Player Matchup

Atlas
Atlas
Gold III
McFlexo
Atlas
Gold III
Level 129
Champion Stats
3W - 2L
1,904 SR
Queue Stats
27W - 34L
1,500 Elo+
Party 2
Raum
Raum
Qualifying
NineViO
Raum
Qualifying
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Skye
Skye
Qualifying
Ponomaro
Skye
Qualifying
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum V
SaltClue
Mal'Damba
Platinum V
Level 154
Champion Stats
2W - 4L
1,515 SR
Queue Stats
31W - 37L
1,507 Elo+
Party 2
Lian
Lian
Platinum II
loveyoureyesss
Lian
Platinum II
Level 55
Champion Stats
6W - 6L
1,620 SR
Queue Stats
62W - 49L
1,648 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,608 SR
1,574 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 317
1,578 SR
1,546 Elo+
Lillith
Lillith
Masters
Furiã
Lillith
Masters
Level 999
Champion Stats
53W - 17L
1,920 SR
Queue Stats
429W - 345L
1,762 Elo+
Party 1
Makoa
Makoa
Diamond IV
NinuKuki
Makoa
Diamond IV
Level 192
Champion Stats
111W - 87L
1,701 SR
Queue Stats
380W - 350L
1,700 Elo+
Party 1
Ash
Ash
Gold III
Nqtural
Ash
Gold III
Level 60
Champion Stats
51W - 36L
1,614 SR
Queue Stats
103W - 79L
1,506 Elo+
Party 3
Tiberius
Tiberius
Gold V
jghbjkbjk
Tiberius
Gold V
Level 26
Champion Stats
1W - 0L
1,106 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo
Vora
Vora
Gold I
kylie_queen7
Vora
Gold I
Level 307
Champion Stats
26W - 29L
1,550 SR
Queue Stats
276W - 278L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
McFlexo
Atlas
30
1 / 4 / 4
1,381
197
28,051
66,804
4,482
Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Raum
NineViO
Raum
34
3 / 8 / 2
1,543
220
38,237
106,282
3,600
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Skye
16
3 / 8 / 2
1,301
186
30,377
23,145
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Mal'Damba
SaltClue
Mal'Damba
43
3 / 6 / 7
1,688
241
26,188
25,566
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

23
5 / 4 / 4
1,819
260
50,612
18,088
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
AzaanCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Furiã
Lillith
59
8 / 2 / 11
2,782
397
68,851
39,824
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Makoa
NinuKuki
Makoa
40
9 / 2 / 12
2,519
360
66,836
65,598
28,849
Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ash
19
2 / 0 / 8
940
134
29,863
31,291
24,855
Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Tiberius
jghbjkbjk
Tiberius
26
4 / 6 / 4
1,234
176
28,365
14,019
400
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

36
6 / 5 / 9
2,096
299
45,970
22,733
1,570
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 9s
Objective Time
4m 55s
34
Kill Participation
73
15
Kills
29
30
Deaths
15
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Lillith
Furiã
Lillith
8
2
11
6.75
L
Atlas
McFlexo
Atlas
1
4
4
0.75
L
Raum
NineViO
Raum
3
8
2
0.5
W
Makoa
NinuKuki
Makoa
9
2
12
7.5
W
Ash
2
0
8
6
L
Skye
3
8
2
0.5
L
Mal'Damba
SaltClue
Mal'Damba
3
6
7
1.08
W
Tiberius
jghbjkbjk
Tiberius
4
6
4
1
W
6
5
9
2.1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,465
Damage
239,885
239,885
Taken
173,465
8,082
Shielding
55,674
75,341
Healing
86,636
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Furiã
Lillith
68,851
38,734
75,795
599
39,824
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Atlas
McFlexo
Atlas
28,051
28,051
0
4,259
66,804
4,482
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
NineViO
Raum
38,237
24,861
0
13,467
106,282
3,600
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Makoa
NinuKuki
Makoa
66,836
60,709
0
240
65,598
28,849
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ash
29,863
29,063
0
3,583
31,291
24,855
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Skye
30,377
20,800
819
2,138
23,145
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
SaltClue
Mal'Damba
26,188
10,896
44,680
8,272
25,566
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tiberius
jghbjkbjk
Tiberius
28,365
18,060
0
0
14,019
400
W
45,970
39,034
0
6,419
22,733
1,570
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
50,612
49,812
0
1,706
18,088
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role