Player Matchup

Grohk
Grohk
CTonly
Grohk
Level 71
Champion Stats
244W - 198L
1,632 SR
Queue Stats
378W - 356L
1,517 Elo+
Solo
Moji
Moji
MuMuHo
Moji
Level 60
Champion Stats
24W - 20L
1,600 SR
Queue Stats
269W - 289L
1,530 Elo+
Party 1
Vora
Vora
dron58235
Vora
Level 213
Champion Stats
12W - 17L
1,397 SR
Queue Stats
241W - 212L
1,605 Elo+
Party 1
Imani
Imani
ТвояСамооценка
Imani
Level 999
Champion Stats
56W - 67L
1,588 SR
Queue Stats
1,388W - 1,355L
1,551 Elo+
Party 1
Ash
Ash
ёбнутая
Ash
Level 999
Champion Stats
17W - 10L
1,660 SR
Queue Stats
1,095W - 1,124L
1,566 Elo+
Party 1
Team Averages
Level 468
1,575 SR
1,554 Elo+

VS

Team Averages
Level 265
1,528 SR
1,532 Elo+
Lillith
Lillith
MettEh
Lillith
Level 418
Champion Stats
6W - 13L
1,340 SR
Queue Stats
649W - 669L
1,579 Elo+
Party 2
Tyra
Tyra
ZeCer
Tyra
Level 388
Champion Stats
78W - 52L
1,701 SR
Queue Stats
361W - 345L
1,604 Elo+
Solo
Ying
Ying
solidussneakus
Ying
Level 87
Champion Stats
3W - 6L
1,384 SR
Queue Stats
11W - 22L
1,363 Elo+
Solo
Zhin
Zhin
stathis010
Zhin
Level 170
Champion Stats
29W - 26L
1,544 SR
Queue Stats
329W - 314L
1,547 Elo+
Solo
Ash
Ash
ıMirai
Ash
Level 264
Champion Stats
19W - 9L
1,671 SR
Queue Stats
530W - 539L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
CTonly
Grohk
23
1 / 11 / 13
2,776
174
20,904
81,761
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Moji
MuMuHo
Moji
49
11 / 12 / 6
2,671
167
46,796
58,197
0
Boop

Boop

Scamper

Increase your Movement Speed by 32% for 2s after using Scamper.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Vora
41
20 / 8 / 8
3,646
228
106,417
77,369
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
5 / 8 / 6
2,102
131
46,271
36,122
3,300
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
4 / 12 / 12
3,022
189
72,238
132,677
66,465
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
MettEh
Lillith
59
9 / 9 / 13
3,818
239
74,547
55,589
1,249
Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Level 1

Tyra
ZeCer
Tyra
53
19 / 7 / 17
4,564
285
96,740
42,008
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

35
5 / 7 / 21
4,043
253
44,232
43,140
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
11 / 10 / 13
3,938
246
82,165
49,473
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ash
59
7 / 8 / 15
4,791
299
88,442
102,416
73,142
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 50s
Objective Time
10m 51s
86
Kill Participation
130
41
Kills
51
51
Deaths
41
45
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Grohk
CTonly
Grohk
1
11
13
0.68
W
Lillith
MettEh
Lillith
9
9
13
1.72
L
Moji
MuMuHo
Moji
11
12
6
1.17
W
Tyra
ZeCer
Tyra
19
7
17
3.93
L
Vora
20
8
8
3
W
5
7
21
2.21
W
11
10
13
1.75
W
Ash
7
8
15
1.81
L
4
12
12
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,626
Damage
386,126
386,126
Taken
292,626
69,765
Shielding
74,391
195,094
Healing
125,023
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
CTonly
Grohk
20,904
12,880
84,030
55,141
81,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
MettEh
Lillith
74,547
38,858
13,092
1,946
55,589
1,249
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
MuMuHo
Moji
46,796
46,796
2,905
19,776
58,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
ZeCer
Tyra
96,740
69,034
0
6,888
42,008
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Vora
106,417
78,100
0
21,817
77,369
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,232
27,238
69,746
21,292
43,140
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
82,165
70,524
0
8,369
49,473
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ash
88,442
76,339
0
3,690
102,416
73,142
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,271
13,517
0
9,463
36,122
3,300
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
72,238
61,583
0
1,962
132,677
66,465
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role