Player Matchup
VS
Match Stats
![Gift-Giver](https://static.paladins.guru/i/items/13340.jpg)
Gift-Giver
Healing Potion
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Level 2
![Sprint](https://static.paladins.guru/i/items/11302.jpg)
Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1
![Shrewd Move](https://static.paladins.guru/i/items/15058.jpg)
Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
![Reload](https://static.paladins.guru/i/items/12653.jpg)
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
![Medicinal Excellence](https://static.paladins.guru/i/items/13377.jpg)
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
![Mega Potion](https://static.paladins.guru/i/items/16376.jpg)
Mega Potion
Healing Potion
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
Level 1
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
![Spirit Leech](https://static.paladins.guru/i/items/16861.jpg)
Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Momentum](https://static.paladins.guru/i/items/13093.jpg)
Momentum
Heroic Leap
Reduce your damage taken by 15% for 4s after using Heroic Leap.
Level 3
![Vigor](https://static.paladins.guru/i/items/12628.jpg)
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1
![Exhilarate](https://static.paladins.guru/i/items/13081.jpg)
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Level 3
![Stomping Ground](https://static.paladins.guru/i/items/13354.jpg)
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
![Leg Day](https://static.paladins.guru/i/items/12697.jpg)
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 15%.
Level 3
![Bounce House](https://static.paladins.guru/i/items/12931.jpg)
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
![Shining Topaz](https://static.paladins.guru/i/items/18777.jpg)
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3
![Eagle's Emerald](https://static.paladins.guru/i/items/18765.jpg)
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
![Royal Seal](https://static.paladins.guru/i/items/18785.jpg)
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.
Level 2
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
![Eminence](https://static.paladins.guru/i/items/18815.jpg)
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
![In The Fray](https://static.paladins.guru/i/items/15997.jpg)
In The Fray
Nade Launcher
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Level 3
![Volatile](https://static.paladins.guru/i/items/15888.jpg)
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 0.6s.
Level 1
![Survivalist](https://static.paladins.guru/i/items/15844.jpg)
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
![Primal Might](https://static.paladins.guru/i/items/15843.jpg)
Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
![Locked and Loaded](https://static.paladins.guru/i/items/15841.jpg)
Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3
![Hunting Party](https://static.paladins.guru/i/items/16448.jpg)
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Team 1 Score
4
VS
Team 2 Score
-25
![A Runaway](https://static.paladins.guru/i/items/27996.jpg)
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
![Queen's Reign](https://static.paladins.guru/i/items/28004.jpg)
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4
![Eureka Moment](https://static.paladins.guru/i/items/27995.jpg)
Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2
![From Betty with Love](https://static.paladins.guru/i/items/28006.jpg)
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
![Bouncing Betty](https://static.paladins.guru/i/items/28002.jpg)
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Contemplation](https://static.paladins.guru/i/items/27027.jpg)
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
![Shadow's Perch](https://static.paladins.guru/i/items/27021.jpg)
Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2
![Outnumbered](https://static.paladins.guru/i/items/27032.jpg)
Outnumbered
Shadow Bombs
Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.
Level 2
![Memento Vivere](https://static.paladins.guru/i/items/27033.jpg)
Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3
![Assassin's Tools](https://static.paladins.guru/i/items/27031.jpg)
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5
![Solar Sails](https://static.paladins.guru/i/items/19206.jpg)
Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2
![Lorentz Configuration](https://static.paladins.guru/i/items/19158.jpg)
Lorentz Configuration
Weapon
Increase your maximum Ammo by 50%.
Level 5
![Inner Peace](https://static.paladins.guru/i/items/19209.jpg)
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
![Sidereal](https://static.paladins.guru/i/items/19146.jpg)
Sidereal
Weapon
Increase your maximum Health by 100.
Level 2
![Binary Star](https://static.paladins.guru/i/items/20092.jpg)
Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1
![King's Court](https://static.paladins.guru/i/items/14741.jpg)
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
![Explosive Entrance](https://static.paladins.guru/i/items/14409.jpg)
Explosive Entrance
Poppy Bomb
Heal for 75 after using Poppy Bomb.
Level 1
![Bomb Shelter](https://static.paladins.guru/i/items/14382.jpg)
Bomb Shelter
Weapon
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Level 1
![Jolt](https://static.paladins.guru/i/items/14469.jpg)
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5
![Air Blast](https://static.paladins.guru/i/items/14392.jpg)
Air Blast
Poppy Bomb
Increase your air control by 40% until you land after launching yourself with Poppy Bomb.
Level 4
![Royal Subjects](https://static.paladins.guru/i/items/20216.jpg)
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
![Depths of Despair](https://static.paladins.guru/i/items/27710.jpg)
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
![Tools of Salvation](https://static.paladins.guru/i/items/27714.jpg)
Tools of Salvation
Increase your maximum Health by 300.
Level 2
![Ad Eternum](https://static.paladins.guru/i/items/27709.jpg)
Ad Eternum
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Level 2
![Grim Deliverance](https://static.paladins.guru/i/items/27715.jpg)
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
![Forged in Battle](https://static.paladins.guru/i/items/27707.jpg)
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
![Persistence](https://static.paladins.guru/i/items/27718.jpg)
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.