxx_
Khan
56,815
50,903
10,481
17,704
79,922
20,001
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
45,229
45,229
0
8,574
69,362
64,585
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Tiberius
Zeus1213
Tiberius
77,230
55,374
0
4,192
34,394
1,926
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
iRooy
Maeve
81,437
80,637
0
5,279
45,914
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,558
11,506
119,184
8,136
21,964
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,972
33,894
0
20,763
118,285
9,711
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,540
59,294
0
3,975
47,051
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role