Player Matchup

Barik
Barik
Platinum II
Ca1saarPWNZ
Barik
Platinum II
Level 299
Champion Stats
1W - 7L
1,354 SR
Queue Stats
471W - 479L
1,584 Elo+
Party 1
Dredge
Dredge
Platinum IV
MrsSrak
Dredge
Platinum IV
Level 385
Champion Stats
149W - 137L
1,668 SR
Queue Stats
1,089W - 1,034L
1,572 Elo+
Party 1
Maeve
Maeve
Platinum I
aveura
Maeve
Platinum I
Level 185
Champion Stats
11W - 3L
1,874 SR
Queue Stats
160W - 83L
1,829 Elo+
Solo
Pip
Pip
Masters
ƒlop
Pip
Masters
Level 326
Champion Stats
9W - 10L
1,784 SR
Queue Stats
515W - 418L
1,723 Elo+
Party 3
Atlas
Atlas
Masters
AHHHHHHHHHHHHHHH
Atlas
Masters
Level 296
Champion Stats
1W - 2L
1,777 SR
Queue Stats
63W - 55L
1,692 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 298
1,692 SR
1,680 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 607
1,686 SR
1,675 Elo+
Saati
Saati
Diamond II
DeeDeeMegaDooDoo
Saati
Diamond II
Level 197
Champion Stats
150W - 122L
1,723 SR
Queue Stats
1,057W - 1,009L
1,710 Elo+
Solo
Nyx
Nyx
Diamond II
FkingZyzzBrah
Nyx
Diamond II
Level 563
Champion Stats
2W - 3L
1,727 SR
Queue Stats
241W - 212L
1,662 Elo+
Solo
Grover
Grover
Diamond IV
forchildren
Grover
Diamond IV
Level 926
Champion Stats
13W - 11L
1,628 SR
Queue Stats
650W - 635L
1,623 Elo+
Party 2
Azaan
Azaan
Diamond V
korasmolodchik
Azaan
Diamond V
Level 872
Champion Stats
19W - 19L
1,661 SR
Queue Stats
196W - 163L
1,623 Elo+
Party 2
Vora
Vora
Diamond I
osejszon
Vora
Diamond I
Level 476
Champion Stats
10W - 8L
1,691 SR
Queue Stats
472W - 407L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 4 / 7
2,930
326
36,222
41,595
35,512
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
MrsSrak
Dredge
59
8 / 1 / 11
3,032
337
76,284
40,445
5,075
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Maeve
aveura
Maeve
49
10 / 3 / 4
2,572
286
52,697
35,262
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Level 1

Pip
ƒlop
Pip
58
0 / 1 / 22
3,163
351
20,250
15,312
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

41
9 / 3 / 6
2,910
323
60,227
106,314
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
YingMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 5 / 5
1,823
203
72,541
24,344
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

55
2 / 8 / 6
1,821
202
53,473
65,946
30,558
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Grover
59
0 / 6 / 7
2,055
228
14,040
48,998
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
5 / 4 / 2
2,082
231
60,152
70,590
9,130
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vora
59
3 / 8 / 5
1,670
186
38,722
35,802
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
1m 26s
81
Kill Participation
37
31
Kills
12
12
Deaths
31
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
2
5
5
0.9
L
2
8
6
0.63
W
Dredge
MrsSrak
Dredge
8
1
11
13.5
W
Maeve
aveura
Maeve
10
3
4
4
L
Grover
0
6
7
0.58
L
5
4
2
1.5
L
Vora
3
8
5
0.69
W
Pip
ƒlop
Pip
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,680
Damage
238,928
238,928
Taken
245,680
40,587
Shielding
39,688
178,893
Healing
145,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,222
36,222
0
8,305
41,595
35,512
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,541
2,120
0
724
24,344
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,473
31,776
0
2,578
65,946
30,558
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
MrsSrak
Dredge
76,284
42,014
0
8,888
40,445
5,075
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
aveura
Maeve
52,697
52,401
0
13,528
35,262
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Grover
14,040
10,640
85,493
35,981
48,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
60,152
52,222
0
16,012
70,590
9,130
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
38,722
23,573
0
4,416
35,802
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Pip
ƒlop
Pip
20,250
18,792
127,800
12,158
15,312
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
60,227
60,227
0
8,214
106,314
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role